Postal/Modules/Select.lua

571 lignes
18 KiB
Lua

local Postal = LibStub("AceAddon-3.0"):GetAddon("Postal")
local Postal_Select = Postal:NewModule("Select", "AceEvent-3.0", "AceHook-3.0")
local L = LibStub("AceLocale-3.0"):GetLocale("Postal")
Postal_Select.description = L["Add check boxes to the inbox for multiple mail operations."]
Postal_Select.description2 = L[ [[|cFFFFCC00*|r Selected mail will be batch opened or returned to sender by clicking Open or Return.
|cFFFFCC00*|r You can Shift-Click 2 checkboxes to mass select every mail between the 2 checkboxes.
|cFFFFCC00*|r You can Ctrl-Click a checkbox to mass select or unselect every mail from that sender.
|cFFFFCC00*|r Select will never delete any mail (mail without text is auto-deleted by the game when all attached items and gold are taken).
|cFFFFCC00*|r Select will skip CoD mails and mails from Blizzard.
|cFFFFCC00*|r Disable the Verbose option to stop the chat spam while opening mail.]] ]
-- luacheck: globals InboxFrame
local _G = getfenv(0)
local currentMode = nil
local selectedMail = {}
local openButton = nil
local returnButton = nil
local checkboxFunc = function(self) Postal_Select:ToggleMail(self) end
local mailIndex, attachIndex
local lastItem, lastNumAttach, lastNumGold
local wait
local skipFlag
local invFull, invAlmostFull
local lastCheck
local firstMailDaysLeft
local mailID = {}
local updateFrame = CreateFrame("Frame")
updateFrame:Hide()
updateFrame:SetScript("OnShow", function(self)
self.time = Postal.db.profile.OpenSpeed
if invAlmostFull and self.time < 1.0 and not self.lootingMoney then
-- Delay opening to 1 second to account for a nearly full
-- inventory to respect the KeepFreeSpace setting
self.time = 1.0
end
self.lootingMoney = nil
end)
updateFrame:SetScript("OnUpdate", function(self, elapsed)
self.time = self.time - elapsed
if self.time <= 0 then
self:Hide()
Postal_Select:ProcessNext()
end
end)
local lastSeen,lastRefill = 0,0
local function updateMailCounts()
local cur,tot = GetInboxNumItems()
if cur>lastSeen then
lastRefill = GetTime()
end
lastSeen = cur
end
local function printTooMuchMail()
InboxTooMuchMail.Show = updateMailCounts -- only print once, rest of the time: update
updateMailCounts()
local cur,tot = GetInboxNumItems()
local timeLeft = lastRefill+60-GetTime()
if cur>=50 or -- if inbox is full, no more will arrive
timeLeft<0 then -- if someone waited more than 60 seconds to take a mail out....
Postal:Print(format(L["There are %i more messages not currently shown."], tot-cur))
else
Postal:Print(format(L["There are %i more messages not currently shown. More should become available in %i seconds."], tot-cur, timeLeft))
end
end
function Postal_Select:OnEnable()
--create the open button
if not openButton then
openButton = CreateFrame("Button", "PostalSelectOpenButton", InboxFrame, "UIPanelButtonTemplate")
openButton:SetWidth(120)
openButton:SetHeight(25)
openButton:SetPoint("RIGHT", InboxFrame, "TOP", 0, -42)
openButton:SetText(L["Open"])
openButton:SetScript("OnClick", function() Postal_Select:HandleSelect(1) end)
openButton:SetFrameLevel(openButton:GetFrameLevel() + 1)
end
--create the return button
if not returnButton then
returnButton = CreateFrame("Button", "PostalSelectReturnButton", InboxFrame, "UIPanelButtonTemplate")
returnButton:SetWidth(120)
returnButton:SetHeight(25)
returnButton:SetPoint("LEFT", InboxFrame, "TOP", 5, -42)
returnButton:SetText(L["Return"])
returnButton:SetScript("OnClick", function() Postal_Select:HandleSelect(2) end)
returnButton:SetFrameLevel(returnButton:GetFrameLevel() + 1)
end
--indent to make room for the checkboxes
MailItem1:SetPoint("TOPLEFT", "InboxFrame", "TOPLEFT", 29, -68)
for i = 1, 7 do
_G["MailItem"..i.."ExpireTime"]:SetPoint("TOPRIGHT", "MailItem"..i, "TOPRIGHT", 10, -4)
_G["MailItem"..i]:SetWidth(280)
end
--now create the checkboxes
for i = 1, 7 do
if not _G["PostalInboxCB"..i] then
local CB = CreateFrame("CheckButton", "PostalInboxCB"..i, _G["MailItem"..i], "OptionsCheckButtonTemplate")
CB:SetID(i)
CB:SetPoint("RIGHT", "MailItem"..i, "LEFT", 1, -5)
CB:SetWidth(24)
CB:SetHeight(24)
CB:SetHitRectInsets(0, 0, 0, 0)
CB:SetScript("OnClick", checkboxFunc)
local text = CB:CreateFontString("PostalInboxCB"..i.."Text", "BACKGROUND", "GameFontHighlightSmall")
text:SetPoint("BOTTOM", CB, "TOP")
text:SetText(i)
CB.text = text
end
end
self:RawHook("InboxFrame_Update", true)
self:RegisterEvent("MAIL_SHOW")
-- Don't show that silly "Not all of your mail could be delivered. Please delete some
-- mail to make room." message under our Open and Return buttons. Print it to chat instead.
InboxTooMuchMail.Show = printTooMuchMail
InboxTooMuchMail:Hide()
-- For enabling after a disable
openButton:Show()
returnButton:Show()
for i = 1, 7 do
_G["PostalInboxCB"..i]:Show()
end
end
function Postal_Select:OnDisable()
self:Reset()
if self:IsHooked("InboxFrame_Update") then
self:Unhook("InboxFrame_Update")
end
openButton:Hide()
returnButton:Hide()
MailItem1:SetPoint("TOPLEFT", "InboxFrame", "TOPLEFT", 28, -80)
for i = 1, 7 do
_G["PostalInboxCB"..i]:Hide()
_G["MailItem"..i.."ExpireTime"]:SetPoint("TOPRIGHT", "MailItem"..i, "TOPRIGHT", -4, -4)
_G["MailItem"..i]:SetWidth(305)
end
InboxTooMuchMail.Show = nil
end
function Postal_Select:MAIL_SHOW()
self:RegisterEvent("MAIL_CLOSED", "Reset")
self:RegisterEvent("PLAYER_LEAVING_WORLD", "Reset")
self:RegisterEvent("MAIL_INBOX_UPDATE")
self:BuildUniqueIDs()
end
function Postal_Select:ToggleMail(frame)
local index = frame:GetID() + (InboxFrame.pageNum - 1) * 7
if lastCheck and IsShiftKeyDown() then
-- Sneaky feature to shift-click a checkbox to select every
-- mail between the clicked one and the previous click
for i = lastCheck, index, lastCheck <= index and 1 or -1 do
selectedMail[i] = true
end
self:InboxFrame_Update()
return
end
if IsControlKeyDown() then
-- Sneaky feature to ctrl-click a checkbox to select/unselect every
-- mail where the sender is the same
local status = frame:GetChecked()
local indexSender = select(3, GetInboxHeaderInfo(index))
for i = 1, GetInboxNumItems() do
if select(3, GetInboxHeaderInfo(i)) == indexSender then
selectedMail[i] = status
end
end
self:InboxFrame_Update()
return
end
if frame:GetChecked() then
selectedMail[index] = true
lastCheck = index
else
selectedMail[index] = nil
lastCheck = nil
end
end
function Postal_Select:GetUniqueID(index)
local packageIcon, stationeryIcon, sender, subject, money, CODAmount, daysLeft, hasItem, wasRead, wasReturned, textCreated, canReply, isGM = GetInboxHeaderInfo(index)
packageIcon = packageIcon or ""
stationeryIcon = stationeryIcon or ""
sender = sender or ""
subject = subject or ""
hasItem = hasItem or 0
wasReturned = wasReturned or 0
textCreated = textCreated or 0
canReply = canReply or 0
isGM = isGM or 0
return format("%s%s%s%s%s%s%d%d%d%d%d", packageIcon, stationeryIcon, sender, subject, money, CODAmount, hasItem, wasReturned, textCreated, canReply, isGM)
end
function Postal_Select:BuildUniqueIDs()
-- Build a unique ID for every mail
local numMails = GetInboxNumItems()
wipe(mailID)
for i = 1, numMails do
mailID[i] = self:GetUniqueID(i)
end
end
function Postal_Select:HandleSelect(mode)
mailIndex = GetInboxNumItems() or 0
attachIndex = ATTACHMENTS_MAX_RECEIVE
invFull = nil
skipFlag = false
lastItem = false
lastNumAttach = nil
lastNumGold = nil
wait = false
if mailIndex == 0 then
return
end
firstMailDaysLeft = select(7, GetInboxHeaderInfo(1))
currentMode = mode
if currentMode == 1 then
openButton:SetText(L["In Progress"])
returnButton:Hide()
else
returnButton:SetText(L["In Progress"])
openButton:Hide()
end
--protect the user from changing anything while were in process
Postal:DisableInbox(1)
if self:IsHooked("InboxFrame_Update") then
self:Unhook("InboxFrame_Update")
end
for i = 1, 7 do
local index = i + (InboxFrame.pageNum-1) * 7
local CB = _G["PostalInboxCB"..i]
CB:Hide()
end
self:RegisterEvent("UI_ERROR_MESSAGE")
self:ProcessNext()
end
function Postal_Select:ProcessNext()
-- Skip mails not selected to be processed
while not selectedMail[mailIndex] and mailIndex > 0 do
mailIndex = mailIndex - 1
attachIndex = ATTACHMENTS_MAX_RECEIVE
end
if mailIndex > 0 then
local msgSubject, msgMoney, msgCOD, _, msgItem, _, wasReturned, msgText, canReply, isGM = select(4, GetInboxHeaderInfo(mailIndex))
if currentMode == 1 then
-- Open mode
-- Check if we need to wait for the mailbox to change
if wait then
local attachCount, goldCount = Postal:CountItemsAndMoney()
if lastNumGold ~= goldCount then
-- Process next mail, gold has been taken
wait = false
selectedMail[mailIndex] = nil
mailIndex = mailIndex - 1
attachIndex = ATTACHMENTS_MAX_RECEIVE
return self:ProcessNext() -- tail call
elseif lastNumAttach ~= attachCount then
-- Process next item, an attachment has been taken
wait = false
attachIndex = attachIndex - 1
if lastItem then
-- The item taken was the last item, process next mail
lastItem = false
selectedMail[mailIndex] = nil
mailIndex = mailIndex - 1
attachIndex = ATTACHMENTS_MAX_RECEIVE
return self:ProcessNext() -- tail call
end
else
-- Wait longer until something in the mailbox changes
updateFrame:Show()
return
end
end
-- Print message on next mail
if Postal.db.profile.Select.SpamChat and attachIndex == ATTACHMENTS_MAX_RECEIVE then
if not invFull or msgMoney > 0 then
local moneyString = msgMoney > 0 and " ["..Postal:GetMoneyString(msgMoney).."]" or ""
local playerName
local mailType = Postal:GetMailType(msgSubject)
if (mailType == "AHSuccess" or mailType == "AHWon") then
playerName = select(3,GetInboxInvoiceInfo(mailIndex))
playerName = playerName and (" ("..playerName..")")
end
Postal:Print(format("%s %d: %s%s%s", L["Open"], mailIndex, msgSubject or "", moneyString, (playerName or "")))
end
end
-- Skip mail if it contains a CoD or if its from a GM
if (msgCOD and msgCOD > 0) or (isGM) then
skipFlag = true
selectedMail[mailIndex] = nil
mailIndex = mailIndex - 1
attachIndex = ATTACHMENTS_MAX_RECEIVE
return self:ProcessNext() -- tail call
end
-- Find next attachment index backwards
while not GetInboxItemLink(mailIndex, attachIndex) and attachIndex > 0 do
attachIndex = attachIndex - 1
end
-- Check for free bag space
if attachIndex > 0 and not invFull and Postal.db.profile.Select.KeepFreeSpace > 0 then
local free = 0
for bag = 0, NUM_BAG_SLOTS do
local bagFree, bagFam = GetContainerNumFreeSlots(bag)
if bagFam == 0 then
free = free + bagFree
end
end
if free <= Postal.db.profile.Select.KeepFreeSpace then
invFull = true
invAlmostFull = nil
Postal:Print(format(L["Not taking more items as there are now only %d regular bagslots free."], free))
elseif free <= Postal.db.profile.Select.KeepFreeSpace + 1 then
invAlmostFull = true
end
end
-- If inventory is full, check if the item to be looted can stack with an existing stack
local lootFlag = false
if attachIndex > 0 and invFull then
local name, itemID, itemTexture, count, quality, canUse = GetInboxItem(mailIndex, attachIndex)
local link = GetInboxItemLink(mailIndex, attachIndex)
itemID = strmatch(link, "item:(%d+)")
local stackSize = select(8, GetItemInfo(link))
if itemID and stackSize and GetItemCount(itemID) > 0 then
for bag = 0, NUM_BAG_SLOTS do
for slot = 1, GetContainerNumSlots(bag) do
local texture2, count2, locked2, quality2, readable2, lootable2, link2 = GetContainerItemInfo(bag, slot)
if link2 then
local itemID2 = strmatch(link2, "item:(%d+)")
if itemID == itemID2 and count + count2 <= stackSize then
lootFlag = true
break
end
end
end
if lootFlag then break end
end
end
end
if attachIndex > 0 and (lootFlag or not invFull) then
-- If there's attachments, take the item
--Postal:Print("Getting Item from Message "..mailIndex..", "..attachIndex)
TakeInboxItem(mailIndex, attachIndex)
lastNumAttach, lastNumGold = Postal:CountItemsAndMoney()
wait = true
-- Find next attachment index backwards
local attachIndex2 = attachIndex - 1
while not GetInboxItemLink(mailIndex, attachIndex2) and attachIndex2 > 0 do
attachIndex2 = attachIndex2 - 1
end
if attachIndex2 == 0 and msgMoney == 0 then lastItem = true end
updateFrame:Show()
elseif msgMoney > 0 then
-- No attachments, but there is money
--Postal:Print("Getting Gold from Message "..mailIndex)
TakeInboxMoney(mailIndex)
lastNumAttach, lastNumGold = Postal:CountItemsAndMoney()
wait = true
updateFrame.lootingMoney = true
updateFrame:Show()
else
-- Mail has no item or money, go to next mail
selectedMail[mailIndex] = nil
mailIndex = mailIndex - 1
attachIndex = ATTACHMENTS_MAX_RECEIVE
return self:ProcessNext() -- tail call
end
else
-- Return mode
if Postal.db.profile.Select.SpamChat and attachIndex == ATTACHMENTS_MAX_RECEIVE then
Postal:Print(L["Return"].." "..mailIndex..": "..msgSubject)
end
if not InboxItemCanDelete(mailIndex) then
self:RegisterEvent("MAIL_INBOX_UPDATE")
ReturnInboxItem(mailIndex)
selectedMail[mailIndex] = nil
mailIndex = mailIndex - 1
attachIndex = ATTACHMENTS_MAX_RECEIVE
else
Postal:Print(L["Skipping"].." "..mailIndex..": "..msgSubject)
mailIndex = mailIndex - 1
attachIndex = ATTACHMENTS_MAX_RECEIVE
return self:ProcessNext() -- tail call
end
end
else
-- Reached the end of opening all selected mail
if skipFlag then Postal:Print(L["Some Messages May Have Been Skipped."]) end
self:Reset()
end
end
function Postal_Select:InboxFrame_Update()
self.hooks["InboxFrame_Update"]()
for i = 1, 7 do
local index = i + (InboxFrame.pageNum-1)*7
local CB = _G["PostalInboxCB"..i]
if index > GetInboxNumItems() then
CB:Hide()
else
CB:Show()
CB:SetChecked(selectedMail[index])
CB.text:SetText(index)
end
end
end
function Postal_Select:MAIL_INBOX_UPDATE()
--Postal:Print("update")
-- We need this because MAIL_INBOX_UPDATEs can now potentially
-- include mailbox refreshes since patch 4.0.3 (that is mail can
-- get inserted both at the back (old mail past 50) and at the front
-- (new mail received in the last 60 seconds))
local currentFirstMailDaysLeft = select(7, GetInboxHeaderInfo(1))
if currentFirstMailDaysLeft ~= firstMailDaysLeft then
-- First mail's daysLeft changed, indicating we have a
-- fresh MAIL_INBOX_UPDATE that has new data from CheckInbox()
-- Try to determine how many new mails were added in front
local numMails = GetInboxNumItems()
local checkUntilMailIndex
if currentMode then
checkUntilMailIndex = mailIndex - 1
else
checkUntilMailIndex = #mailID
end
local numNewMailsAtFront = 0
local mailChanged = true
while mailChanged do
mailChanged = false
for i = 1, checkUntilMailIndex do
if i + numNewMailsAtFront > numMails then break end
local id = self:GetUniqueID(i + numNewMailsAtFront)
if mailID[i] ~= id then
mailChanged = true
numNewMailsAtFront = numNewMailsAtFront + 1
break
end
end
end
--Postal:Print(numNewMailsAtFront.. " new mails detected at front")
if numNewMailsAtFront > 0 then
if mailIndex then
mailIndex = mailIndex + numNewMailsAtFront
end
for i = 50 - numNewMailsAtFront, 1, -1 do
selectedMail[i + numNewMailsAtFront] = selectedMail[i]
end
for i = 1, numNewMailsAtFront do
selectedMail[i] = nil
end
end
firstMailDaysLeft = currentFirstMailDaysLeft
end
self:BuildUniqueIDs()
if currentMode == 2 then
updateFrame:Show()
end
end
function Postal_Select:Reset(event)
if not self:IsHooked("InboxFrame_Update") then self:RawHook("InboxFrame_Update", true) end
updateFrame:Hide()
self:UnregisterEvent("UI_ERROR_MESSAGE")
wipe(selectedMail)
Postal:DisableInbox()
self:InboxFrame_Update()
openButton:SetText(L["Open"])
openButton:Show()
returnButton:SetText(L["Return"])
returnButton:Show()
lastCheck = nil
currentMode = nil
if event == "MAIL_CLOSED" or event == "PLAYER_LEAVING_WORLD" then
self:UnregisterEvent("MAIL_CLOSED")
self:UnregisterEvent("PLAYER_LEAVING_WORLD")
self:UnregisterEvent("MAIL_INBOX_UPDATE")
end
InboxTooMuchMail.Show = printTooMuchMail
end
function Postal_Select:UI_ERROR_MESSAGE(event, error_message)
if error_message == ERR_INV_FULL then
invFull = true
wait = false
elseif error_message == ERR_ITEM_MAX_COUNT then
attachIndex = attachIndex - 1
wait = false
end
end
function Postal_Select.SetKeepFreeSpace(dropdownbutton, arg1, arg2, checked)
Postal.db.profile.Select.KeepFreeSpace = arg1
end
function Postal_Select.ModuleMenu(self, level)
if not level then return end
local info = self.info
wipe(info)
if level == 1 + self.levelAdjust then
info.keepShownOnClick = 1
info.text = L["Keep free space"]
info.hasArrow = 1
info.value = "KeepFreeSpace"
info.func = self.UncheckHack
UIDropDownMenu_AddButton(info, level)
local listFrame = _G["DropDownList"..level]
self.UncheckHack(_G[listFrame:GetName().."Button"..listFrame.numButtons])
info.text = L["Verbose mode"]
info.hasArrow = nil
info.value = nil
info.func = Postal.SaveOption
info.arg1 = "Select"
info.arg2 = "SpamChat"
info.checked = Postal.db.profile.Select.SpamChat
info.isNotRadio = 1
UIDropDownMenu_AddButton(info, level)
elseif level == 2 + self.levelAdjust then
if UIDROPDOWNMENU_MENU_VALUE == "KeepFreeSpace" then
local keepFree = Postal.db.profile.Select.KeepFreeSpace
info.func = Postal_Select.SetKeepFreeSpace
for _, v in ipairs(Postal.keepFreeOptions) do
info.text = v
info.checked = v == keepFree
info.arg1 = v
UIDropDownMenu_AddButton(info, level)
end
end
end
end