// +build !amd64,!386 appengine package roaring import ( "encoding/binary" "io" ) func (b *arrayContainer) writeTo(stream io.Writer) (int, error) { buf := make([]byte, 2*len(b.content)) for i, v := range b.content { base := i * 2 buf[base] = byte(v) buf[base+1] = byte(v >> 8) } return stream.Write(buf) } func (b *arrayContainer) readFrom(stream io.Reader) (int, error) { err := binary.Read(stream, binary.LittleEndian, b.content) if err != nil { return 0, err } return 2 * len(b.content), nil } func (b *bitmapContainer) writeTo(stream io.Writer) (int, error) { // Write set buf := make([]byte, 8*len(b.bitmap)) for i, v := range b.bitmap { base := i * 8 buf[base] = byte(v) buf[base+1] = byte(v >> 8) buf[base+2] = byte(v >> 16) buf[base+3] = byte(v >> 24) buf[base+4] = byte(v >> 32) buf[base+5] = byte(v >> 40) buf[base+6] = byte(v >> 48) buf[base+7] = byte(v >> 56) } return stream.Write(buf) } func (b *bitmapContainer) readFrom(stream io.Reader) (int, error) { err := binary.Read(stream, binary.LittleEndian, b.bitmap) if err != nil { return 0, err } return 8 * len(b.bitmap), nil } func (bc *bitmapContainer) asLittleEndianByteSlice() []byte { by := make([]byte, len(bc.bitmap)*8) for i := range bc.bitmap { binary.LittleEndian.PutUint64(by[i*8:], bc.bitmap[i]) } return by }