25562e0d54
* added pagination * cleanup * indentation fix * fix * Loads theme from context * Basic theme switching working * working properly * Fuck golint tbqh * united language and theme into one settings page * made the settings page a little nicer * fixed it so it works properly now * removed parts of inline js and fixed bug * removed remains of other theme switching method * fixed very minor bug * fix
198 lignes
5,5 Kio
Go
198 lignes
5,5 Kio
Go
package model
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import (
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"encoding/json"
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"fmt"
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"time"
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"github.com/NyaaPantsu/nyaa/config"
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)
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const (
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// UserStatusBanned : Int for User status banned
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UserStatusBanned = -1
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// UserStatusMember : Int for User status member
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UserStatusMember = 0
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// UserStatusTrusted : Int for User status trusted
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UserStatusTrusted = 1
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// UserStatusModerator : Int for User status moderator
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UserStatusModerator = 2
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)
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// User model
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type User struct {
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ID uint `gorm:"column:user_id;primary_key"`
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Username string `gorm:"column:username"`
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Password string `gorm:"column:password"`
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Email string `gorm:"column:email"`
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Status int `gorm:"column:status"`
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CreatedAt time.Time `gorm:"column:created_at"`
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UpdatedAt time.Time `gorm:"column:updated_at"`
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APIToken string `gorm:"column:api_token"`
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APITokenExpiry time.Time `gorm:"column:api_token_expiry"`
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Language string `gorm:"column:language"`
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Theme string `gorm:"column:theme"`
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UserSettings string `gorm:"column:settings"`
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// TODO: move this to PublicUser
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Followers []User // Don't work `gorm:"foreignkey:user_id;associationforeignkey:follower_id;many2many:user_follows"`
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Likings []User // Don't work `gorm:"foreignkey:follower_id;associationforeignkey:user_id;many2many:user_follows"`
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MD5 string `json:"md5" gorm:"column:md5"` // Hash of email address, used for Gravatar
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Torrents []Torrent `gorm:"ForeignKey:UploaderID"`
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Notifications []Notification `gorm:"ForeignKey:UserID"`
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UnreadNotifications int `gorm:"-"` // We don't want to loop every notifications when accessing user unread notif
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Settings UserSettings `gorm:"-"` // We don't want to load settings everytime, stock it as a string, parse it when needed
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}
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// UserJSON : User model conversion in JSON
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type UserJSON struct {
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ID uint `json:"user_id"`
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Username string `json:"username"`
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Status int `json:"status"`
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CreatedAt string `json:"created_at"`
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LikingCount int `json:"liking_count"`
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LikedCount int `json:"liked_count"`
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}
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// Size : Returns the total size of memory recursively allocated for this struct
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func (u User) Size() (s int) {
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s += 4 + // ints
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6*2 + // string pointers
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4*3 + //time.Time
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3*2 + // arrays
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// string arrays
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len(u.Username) + len(u.Password) + len(u.Email) + len(u.APIToken) + len(u.MD5) + len(u.Language) + len(u.Theme)
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s *= 8
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// Ignoring foreign key users. Fuck them.
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return
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}
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// IsBanned : Return true if user is banned
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func (u *User) IsBanned() bool {
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return u.Status == UserStatusBanned
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}
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// IsMember : Return true if user is member
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func (u *User) IsMember() bool {
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return u.Status == UserStatusMember
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}
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// IsTrusted : Return true if user is tusted
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func (u *User) IsTrusted() bool {
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return u.Status == UserStatusTrusted
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}
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// IsModerator : Return true if user is moderator
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func (u *User) IsModerator() bool {
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return u.Status == UserStatusModerator
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}
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// GetUnreadNotifications : Get unread notifications from a user
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func (u *User) GetUnreadNotifications() int {
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if u.UnreadNotifications == 0 {
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for _, notif := range u.Notifications {
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if !notif.Read {
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u.UnreadNotifications++
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}
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}
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}
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return u.UnreadNotifications
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}
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// PublicUser : Is it Deprecated?
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type PublicUser struct {
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User *User
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}
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// UserFollows association table : different users following eachother
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type UserFollows struct {
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UserID uint `gorm:"column:user_id"`
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FollowerID uint `gorm:"column:following"`
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}
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// UserUploadsOld model : Is it deprecated?
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type UserUploadsOld struct {
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Username string `gorm:"column:username"`
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TorrentID uint `gorm:"column:torrent_id"`
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}
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// UserSettings : Struct for user settings, not a model
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type UserSettings struct {
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Settings map[string]bool `json:"settings"`
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}
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// TableName : Return the name of OldComment table
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func (c UserUploadsOld) TableName() string {
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// is this needed here?
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return config.UploadsOldTableName
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}
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// ToJSON : Conversion of a user model to json
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func (u *User) ToJSON() UserJSON {
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json := UserJSON{
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ID: u.ID,
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Username: u.Username,
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Status: u.Status,
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CreatedAt: u.CreatedAt.Format(time.RFC3339),
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LikingCount: len(u.Followers),
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LikedCount: len(u.Likings),
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}
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return json
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}
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/* User Settings */
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// Get a user setting by keyname
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func (s *UserSettings) Get(key string) bool {
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if val, ok := s.Settings[key]; ok {
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return val
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}
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return config.DefaultUserSettings[key]
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}
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// GetSettings : get all user settings
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func (s *UserSettings) GetSettings() map[string]bool {
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return s.Settings
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}
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// Set a user setting by keyname
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func (s *UserSettings) Set(key string, val bool) {
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if s.Settings == nil {
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s.Settings = make(map[string]bool)
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}
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s.Settings[key] = val
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}
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// ToDefault : Set user settings to default
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func (s *UserSettings) ToDefault() {
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s.Settings = config.DefaultUserSettings
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}
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func (s *UserSettings) initialize() {
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s.Settings = make(map[string]bool)
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}
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// SaveSettings : Format settings into a json string for preparing before user insertion
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func (u *User) SaveSettings() {
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byteArray, err := json.Marshal(u.Settings)
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if err != nil {
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fmt.Print(err)
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}
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u.UserSettings = string(byteArray)
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}
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// ParseSettings : Function to parse json string into usersettings struct, only parse if necessary
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func (u *User) ParseSettings() {
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if len(u.Settings.GetSettings()) == 0 && u.UserSettings != "" {
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u.Settings.initialize()
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json.Unmarshal([]byte(u.UserSettings), &u.Settings)
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} else if len(u.Settings.GetSettings()) == 0 && u.UserSettings != "" {
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u.Settings.initialize()
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u.Settings.ToDefault()
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}
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}
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