package model import ( "encoding/json" "fmt" "time" "github.com/NyaaPantsu/nyaa/config" ) const ( UserStatusBanned = -1 UserStatusMember = 0 UserStatusTrusted = 1 UserStatusModerator = 2 ) type User struct { ID uint `gorm:"column:user_id;primary_key"` Username string `gorm:"column:username"` Password string `gorm:"column:password"` Email string `gorm:"column:email"` Status int `gorm:"column:status"` CreatedAt time.Time `gorm:"column:created_at"` UpdatedAt time.Time `gorm:"column:updated_at"` ApiToken string `gorm:"column:api_token"` ApiTokenExpiry time.Time `gorm:"column:api_token_expiry"` Language string `gorm:"column:language"` UserSettings string `gorm:"column:settings"` // TODO: move this to PublicUser Likings []User // Don't work `gorm:"foreignkey:user_id;associationforeignkey:follower_id;many2many:user_follows"` Liked []User // Don't work `gorm:"foreignkey:follower_id;associationforeignkey:user_id;many2many:user_follows"` MD5 string `json:"md5" gorm:"column:md5"` // Hash of email address, used for Gravatar Torrents []Torrent `gorm:"ForeignKey:UploaderID"` Notifications []Notification `gorm:"ForeignKey:UserID"` UnreadNotifications int `gorm:"-"` // We don't want to loop every notifications when accessing user unread notif Settings UserSettings `gorm:"-"` // We don't want to load settings everytime, stock it as a string, parse it when needed } type UserJSON struct { ID uint `json:"user_id"` Username string `json:"username"` Status int `json:"status"` CreatedAt string `json:"created_at"` LikingCount int `json:"liking_count"` LikedCount int `json:"liked_count"` } // Returns the total size of memory recursively allocated for this struct func (u User) Size() (s int) { s += 4 + // ints 6*2 + // string pointers 4*3 + //time.Time 3*2 + // arrays // string arrays len(u.Username) + len(u.Password) + len(u.Email) + len(u.ApiToken) + len(u.MD5) + len(u.Language) s *= 8 // Ignoring foreign key users. Fuck them. return } func (u User) IsBanned() bool { return u.Status == UserStatusBanned } func (u User) IsMember() bool { return u.Status == UserStatusMember } func (u User) IsTrusted() bool { return u.Status == UserStatusTrusted } func (u User) IsModerator() bool { return u.Status == UserStatusModerator } func (u User) GetUnreadNotifications() int { if u.UnreadNotifications == 0 { for _, notif := range u.Notifications { if !notif.Read { u.UnreadNotifications++ } } } return u.UnreadNotifications } type PublicUser struct { User *User } // different users following eachother type UserFollows struct { UserID uint `gorm:"column:user_id"` FollowerID uint `gorm:"column:following"` } type UserUploadsOld struct { Username string `gorm:"column:username"` TorrentId uint `gorm:"column:torrent_id"` } type UserSettings struct { Settings map[string]bool `json:"settings"` } func (c UserUploadsOld) TableName() string { // is this needed here? return config.UploadsOldTableName } func (u *User) ToJSON() UserJSON { json := UserJSON{ ID: u.ID, Username: u.Username, Status: u.Status, CreatedAt: u.CreatedAt.Format(time.RFC3339), LikingCount: len(u.Likings), LikedCount: len(u.Liked), } return json } /* User Settings */ func (s *UserSettings) Get(key string) bool { if val, ok := s.Settings[key]; ok { return val } else { return config.DefaultUserSettings[key] } } func (s *UserSettings) GetSettings() map[string]bool { return s.Settings } func (s *UserSettings) Set(key string, val bool) { if s.Settings == nil { s.Settings = make(map[string]bool) } s.Settings[key] = val } func (s *UserSettings) ToDefault() { s.Settings = config.DefaultUserSettings } func (s *UserSettings) Initialize() { s.Settings = make(map[string]bool) } func (u *User) SaveSettings() { byteArray, err := json.Marshal(u.Settings) if err != nil { fmt.Print(err) } u.UserSettings = string(byteArray) } func (u *User) ParseSettings() { if len(u.Settings.GetSettings()) == 0 && u.UserSettings != "" { u.Settings.Initialize() json.Unmarshal([]byte(u.UserSettings), &u.Settings) } else if len(u.Settings.GetSettings()) == 0 && u.UserSettings != "" { u.Settings.Initialize() u.Settings.ToDefault() } }