FauxScrollFrame_SetOffset(self, 0);
AuctionLite:SellScrollFrame_OnVerticalScroll(offset);
AuctionLite:UserChangedStacks();
if IsShiftKeyDown() then
SellBuyoutPriceCopper:SetFocus();
else
SellSize:SetFocus();
end
AuctionLite:SellCreateAuctionButton_OnClick();
self:ClearFocus();
AuctionLite:UserChangedSize();
if IsShiftKeyDown() then
SellStacks:SetFocus();
else
SellBidPriceGold:SetFocus();
end
AuctionLite:SellCreateAuctionButton_OnClick();
self:ClearFocus();
MoneyInputFrame_SetOnValueChangedFunc(self, function()
AuctionLite:UserChangedPrices();
AuctionLite:ValidateAuction();
end);
SellBidPriceGold:SetMaxLetters(6);
MoneyInputFrame_SetOnValueChangedFunc(self, function()
AuctionLite:UserChangedPrices();
AuctionLite:ValidateAuction();
end);
AuctionLite:ChangeAuctionDuration(self:GetID());
AuctionLite:ChangeAuctionDuration(self:GetID());
AuctionLite:ChangeAuctionDuration(self:GetID());
AuctionLite:ChangePricingMethod(self:GetID());
AuctionLite:ChangePricingMethod(self:GetID());
self.small = 1;