FauxScrollFrame_SetOffset(self, 0); AuctionLite:SellScrollFrame_OnVerticalScroll(offset); AuctionLite:UserChangedStacks(); if IsShiftKeyDown() then SellBuyoutPriceCopper:SetFocus(); else SellSize:SetFocus(); end AuctionLite:SellCreateAuctionButton_OnClick(); self:ClearFocus(); AuctionLite:UserChangedSize(); if IsShiftKeyDown() then SellStacks:SetFocus(); else SellBidPriceGold:SetFocus(); end AuctionLite:SellCreateAuctionButton_OnClick(); self:ClearFocus(); MoneyInputFrame_SetOnValueChangedFunc(self, function() AuctionLite:UserChangedPrices(); AuctionLite:ValidateAuction(); end); SellBidPriceGold:SetMaxLetters(6); MoneyInputFrame_SetOnValueChangedFunc(self, function() AuctionLite:UserChangedPrices(); AuctionLite:ValidateAuction(); end); AuctionLite:ChangeAuctionDuration(self:GetID()); AuctionLite:ChangeAuctionDuration(self:GetID()); AuctionLite:ChangeAuctionDuration(self:GetID()); AuctionLite:ChangePricingMethod(self:GetID()); AuctionLite:ChangePricingMethod(self:GetID()); self.small = 1;