Merge branch 'master' into 'master'
Master See merge request Albirew/AuctionLite-classic!1
Cette révision appartient à :
révision
2252be76d3
18 fichiers modifiés avec 47 ajouts et 31 suppressions
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@ -1,8 +1,8 @@
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## Interface: 11303
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## Interface: 11500
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## Title: AuctionLite-classic
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## Notes: A lightweight addon that tracks auction house data and improves the auction house interface.
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## Author: merial.kilrogg@gmail.com
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## Version: 1.1a
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## Version: 1.2
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## OptionalDeps: Ace3
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## SavedVariables: AuctionLiteDB
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## X-Category: Interface Enhancements
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@ -2019,7 +2019,8 @@ end
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-- Handle bag item clicks by searching for the item.
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function AuctionLite:BagClickBuy(container, slot)
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local link = GetContainerItemLink(container, slot);
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local location = ItemLocation:CreateFromBagAndSlot(container, slot)
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local link = C_Item.GetItemLink(location);
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if link ~= nil then
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local name = self:SplitLink(link);
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self:NameClickBuy(name);
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@ -27,11 +27,12 @@ function AuctionLite:CountItems(targetLink)
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if targetLink ~= nil then
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local i, j;
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for i = 0, 4 do
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local numItems = GetContainerNumSlots(i);
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local numItems = C_Container.GetContainerNumSlots(i);
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for j = 1, numItems do
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local link = self:RemoveUniqueId(GetContainerItemLink(i, j));
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local link = self:RemoveUniqueId(C_Container.GetContainerItemLink(i, j));
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if link == targetLink then
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local _, count = GetContainerItemInfo(i, j);
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local slotInfo = C_Container.GetContainerItemInfo(i, j);
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local count = slotInfo.stackCount;
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total = total + count;
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end
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end
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@ -48,9 +49,10 @@ function AuctionLite:FindItem(targetLink)
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if targetLink ~= nil then
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local i, j;
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for i = 0, 4 do
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local numItems = GetContainerNumSlots(i);
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local numItems = C_Container.GetContainerNumSlots(i);
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for j = 1, numItems do
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local link = self:RemoveUniqueId(GetContainerItemLink(i, j));
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local location = ItemLocation:CreateFromBagAndSlot(i, j);
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local link = self:RemoveUniqueId(C_Item.GetItemLink(location));
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if link == targetLink then
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return i, j;
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end
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BIN
Images/SellFrame-Blank.blp
Fichier normal
BIN
Images/SellFrame-Blank.blp
Fichier normal
Fichier binaire non affiché.
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@ -20,6 +20,7 @@ L["|cffff0000Stack size too large.|r"] = "|cffff0000Stapelgröße zu groß.|r"
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L["|cffff0000Using %.3gx vendor price.|r"] = "|cffff0000Benutze %.3gx Händlerpreis.|r"
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L["|cffff7030Buyout less than vendor price.|r"] = "|cffff7030Sofortkaufpreis unter Händler-Verkaufswert.|r"
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L["|cffff7030Stack %d will have %d |4item:items;.|r"] = "|cffff7030Stapel %d wird %d |4Gegenstand:Gegenstände; haben.|r"
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L["|cffffd000[Note]|r Fast auction scans can only be used once every 15 minutes. Using a slow scan for now."] = "[Hinweis]|r Schnelle Auktionsscans können nur einmal alle 15 Minuten verwendet werden. Ich verwende vorerst einen langsamen Scan."
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L["|cffffd000Using historical data.|r"] = "|cffffd000Verwende historische Daten.|r"
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L["|cffffff00Scanning: %d%%|r"] = "|cffffff00Scanne: %d%%|r"
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L["Accept"] = "Akzeptieren"
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@ -20,6 +20,7 @@ L["|cffff0000Invalid stack size/count.|r"] = true
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L["|cffff0000No bid price set.|r"] = true
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L["|cffff0000Not enough cash for deposit.|r"] = true
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L["|cffff0000Not enough items available.|r"] = true
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L["|cffffd000[Note]|r Fast auction scans can only be used once every 15 minutes. Using a slow scan for now."] = true
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L["|cffff0000Stack size too large.|r"] = true
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L["|cffff0000Using %.3gx vendor price.|r"] = true
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L["|cffff7030Buyout less than vendor price.|r"] = true
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@ -20,6 +20,7 @@ L["|cffff0000Stack size too large.|r"] = "|cffff0000Tamaño de montón demasiado
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L["|cffff0000Using %.3gx vendor price.|r"] = "|cffff0000Usando %.3gx precio de vendedor.|r"
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L["|cffff7030Buyout less than vendor price.|r"] = "|cffff7030Precio de compra menos que precio de vendedor.|r"
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L["|cffff7030Stack %d will have %d |4item:items;.|r"] = "|cffff7030Montón %d tendrá %d |4objeto:objetos;.|r"
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L["|cffffd000[Note]|r Fast auction scans can only be used once every 15 minutes. Using a slow scan for now."] = "[Nota]|r Los escaneos rápidos de subasta solo se pueden utilizar una vez cada 15 minutos. Usando un escaneo lento por ahora."
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L["|cffffd000Using historical data.|r"] = "|cffffd000Usando datos históricos.|r"
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L["|cffffff00Scanning: %d%%|r"] = "|cffffff00Escaneando: %d%%|r"
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L["Accept"] = "Aceptar"
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@ -20,6 +20,7 @@ L["|cffff0000Stack size too large.|r"] = "|cffff0000Taille de la pile trop grand
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L["|cffff0000Using %.3gx vendor price.|r"] = "|cffff0000Utilisation de %.3gx le prix marchand.|r"
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L["|cffff7030Buyout less than vendor price.|r"] = "|cffff7030Achat immédiat inférieur au prix du marchand.|r"
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L["|cffff7030Stack %d will have %d |4item:items;.|r"] = "|cffff7030La %dème pile aura %d |4objet:objets;.|r"
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L["|cffffd000[Note]|r Fast auction scans can only be used once every 15 minutes. Using a slow scan for now."] = "[Remarque]|r Les analyses d'enchères rapides ne peuvent être utilisées qu'une fois toutes les 15 minutes. Utilisation d'une analyse lente pour l'instant."
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L["|cffffd000Using historical data.|r"] = "|cffffd000Utilisation des données historiques.|r"
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L["|cffffff00Scanning: %d%%|r"] = "|cffffff00Analyse : %d%%|r"
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L["Accept"] = "Accepter"
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@ -20,6 +20,7 @@ L["|cffff0000Stack size too large.|r"] = "|cffff0000Dimensione Pila troppo grand
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L["|cffff0000Using %.3gx vendor price.|r"] = "|cffff0000Uso %.3gx prezzo mercante.|r"
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L["|cffff7030Buyout less than vendor price.|r"] = "|cffff7030Prezzo acquisto inferiore al prezzo di vendita di un mercante.|r"
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L["|cffff7030Stack %d will have %d |4item:items;.|r"] = "|cffff7030La Pila %d avrà %d |4oggetto:oggetti;.|r"
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L["|cffffd000[Note]|r Fast auction scans can only be used once every 15 minutes. Using a slow scan for now."] = "[Nota]|r Le scansioni dell'asta rapida possono essere utilizzate solo una volta ogni 15 minuti. Utilizzo una scansione lenta per ora."
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L["|cffffd000Using historical data.|r"] = "|cffffd000Uso dati storici.|r"
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L["|cffffff00Scanning: %d%%|r"] = "|cffffff00Scansione: %d%%|r"
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L["Accept"] = "Accetta"
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@ -20,6 +20,7 @@ L["|cffff0000Stack size too large.|r"] = "|cffff0000묶음 크기가 너무 큽
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L["|cffff0000Using %.3gx vendor price.|r"] = "|cffff0000상점가의 %.3g배 가격으로 책정합니다.|r"
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L["|cffff7030Buyout less than vendor price.|r"] = "|cffff7030상점가보다 낮은 즉시 구매가로 등록된 물품.|r"
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L["|cffff7030Stack %d will have %d |4item:items;.|r"] = "|cffff7030%d 묶음씩 %d개 품목이 됩니다.|r"
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L["|cffffd000[Note]|r Fast auction scans can only be used once every 15 minutes. Using a slow scan for now."] = "[참고]|r 빠른 경매 스캔은 15분에 한 번만 사용할 수 있습니다. 지금은 느린 스캔을 사용하고 있습니다."
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L["|cffffd000Using historical data.|r"] = "|cffffd000저장된 가격으로 책정합니다.|r"
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L["|cffffff00Scanning: %d%%|r"] = "|cffffff00조사중: %d%%|r"
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L["Accept"] = "수락"
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@ -20,6 +20,7 @@ L["|cffff0000Stack size too large.|r"] = "|cffff0000Tamanho da pilha muito grand
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L["|cffff0000Using %.3gx vendor price.|r"] = "|cffff0000Usando %.3gx o preço do vendedor.|r"
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L["|cffff7030Buyout less than vendor price.|r"] = "|cffff7030Preço de compra menor que o preço do vendedor.|r"
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L["|cffff7030Stack %d will have %d |4item:items;.|r"] = "|cffff7030Pilhas %d irão ter %d |4item:items;.|r"
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L["|cffffd000[Note]|r Fast auction scans can only be used once every 15 minutes. Using a slow scan for now."] = "[Nota]|r Varreduras rápidas de leilão só podem ser usadas uma vez a cada 15 minutos. Usando uma varredura lenta por enquanto."
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L["|cffffd000Using historical data.|r"] = "|cffffd000Usando dados historicos.|r"
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L["|cffffff00Scanning: %d%%|r"] = "|cffffff00Sondando: %d%%|r"
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L["Accept"] = "Aceitar"
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@ -20,6 +20,7 @@ L["|cffff0000Stack size too large.|r"] = " |cffff0000Размер связки
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L["|cffff0000Using %.3gx vendor price.|r"] = "|cffff0000Используя цену продавца, умноженную на %.3g.|r"
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L["|cffff7030Buyout less than vendor price.|r"] = "|cffff7030Цена выкупа меньше цены продажи торговцу.|r"
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L["|cffff7030Stack %d will have %d |4item:items;.|r"] = "|cffff7030Связка %d содержит %d |4предмет:предмета:предметов;.|r"
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L["|cffffd000[Note]|r Fast auction scans can only be used once every 15 minutes. Using a slow scan for now."] = "[Примечание]|r Быстрое сканирование аукциона можно использовать только один раз каждые 15 минут. Пока используем медленное сканирование."
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L["|cffffd000Using historical data.|r"] = "|cffffd000Используются исторические данные.|r"
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L["|cffffff00Scanning: %d%%|r"] = "|cffffff00Сканирование: %d%%|r"
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L["Accept"] = "Принять"
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@ -20,6 +20,7 @@ L["|cffff0000Stack size too large.|r"] = "|cffff0000堆叠数量太大.|r"
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L["|cffff0000Using %.3gx vendor price.|r"] = "|cffff0000使用 %.3gx 商店价格.|r"
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L["|cffff7030Buyout less than vendor price.|r"] = "|cffff7030一口价低于商人价格。|r"
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L["|cffff7030Stack %d will have %d |4item:items;.|r"] = "|cffff7030堆叠 %d 将有 %d |4物品:物品;.|r"
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L["|cffffd000[Note]|r Fast auction scans can only be used once every 15 minutes. Using a slow scan for now."] = "[注意]|r 快速拍卖扫描每15分钟只能使用一次。 现在使用慢速扫描。"
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L["|cffffd000Using historical data.|r"] = "|cffffd000使用历史数据。|r"
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L["|cffffff00Scanning: %d%%|r"] = "|cffffff00搜索中:%d%%|r"
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L["Accept"] = "接受"
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@ -20,6 +20,7 @@ L["|cffff0000Stack size too large.|r"] = "|cffff0000堆疊數量太大。|r"
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L["|cffff0000Using %.3gx vendor price.|r"] = "|cffff0000使用 %.3gx 商店價格.|r"
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L["|cffff7030Buyout less than vendor price.|r"] = "|cffff7030直購價比商店價錢還低.|r"
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L["|cffff7030Stack %d will have %d |4item:items;.|r"] = "|cffff7030堆疊 %d 將有 %d |4物品:物品;.|r"
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L["|cffffd000[Note]|r Fast auction scans can only be used once every 15 minutes. Using a slow scan for now."] = "[注意]|r 快速拍賣掃描每15分鐘只能使用一次。 現在使用慢速掃描。"
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L["|cffffd000Using historical data.|r"] = "|cffffd000使用歷史資料。|r"
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L["|cffffff00Scanning: %d%%|r"] = "|cffffff00正在掃描: %d%%|r"
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L["Accept"] = "允許"
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@ -93,9 +93,7 @@ function AuctionLite:QueryUpdate()
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getAll = true;
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else
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Query.getAll = false;
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self:Print(L["|cffffd000[Note]|r " ..
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"Fast auction scans can only be used once every " ..
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"15 minutes. Using a slow scan for now."]);
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self:Print(L["|cffffd000[Note]|r Fast auction scans can only be used once every 15 minutes. Using a slow scan for now."]);
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end
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end
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@ -168,7 +168,7 @@ function AuctionLite:SetItemBidBuyout(bid, buyout)
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end
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end
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-- Set the number of stacksto the maximum value based on the current stack size
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-- Set the number of stacks to the maximum value based on the current stack size
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function AuctionLite:SellStacksMaxButton_OnClick()
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local _, _, _, _, _, _, link = self:GetAuctionSellItemInfoAndLink();
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@ -444,7 +444,7 @@ function AuctionLite:ClearSellFrame()
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ChangedSize = 0;
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SellItemButton:SetNormalTexture(nil);
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SellItemButton:SetNormalTexture("Interface\\AddOns\\AuctionLite-classic\\Images\\SellFrame-Blank");
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SellItemButtonName:SetText("");
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SellItemButtonCount:Hide();
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@ -948,7 +948,8 @@ end
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-- Handle bag item clicks by dropping the item into the sell tab.
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function AuctionLite:BagClickSell(container, slot)
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if GetContainerItemLink(container, slot) ~= nil then
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local location = ItemLocation:CreateFromBagAndSlot(container, slot);
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if C_Item.GetItemLink(location) ~= nil then
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ClearCursor();
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ClickAuctionSellItemButton();
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ClearCursor();
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@ -225,8 +225,9 @@ end
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-- Add data to bag item tooltips.
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function AuctionLite:BagTooltip(tooltip, bag, slot)
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if tooltip:NumLines() > 0 then
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local link = GetContainerItemLink(bag, slot);
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local _, count = GetContainerItemInfo(bag, slot);
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local location = ItemLocation:CreateFromBagAndSlot(bag, slot);
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local link = C_Item.GetItemLink(location);
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local count = C_Item.GetStackCount(location);
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self:AddTooltipData(tooltip, link, count);
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end
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end
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33
Util.lua
33
Util.lua
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@ -174,22 +174,25 @@ function AuctionLite:GetAuctionSellItemInfoAndLink()
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-- Look through the bags to find a matching item.
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for i = 0, 4 do
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local numItems = GetContainerNumSlots(i);
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local numItems = C_Container.GetContainerNumSlots(i);
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for j = 1, numItems do
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local _, curCount, locked = GetContainerItemInfo(i, j);
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if count == curCount and locked then
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-- We've found a partial match. Now check the name...
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local curLink = GetContainerItemLink(i, j);
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local curName = self:SplitLink(curLink);
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if name == curName then
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if link == nil then
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-- It's our first match--make a note of it.
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link = self:RemoveUniqueId(curLink);
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container = i;
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slot = j;
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else
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-- Ambiguous result. Bail!
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return;
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if C_Container.GetContainerItemInfo(i, j) ~= nil then
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local slotInfo = C_Container.GetContainerItemInfo(i, j);
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local curCount, locked = slotInfo.stackCount, slotInfo.isLocked;
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if count == curCount and locked then
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-- We've found a partial match. Now check the name...
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local curLink = C_Container.GetContainerItemLink(i, j);
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local curName = self:SplitLink(curLink);
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if name == curName then
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if link == nil then
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-- It's our first match--make a note of it.
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link = self:RemoveUniqueId(curLink);
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container = i;
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slot = j;
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else
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-- Ambiguous result. Bail!
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return;
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end
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end
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||||
end
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||||
end
|
||||
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