--[[ Author: Alternator (Massiner of Nathrezim) Copyright 2010 Notes: ]] local UILib = BFUILib; local Util = BFUtil; local Const = BFConst; local MiscFrame = BFEventFrames["Misc"]; local DragIcon = CreateFrame("FRAME", "ssasm", BFIconDragOverlay); DragIcon:SetPoint("TOPLEFT", UIParent, "TOPLEFT"); DragIcon:SetFrameStrata("FULLSCREEN_DIALOG"); DragIcon.CornerTexture = DragIcon:CreateTexture(); DragIcon.CornerTexture:SetPoint("TOPLEFT", DragIcon, "TOPLEFT"); DragIcon.CornerTexture:SetPoint("BOTTOMRIGHT", DragIcon, "BOTTOMRIGHT"); DragIcon.CornerTexture:SetTexture(Const.ImagesDir.."Pickup.tga"); DragIcon.CornerTexture:SetDrawLayer("OVERLAY"); DragIcon.Texture = DragIcon:CreateTexture(); DragIcon.Texture:SetPoint("TOPLEFT", DragIcon, "TOPLEFT"); DragIcon.Texture:SetPoint("BOTTOMRIGHT", DragIcon, "BOTTOMRIGHT"); function UILib.StartDraggingIcon(Icon, Width, Height, Command, Data, Subvalue, TexCoords) SetCursor("ITEM_CURSOR"); BFIconDragOverlay:Show(); DragIcon.Texture:SetTexture(Icon); DragIcon:SetSize(Width, Height); if (TexCoords) then DragIcon.Texture:SetTexCoord(unpack(TexCoords)); else DragIcon.Texture:SetTexCoord(0, 1, 0, 1); end DragIcon.CustomCommand = Command; DragIcon.CustomData = Data; DragIcon.CustomSubvalue = Subvalue; PlaySoundFile(567489); --sound/interface/uspelliconpickup.ogg Util.CursorAction = true; MiscFrame:OnEvent("ACTIONBAR_SHOWGRID"); --to cause the updates we want to happen DragIcon:RegisterEvent("CURSOR_UPDATE"); -- I can't remember why we don't do it here - but this event was a real pain to get working as desired here! DragIcon.Started = true; end function UILib.StopDraggingIcon() if (DragIcon.CustomCommand) then DragIcon:UnregisterEvent("CURSOR_UPDATE"); DragIcon:UnregisterEvent("CURSOR_UPDATE"); DragIcon.CustomCommand = nil; DragIcon.CustomData = nil; DragIcon.CustomSubvalue = nil; PlaySoundFile(567524); --sound/interface/uspellicondrop.ogg SetCursor(nil); DragIcon:UnregisterEvent("CURSOR_UPDATE"); Util.CursorAction = false; MiscFrame:OnEvent("ACTIONBAR_HIDEGRID"); --to cause the updates we want to happen BFIconDragOverlay:Hide() end end function UILib.GetDragInfo() return DragIcon.CustomCommand, DragIcon.CustomData, DragIcon.CustomSubvalue; end function DragIcon:OnEvent(Event) UILib.StopDraggingIcon(); end function DragIcon:OnUpdate() GetCursorPosition(); local Left, Top = GetCursorPosition(); local Scale = UIParent:GetEffectiveScale(); if (DragIcon.Started) then SetCursor("ITEM_CURSOR"); DragIcon.Started = false; DragIcon:RegisterEvent("CURSOR_UPDATE"); end if (self.Left ~= Left or self.Top ~= Top) then self.Left = Left; self.Top = Top; self:ClearAllPoints(); self:SetPoint("TOPLEFT", UIParent, "BOTTOMLEFT", Left / Scale, Top / Scale); end end DragIcon:SetScript("OnEvent", DragIcon.OnEvent); DragIcon:SetScript("OnUpdate", DragIcon.OnUpdate);