Albirew/nyaa-pantsu
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nyaa-pantsu/vendor/github.com/pborman/uuid/version1.go
akuma06 03ea72595d OAuth API [done] (#1275)
* Initial Commit for OAuth API

This builds and run and return the right error.
Need to test it and then adding all users as possible client

* Added mising dependency

* just compile already...

* Fixing template test

* Imrpovements

Moved db stuff in models
Added some tests
Added form in modpanel to add/update a client
Added controllers for add/update of client

* Added Forms + speed improvements

Controller oauth client listing + html
Controller oauth client delete + messages
Messages on comment delete
New ES config that disable ES if set to false. Improve load speed on local development
Fix a load config bug
Fix index admin & translation string sign_out broken by @ewhal

* Sanitize empty strig in form array + css

Multiple empty array of strings are sanitized for the oauth client create form
Added some css for the form display

* Upload and Create form works

* Fix splitting response types

* Removing required on secret when updating

* fix travis error

* Fix travis template test

* Update dependency

* Moved to jinzhu instead of azhao

* randomizen secret on creation

* Final touch on oath api

improved display name
fix grant form csrf
fix login csrf on oauth

* Fix gorm test

* fix template test

* Fixing deleted dependency issue

* Make travis faster

* Fix typo

* Fix csrf for api calls

* This shouldn't be exempt

* Removing hard coded hash

@ewhal Don't forget to replace the hash in tokens.go with another one

* Added an example on how to use OAuth middleware

* Renamed fosite utils to oauth2 utils
2017-07-28 13:46:40 +10:00

41 lignes
1,1 Kio
Go

// Copyright 2011 Google Inc. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package uuid
import (
"encoding/binary"
)
// NewUUID returns a Version 1 UUID based on the current NodeID and clock
// sequence, and the current time. If the NodeID has not been set by SetNodeID
// or SetNodeInterface then it will be set automatically. If the NodeID cannot
// be set NewUUID returns nil. If clock sequence has not been set by
// SetClockSequence then it will be set automatically. If GetTime fails to
// return the current NewUUID returns nil.
func NewUUID() UUID {
if nodeID == nil {
SetNodeInterface("")
}
now, seq, err := GetTime()
if err != nil {
return nil
}
uuid := make([]byte, 16)
time_low := uint32(now & 0xffffffff)
time_mid := uint16((now >> 32) & 0xffff)
time_hi := uint16((now >> 48) & 0x0fff)
time_hi |= 0x1000 // Version 1
binary.BigEndian.PutUint32(uuid[0:], time_low)
binary.BigEndian.PutUint16(uuid[4:], time_mid)
binary.BigEndian.PutUint16(uuid[6:], time_hi)
binary.BigEndian.PutUint16(uuid[8:], seq)
copy(uuid[10:], nodeID)
return uuid
}