215 lignes
6,7 Kio
Lua
215 lignes
6,7 Kio
Lua
--[[-----------------------------------------------------------------------------
|
|
ScrollFrame Container
|
|
Plain container that scrolls its content and doesn't grow in height.
|
|
-------------------------------------------------------------------------------]]
|
|
local Type, Version = "ScrollFrame", 26
|
|
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
|
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
|
|
|
-- Lua APIs
|
|
local pairs, assert, type = pairs, assert, type
|
|
local min, max, floor = math.min, math.max, math.floor
|
|
|
|
-- WoW APIs
|
|
local CreateFrame, UIParent = CreateFrame, UIParent
|
|
|
|
--[[-----------------------------------------------------------------------------
|
|
Support functions
|
|
-------------------------------------------------------------------------------]]
|
|
local function FixScrollOnUpdate(frame)
|
|
frame:SetScript("OnUpdate", nil)
|
|
frame.obj:FixScroll()
|
|
end
|
|
|
|
--[[-----------------------------------------------------------------------------
|
|
Scripts
|
|
-------------------------------------------------------------------------------]]
|
|
local function ScrollFrame_OnMouseWheel(frame, value)
|
|
frame.obj:MoveScroll(value)
|
|
end
|
|
|
|
local function ScrollFrame_OnSizeChanged(frame)
|
|
frame:SetScript("OnUpdate", FixScrollOnUpdate)
|
|
end
|
|
|
|
local function ScrollBar_OnScrollValueChanged(frame, value)
|
|
frame.obj:SetScroll(value)
|
|
end
|
|
|
|
--[[-----------------------------------------------------------------------------
|
|
Methods
|
|
-------------------------------------------------------------------------------]]
|
|
local methods = {
|
|
["OnAcquire"] = function(self)
|
|
self:SetScroll(0)
|
|
self.scrollframe:SetScript("OnUpdate", FixScrollOnUpdate)
|
|
end,
|
|
|
|
["OnRelease"] = function(self)
|
|
self.status = nil
|
|
for k in pairs(self.localstatus) do
|
|
self.localstatus[k] = nil
|
|
end
|
|
self.scrollframe:SetPoint("BOTTOMRIGHT")
|
|
self.scrollbar:Hide()
|
|
self.scrollBarShown = nil
|
|
self.content.height, self.content.width, self.content.original_width = nil, nil, nil
|
|
end,
|
|
|
|
["SetScroll"] = function(self, value)
|
|
local status = self.status or self.localstatus
|
|
local viewheight = self.scrollframe:GetHeight()
|
|
local height = self.content:GetHeight()
|
|
local offset
|
|
|
|
if viewheight > height then
|
|
offset = 0
|
|
else
|
|
offset = floor((height - viewheight) / 1000.0 * value)
|
|
end
|
|
self.content:ClearAllPoints()
|
|
self.content:SetPoint("TOPLEFT", 0, offset)
|
|
self.content:SetPoint("TOPRIGHT", 0, offset)
|
|
status.offset = offset
|
|
status.scrollvalue = value
|
|
end,
|
|
|
|
["MoveScroll"] = function(self, value)
|
|
local status = self.status or self.localstatus
|
|
local height, viewheight = self.scrollframe:GetHeight(), self.content:GetHeight()
|
|
|
|
if self.scrollBarShown then
|
|
local diff = height - viewheight
|
|
local delta = 1
|
|
if value < 0 then
|
|
delta = -1
|
|
end
|
|
self.scrollbar:SetValue(min(max(status.scrollvalue + delta*(1000/(diff/45)),0), 1000))
|
|
end
|
|
end,
|
|
|
|
["FixScroll"] = function(self)
|
|
if self.updateLock then return end
|
|
self.updateLock = true
|
|
local status = self.status or self.localstatus
|
|
local height, viewheight = self.scrollframe:GetHeight(), self.content:GetHeight()
|
|
local offset = status.offset or 0
|
|
-- Give us a margin of error of 2 pixels to stop some conditions that i would blame on floating point inaccuracys
|
|
-- No-one is going to miss 2 pixels at the bottom of the frame, anyhow!
|
|
if viewheight < height + 2 then
|
|
if self.scrollBarShown then
|
|
self.scrollBarShown = nil
|
|
self.scrollbar:Hide()
|
|
self.scrollbar:SetValue(0)
|
|
self.scrollframe:SetPoint("BOTTOMRIGHT")
|
|
if self.content.original_width then
|
|
self.content.width = self.content.original_width
|
|
end
|
|
self:DoLayout()
|
|
end
|
|
else
|
|
if not self.scrollBarShown then
|
|
self.scrollBarShown = true
|
|
self.scrollbar:Show()
|
|
self.scrollframe:SetPoint("BOTTOMRIGHT", -20, 0)
|
|
if self.content.original_width then
|
|
self.content.width = self.content.original_width - 20
|
|
end
|
|
self:DoLayout()
|
|
end
|
|
local value = (offset / (viewheight - height) * 1000)
|
|
if value > 1000 then value = 1000 end
|
|
self.scrollbar:SetValue(value)
|
|
self:SetScroll(value)
|
|
if value < 1000 then
|
|
self.content:ClearAllPoints()
|
|
self.content:SetPoint("TOPLEFT", 0, offset)
|
|
self.content:SetPoint("TOPRIGHT", 0, offset)
|
|
status.offset = offset
|
|
end
|
|
end
|
|
self.updateLock = nil
|
|
end,
|
|
|
|
["LayoutFinished"] = function(self, width, height)
|
|
self.content:SetHeight(height or 0 + 20)
|
|
|
|
-- update the scrollframe
|
|
self:FixScroll()
|
|
|
|
-- schedule another update when everything has "settled"
|
|
self.scrollframe:SetScript("OnUpdate", FixScrollOnUpdate)
|
|
end,
|
|
|
|
["SetStatusTable"] = function(self, status)
|
|
assert(type(status) == "table")
|
|
self.status = status
|
|
if not status.scrollvalue then
|
|
status.scrollvalue = 0
|
|
end
|
|
end,
|
|
|
|
["OnWidthSet"] = function(self, width)
|
|
local content = self.content
|
|
content.width = width - (self.scrollBarShown and 20 or 0)
|
|
content.original_width = width
|
|
end,
|
|
|
|
["OnHeightSet"] = function(self, height)
|
|
local content = self.content
|
|
content.height = height
|
|
end
|
|
}
|
|
--[[-----------------------------------------------------------------------------
|
|
Constructor
|
|
-------------------------------------------------------------------------------]]
|
|
local function Constructor()
|
|
local frame = CreateFrame("Frame", nil, UIParent)
|
|
local num = AceGUI:GetNextWidgetNum(Type)
|
|
|
|
local scrollframe = CreateFrame("ScrollFrame", nil, frame)
|
|
scrollframe:SetPoint("TOPLEFT")
|
|
scrollframe:SetPoint("BOTTOMRIGHT")
|
|
scrollframe:EnableMouseWheel(true)
|
|
scrollframe:SetScript("OnMouseWheel", ScrollFrame_OnMouseWheel)
|
|
scrollframe:SetScript("OnSizeChanged", ScrollFrame_OnSizeChanged)
|
|
|
|
local scrollbar = CreateFrame("Slider", ("AceConfigDialogScrollFrame%dScrollBar"):format(num), scrollframe, "UIPanelScrollBarTemplate")
|
|
scrollbar:SetPoint("TOPLEFT", scrollframe, "TOPRIGHT", 4, -16)
|
|
scrollbar:SetPoint("BOTTOMLEFT", scrollframe, "BOTTOMRIGHT", 4, 16)
|
|
scrollbar:SetMinMaxValues(0, 1000)
|
|
scrollbar:SetValueStep(1)
|
|
scrollbar:SetValue(0)
|
|
scrollbar:SetWidth(16)
|
|
scrollbar:Hide()
|
|
-- set the script as the last step, so it doesn't fire yet
|
|
scrollbar:SetScript("OnValueChanged", ScrollBar_OnScrollValueChanged)
|
|
|
|
local scrollbg = scrollbar:CreateTexture(nil, "BACKGROUND")
|
|
scrollbg:SetAllPoints(scrollbar)
|
|
scrollbg:SetColorTexture(0, 0, 0, 0.4)
|
|
|
|
--Container Support
|
|
local content = CreateFrame("Frame", nil, scrollframe)
|
|
content:SetPoint("TOPLEFT")
|
|
content:SetPoint("TOPRIGHT")
|
|
content:SetHeight(400)
|
|
scrollframe:SetScrollChild(content)
|
|
|
|
local widget = {
|
|
localstatus = { scrollvalue = 0 },
|
|
scrollframe = scrollframe,
|
|
scrollbar = scrollbar,
|
|
content = content,
|
|
frame = frame,
|
|
type = Type
|
|
}
|
|
for method, func in pairs(methods) do
|
|
widget[method] = func
|
|
end
|
|
scrollframe.obj, scrollbar.obj = widget, widget
|
|
|
|
return AceGUI:RegisterAsContainer(widget)
|
|
end
|
|
|
|
AceGUI:RegisterWidgetType(Type, Constructor, Version)
|