471 lignes
10 Kio
Lua
471 lignes
10 Kio
Lua
--[[ $Id: AceGUIWidget-DropDown-Items.lua 1202 2019-05-15 23:11:22Z nevcairiel $ ]]--
|
|
|
|
local AceGUI = LibStub("AceGUI-3.0")
|
|
|
|
-- Lua APIs
|
|
local select, assert = select, assert
|
|
|
|
-- WoW APIs
|
|
local PlaySound = PlaySound
|
|
local CreateFrame = CreateFrame
|
|
|
|
local function fixlevels(parent,...)
|
|
local i = 1
|
|
local child = select(i, ...)
|
|
while child do
|
|
child:SetFrameLevel(parent:GetFrameLevel()+1)
|
|
fixlevels(child, child:GetChildren())
|
|
i = i + 1
|
|
child = select(i, ...)
|
|
end
|
|
end
|
|
|
|
local function fixstrata(strata, parent, ...)
|
|
local i = 1
|
|
local child = select(i, ...)
|
|
parent:SetFrameStrata(strata)
|
|
while child do
|
|
fixstrata(strata, child, child:GetChildren())
|
|
i = i + 1
|
|
child = select(i, ...)
|
|
end
|
|
end
|
|
|
|
-- ItemBase is the base "class" for all dropdown items.
|
|
-- Each item has to use ItemBase.Create(widgetType) to
|
|
-- create an initial 'self' value.
|
|
-- ItemBase will add common functions and ui event handlers.
|
|
-- Be sure to keep basic usage when you override functions.
|
|
|
|
local ItemBase = {
|
|
-- NOTE: The ItemBase version is added to each item's version number
|
|
-- to ensure proper updates on ItemBase changes.
|
|
-- Use at least 1000er steps.
|
|
version = 1000,
|
|
counter = 0,
|
|
}
|
|
|
|
function ItemBase.Frame_OnEnter(this)
|
|
local self = this.obj
|
|
|
|
if self.useHighlight then
|
|
self.highlight:Show()
|
|
end
|
|
self:Fire("OnEnter")
|
|
|
|
if self.specialOnEnter then
|
|
self.specialOnEnter(self)
|
|
end
|
|
end
|
|
|
|
function ItemBase.Frame_OnLeave(this)
|
|
local self = this.obj
|
|
|
|
self.highlight:Hide()
|
|
self:Fire("OnLeave")
|
|
|
|
if self.specialOnLeave then
|
|
self.specialOnLeave(self)
|
|
end
|
|
end
|
|
|
|
-- exported, AceGUI callback
|
|
function ItemBase.OnAcquire(self)
|
|
self.frame:SetToplevel(true)
|
|
self.frame:SetFrameStrata("FULLSCREEN_DIALOG")
|
|
end
|
|
|
|
-- exported, AceGUI callback
|
|
function ItemBase.OnRelease(self)
|
|
self:SetDisabled(false)
|
|
self.pullout = nil
|
|
self.frame:SetParent(nil)
|
|
self.frame:ClearAllPoints()
|
|
self.frame:Hide()
|
|
end
|
|
|
|
-- exported
|
|
-- NOTE: this is called by a Dropdown-Pullout.
|
|
-- Do not call this method directly
|
|
function ItemBase.SetPullout(self, pullout)
|
|
self.pullout = pullout
|
|
|
|
self.frame:SetParent(nil)
|
|
self.frame:SetParent(pullout.itemFrame)
|
|
self.parent = pullout.itemFrame
|
|
fixlevels(pullout.itemFrame, pullout.itemFrame:GetChildren())
|
|
end
|
|
|
|
-- exported
|
|
function ItemBase.SetText(self, text)
|
|
self.text:SetText(text or "")
|
|
end
|
|
|
|
-- exported
|
|
function ItemBase.GetText(self)
|
|
return self.text:GetText()
|
|
end
|
|
|
|
-- exported
|
|
function ItemBase.SetPoint(self, ...)
|
|
self.frame:SetPoint(...)
|
|
end
|
|
|
|
-- exported
|
|
function ItemBase.Show(self)
|
|
self.frame:Show()
|
|
end
|
|
|
|
-- exported
|
|
function ItemBase.Hide(self)
|
|
self.frame:Hide()
|
|
end
|
|
|
|
-- exported
|
|
function ItemBase.SetDisabled(self, disabled)
|
|
self.disabled = disabled
|
|
if disabled then
|
|
self.useHighlight = false
|
|
self.text:SetTextColor(.5, .5, .5)
|
|
else
|
|
self.useHighlight = true
|
|
self.text:SetTextColor(1, 1, 1)
|
|
end
|
|
end
|
|
|
|
-- exported
|
|
-- NOTE: this is called by a Dropdown-Pullout.
|
|
-- Do not call this method directly
|
|
function ItemBase.SetOnLeave(self, func)
|
|
self.specialOnLeave = func
|
|
end
|
|
|
|
-- exported
|
|
-- NOTE: this is called by a Dropdown-Pullout.
|
|
-- Do not call this method directly
|
|
function ItemBase.SetOnEnter(self, func)
|
|
self.specialOnEnter = func
|
|
end
|
|
|
|
function ItemBase.Create(type)
|
|
-- NOTE: Most of the following code is copied from AceGUI-3.0/Dropdown widget
|
|
local count = AceGUI:GetNextWidgetNum(type)
|
|
local frame = CreateFrame("Button", "AceGUI30DropDownItem"..count)
|
|
local self = {}
|
|
self.frame = frame
|
|
frame.obj = self
|
|
self.type = type
|
|
|
|
self.useHighlight = true
|
|
|
|
frame:SetHeight(17)
|
|
frame:SetFrameStrata("FULLSCREEN_DIALOG")
|
|
|
|
local text = frame:CreateFontString(nil,"OVERLAY","GameFontNormalSmall")
|
|
text:SetTextColor(1,1,1)
|
|
text:SetJustifyH("LEFT")
|
|
text:SetPoint("TOPLEFT",frame,"TOPLEFT",18,0)
|
|
text:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",-8,0)
|
|
self.text = text
|
|
|
|
local highlight = frame:CreateTexture(nil, "OVERLAY")
|
|
highlight:SetTexture(136810) -- Interface\\QuestFrame\\UI-QuestTitleHighlight
|
|
highlight:SetBlendMode("ADD")
|
|
highlight:SetHeight(14)
|
|
highlight:ClearAllPoints()
|
|
highlight:SetPoint("RIGHT",frame,"RIGHT",-3,0)
|
|
highlight:SetPoint("LEFT",frame,"LEFT",5,0)
|
|
highlight:Hide()
|
|
self.highlight = highlight
|
|
|
|
local check = frame:CreateTexture("OVERLAY")
|
|
check:SetWidth(16)
|
|
check:SetHeight(16)
|
|
check:SetPoint("LEFT",frame,"LEFT",3,-1)
|
|
check:SetTexture(130751) -- Interface\\Buttons\\UI-CheckBox-Check
|
|
check:Hide()
|
|
self.check = check
|
|
|
|
local sub = frame:CreateTexture("OVERLAY")
|
|
sub:SetWidth(16)
|
|
sub:SetHeight(16)
|
|
sub:SetPoint("RIGHT",frame,"RIGHT",-3,-1)
|
|
sub:SetTexture(130940) -- Interface\\ChatFrame\\ChatFrameExpandArrow
|
|
sub:Hide()
|
|
self.sub = sub
|
|
|
|
frame:SetScript("OnEnter", ItemBase.Frame_OnEnter)
|
|
frame:SetScript("OnLeave", ItemBase.Frame_OnLeave)
|
|
|
|
self.OnAcquire = ItemBase.OnAcquire
|
|
self.OnRelease = ItemBase.OnRelease
|
|
|
|
self.SetPullout = ItemBase.SetPullout
|
|
self.GetText = ItemBase.GetText
|
|
self.SetText = ItemBase.SetText
|
|
self.SetDisabled = ItemBase.SetDisabled
|
|
|
|
self.SetPoint = ItemBase.SetPoint
|
|
self.Show = ItemBase.Show
|
|
self.Hide = ItemBase.Hide
|
|
|
|
self.SetOnLeave = ItemBase.SetOnLeave
|
|
self.SetOnEnter = ItemBase.SetOnEnter
|
|
|
|
return self
|
|
end
|
|
|
|
-- Register a dummy LibStub library to retrieve the ItemBase, so other addons can use it.
|
|
local IBLib = LibStub:NewLibrary("AceGUI-3.0-DropDown-ItemBase", ItemBase.version)
|
|
if IBLib then
|
|
IBLib.GetItemBase = function() return ItemBase end
|
|
end
|
|
|
|
--[[
|
|
Template for items:
|
|
|
|
-- Item:
|
|
--
|
|
do
|
|
local widgetType = "Dropdown-Item-"
|
|
local widgetVersion = 1
|
|
|
|
local function Constructor()
|
|
local self = ItemBase.Create(widgetType)
|
|
|
|
AceGUI:RegisterAsWidget(self)
|
|
return self
|
|
end
|
|
|
|
AceGUI:RegisterWidgetType(widgetType, Constructor, widgetVersion + ItemBase.version)
|
|
end
|
|
--]]
|
|
|
|
-- Item: Header
|
|
-- A single text entry.
|
|
-- Special: Different text color and no highlight
|
|
do
|
|
local widgetType = "Dropdown-Item-Header"
|
|
local widgetVersion = 1
|
|
|
|
local function OnEnter(this)
|
|
local self = this.obj
|
|
self:Fire("OnEnter")
|
|
|
|
if self.specialOnEnter then
|
|
self.specialOnEnter(self)
|
|
end
|
|
end
|
|
|
|
local function OnLeave(this)
|
|
local self = this.obj
|
|
self:Fire("OnLeave")
|
|
|
|
if self.specialOnLeave then
|
|
self.specialOnLeave(self)
|
|
end
|
|
end
|
|
|
|
-- exported, override
|
|
local function SetDisabled(self, disabled)
|
|
ItemBase.SetDisabled(self, disabled)
|
|
if not disabled then
|
|
self.text:SetTextColor(1, 1, 0)
|
|
end
|
|
end
|
|
|
|
local function Constructor()
|
|
local self = ItemBase.Create(widgetType)
|
|
|
|
self.SetDisabled = SetDisabled
|
|
|
|
self.frame:SetScript("OnEnter", OnEnter)
|
|
self.frame:SetScript("OnLeave", OnLeave)
|
|
|
|
self.text:SetTextColor(1, 1, 0)
|
|
|
|
AceGUI:RegisterAsWidget(self)
|
|
return self
|
|
end
|
|
|
|
AceGUI:RegisterWidgetType(widgetType, Constructor, widgetVersion + ItemBase.version)
|
|
end
|
|
|
|
-- Item: Execute
|
|
-- A simple button
|
|
do
|
|
local widgetType = "Dropdown-Item-Execute"
|
|
local widgetVersion = 1
|
|
|
|
local function Frame_OnClick(this, button)
|
|
local self = this.obj
|
|
if self.disabled then return end
|
|
self:Fire("OnClick")
|
|
if self.pullout then
|
|
self.pullout:Close()
|
|
end
|
|
end
|
|
|
|
local function Constructor()
|
|
local self = ItemBase.Create(widgetType)
|
|
|
|
self.frame:SetScript("OnClick", Frame_OnClick)
|
|
|
|
AceGUI:RegisterAsWidget(self)
|
|
return self
|
|
end
|
|
|
|
AceGUI:RegisterWidgetType(widgetType, Constructor, widgetVersion + ItemBase.version)
|
|
end
|
|
|
|
-- Item: Toggle
|
|
-- Some sort of checkbox for dropdown menus.
|
|
-- Does not close the pullout on click.
|
|
do
|
|
local widgetType = "Dropdown-Item-Toggle"
|
|
local widgetVersion = 4
|
|
|
|
local function UpdateToggle(self)
|
|
if self.value then
|
|
self.check:Show()
|
|
else
|
|
self.check:Hide()
|
|
end
|
|
end
|
|
|
|
local function OnRelease(self)
|
|
ItemBase.OnRelease(self)
|
|
self:SetValue(nil)
|
|
end
|
|
|
|
local function Frame_OnClick(this, button)
|
|
local self = this.obj
|
|
if self.disabled then return end
|
|
self.value = not self.value
|
|
if self.value then
|
|
PlaySound(856) -- SOUNDKIT.IG_MAINMENU_OPTION_CHECKBOX_ON
|
|
else
|
|
PlaySound(857) -- SOUNDKIT.IG_MAINMENU_OPTION_CHECKBOX_OFF
|
|
end
|
|
UpdateToggle(self)
|
|
self:Fire("OnValueChanged", self.value)
|
|
end
|
|
|
|
-- exported
|
|
local function SetValue(self, value)
|
|
self.value = value
|
|
UpdateToggle(self)
|
|
end
|
|
|
|
-- exported
|
|
local function GetValue(self)
|
|
return self.value
|
|
end
|
|
|
|
local function Constructor()
|
|
local self = ItemBase.Create(widgetType)
|
|
|
|
self.frame:SetScript("OnClick", Frame_OnClick)
|
|
|
|
self.SetValue = SetValue
|
|
self.GetValue = GetValue
|
|
self.OnRelease = OnRelease
|
|
|
|
AceGUI:RegisterAsWidget(self)
|
|
return self
|
|
end
|
|
|
|
AceGUI:RegisterWidgetType(widgetType, Constructor, widgetVersion + ItemBase.version)
|
|
end
|
|
|
|
-- Item: Menu
|
|
-- Shows a submenu on mouse over
|
|
-- Does not close the pullout on click
|
|
do
|
|
local widgetType = "Dropdown-Item-Menu"
|
|
local widgetVersion = 2
|
|
|
|
local function OnEnter(this)
|
|
local self = this.obj
|
|
self:Fire("OnEnter")
|
|
|
|
if self.specialOnEnter then
|
|
self.specialOnEnter(self)
|
|
end
|
|
|
|
self.highlight:Show()
|
|
|
|
if not self.disabled and self.submenu then
|
|
self.submenu:Open("TOPLEFT", self.frame, "TOPRIGHT", self.pullout:GetRightBorderWidth(), 0, self.frame:GetFrameLevel() + 100)
|
|
end
|
|
end
|
|
|
|
local function OnHide(this)
|
|
local self = this.obj
|
|
if self.submenu then
|
|
self.submenu:Close()
|
|
end
|
|
end
|
|
|
|
-- exported
|
|
local function SetMenu(self, menu)
|
|
assert(menu.type == "Dropdown-Pullout")
|
|
self.submenu = menu
|
|
end
|
|
|
|
-- exported
|
|
local function CloseMenu(self)
|
|
self.submenu:Close()
|
|
end
|
|
|
|
local function Constructor()
|
|
local self = ItemBase.Create(widgetType)
|
|
|
|
self.sub:Show()
|
|
|
|
self.frame:SetScript("OnEnter", OnEnter)
|
|
self.frame:SetScript("OnHide", OnHide)
|
|
|
|
self.SetMenu = SetMenu
|
|
self.CloseMenu = CloseMenu
|
|
|
|
AceGUI:RegisterAsWidget(self)
|
|
return self
|
|
end
|
|
|
|
AceGUI:RegisterWidgetType(widgetType, Constructor, widgetVersion + ItemBase.version)
|
|
end
|
|
|
|
-- Item: Separator
|
|
-- A single line to separate items
|
|
do
|
|
local widgetType = "Dropdown-Item-Separator"
|
|
local widgetVersion = 2
|
|
|
|
-- exported, override
|
|
local function SetDisabled(self, disabled)
|
|
ItemBase.SetDisabled(self, disabled)
|
|
self.useHighlight = false
|
|
end
|
|
|
|
local function Constructor()
|
|
local self = ItemBase.Create(widgetType)
|
|
|
|
self.SetDisabled = SetDisabled
|
|
|
|
local line = self.frame:CreateTexture(nil, "OVERLAY")
|
|
line:SetHeight(1)
|
|
line:SetColorTexture(.5, .5, .5)
|
|
line:SetPoint("LEFT", self.frame, "LEFT", 10, 0)
|
|
line:SetPoint("RIGHT", self.frame, "RIGHT", -10, 0)
|
|
|
|
self.text:Hide()
|
|
|
|
self.useHighlight = false
|
|
|
|
AceGUI:RegisterAsWidget(self)
|
|
return self
|
|
end
|
|
|
|
AceGUI:RegisterWidgetType(widgetType, Constructor, widgetVersion + ItemBase.version)
|
|
end
|