Albirew/nyaa-pantsu
Archivé
1
0
Bifurcation 0
Ce dépôt a été archivé le 2022-05-07. Vous pouvez voir ses fichiers ou le cloner, mais pas ouvrir de ticket ou de demandes d'ajout, ni soumettre de changements.
nyaa-pantsu/vendor/github.com/tinylib/msgp/msgp/number.go
akuma06 b2b48f61b0 Torrent Generation on not found error (#1600)
* [WIP] Torrent Generation on not found error
As asked in #1517, it allows on-the-fly torrent generation. Since it uses magnet links, it needs some time to connect to peers. So it can't be instant generation, we need the user to wait and try after a minute at least.

* Replace Fatal by simple error

* attempt at fixing travis

* del

* Add Anacrolyx dependency

* Add back difflib

* Remove .torrent suffix in the url example

* Add some explanations when file missing page shown

* Ignore downloads directory

* Either use cache (third-party site) or own download directory

* Wrong import

* If there is an error then it means we aren't generating a torrent file

May it be "torrent not found" or "We do not store torrent files" which are the two only existing errors for this page

* hash is never empty

* TorrentLink may be empty at times

So we add a /download/:hash link if it is

* Update README.md

* Made a mistake here, need to check if false

* Update en-us.all.json

* Update CHANGELOG.md

* Torrent file generation can be triggered by click on button if JS enabled

* Update download.go

* Update download.go

* Use c.JSON instead of text/template

* Return to default behavior if we don't generate the file

* Don't do the query if returned to default behavior

* Add "Could not generate torrent file" error

* Fix JS condition & lower delay until button updates

* Start download automatically once torrent file is generated

* Fix torrentFileExists() constantly returning false if external torrent download URL

* torrent-view-data is two tables instead of one

This allows the removal of useless things without any problem (e.g Website link), but also a better responsibe design since the previous one separated stats after a certain res looking very wonky

* CSS changes to go along

* Remove useless <b></b>

* Update main.css

* In torrentFileExists, check if filestorage path exists instead of looking at the domain in torrent link

When checking if the file is stored on another server i used to simply check if the domain name was inside the torrent link, but we can straight up check for filestorage length

* Fix JS of on-demand stat fetching

* ScrapeAge variable accessible through view.jet.html

Contains last scraped time in hours, is at -1 is torrent has never been scraped
Stats will get updated if it's either at -1 or above 1460 (2 months old)

* Refresh stats if older than two months OR unknown and older than 24h

Show last scraped date even if stats are unknown

* Add StatsObsolete variable to torrent

Indicating if:
- They can be shown
- They need to be updated

* Update scraped data even if Unknown, prevent users from trying to fetch stats every seconds

* Torrent file stored locally by default

* no need to do all of that if no filestorage

* fix filestorage path

* Fix torrent download button stuck on "Generating torrent file" at rare times

* fix some css rules that didn't work on IE

* Fix panic error

Seems like this error is a known bug from  anacrolyx torrent https://github.com/anacrolix/torrent/issues/83

To prevent it, I'm creating a single client and modifying the socket.go to make it not raise a panic but a simple error log.
2017-10-21 09:40:43 +02:00

267 lignes
5,4 Kio
Go

package msgp
import (
"math"
"strconv"
)
// The portable parts of the Number implementation
// Number can be
// an int64, uint64, float32,
// or float64 internally.
// It can decode itself
// from any of the native
// messagepack number types.
// The zero-value of Number
// is Int(0). Using the equality
// operator with Number compares
// both the type and the value
// of the number.
type Number struct {
// internally, this
// is just a tagged union.
// the raw bits of the number
// are stored the same way regardless.
bits uint64
typ Type
}
// AsInt sets the number to an int64.
func (n *Number) AsInt(i int64) {
// we always store int(0)
// as {0, InvalidType} in
// order to preserve
// the behavior of the == operator
if i == 0 {
n.typ = InvalidType
n.bits = 0
return
}
n.typ = IntType
n.bits = uint64(i)
}
// AsUint sets the number to a uint64.
func (n *Number) AsUint(u uint64) {
n.typ = UintType
n.bits = u
}
// AsFloat32 sets the value of the number
// to a float32.
func (n *Number) AsFloat32(f float32) {
n.typ = Float32Type
n.bits = uint64(math.Float32bits(f))
}
// AsFloat64 sets the value of the
// number to a float64.
func (n *Number) AsFloat64(f float64) {
n.typ = Float64Type
n.bits = math.Float64bits(f)
}
// Int casts the number as an int64, and
// returns whether or not that was the
// underlying type.
func (n *Number) Int() (int64, bool) {
return int64(n.bits), n.typ == IntType || n.typ == InvalidType
}
// Uint casts the number as a uint64, and returns
// whether or not that was the underlying type.
func (n *Number) Uint() (uint64, bool) {
return n.bits, n.typ == UintType
}
// Float casts the number to a float64, and
// returns whether or not that was the underlying
// type (either a float64 or a float32).
func (n *Number) Float() (float64, bool) {
switch n.typ {
case Float32Type:
return float64(math.Float32frombits(uint32(n.bits))), true
case Float64Type:
return math.Float64frombits(n.bits), true
default:
return 0.0, false
}
}
// Type will return one of:
// Float64Type, Float32Type, UintType, or IntType.
func (n *Number) Type() Type {
if n.typ == InvalidType {
return IntType
}
return n.typ
}
// DecodeMsg implements msgp.Decodable
func (n *Number) DecodeMsg(r *Reader) error {
typ, err := r.NextType()
if err != nil {
return err
}
switch typ {
case Float32Type:
f, err := r.ReadFloat32()
if err != nil {
return err
}
n.AsFloat32(f)
return nil
case Float64Type:
f, err := r.ReadFloat64()
if err != nil {
return err
}
n.AsFloat64(f)
return nil
case IntType:
i, err := r.ReadInt64()
if err != nil {
return err
}
n.AsInt(i)
return nil
case UintType:
u, err := r.ReadUint64()
if err != nil {
return err
}
n.AsUint(u)
return nil
default:
return TypeError{Encoded: typ, Method: IntType}
}
}
// UnmarshalMsg implements msgp.Unmarshaler
func (n *Number) UnmarshalMsg(b []byte) ([]byte, error) {
typ := NextType(b)
switch typ {
case IntType:
i, o, err := ReadInt64Bytes(b)
if err != nil {
return b, err
}
n.AsInt(i)
return o, nil
case UintType:
u, o, err := ReadUint64Bytes(b)
if err != nil {
return b, err
}
n.AsUint(u)
return o, nil
case Float64Type:
f, o, err := ReadFloat64Bytes(b)
if err != nil {
return b, err
}
n.AsFloat64(f)
return o, nil
case Float32Type:
f, o, err := ReadFloat32Bytes(b)
if err != nil {
return b, err
}
n.AsFloat32(f)
return o, nil
default:
return b, TypeError{Method: IntType, Encoded: typ}
}
}
// MarshalMsg implements msgp.Marshaler
func (n *Number) MarshalMsg(b []byte) ([]byte, error) {
switch n.typ {
case IntType:
return AppendInt64(b, int64(n.bits)), nil
case UintType:
return AppendUint64(b, uint64(n.bits)), nil
case Float64Type:
return AppendFloat64(b, math.Float64frombits(n.bits)), nil
case Float32Type:
return AppendFloat32(b, math.Float32frombits(uint32(n.bits))), nil
default:
return AppendInt64(b, 0), nil
}
}
// EncodeMsg implements msgp.Encodable
func (n *Number) EncodeMsg(w *Writer) error {
switch n.typ {
case IntType:
return w.WriteInt64(int64(n.bits))
case UintType:
return w.WriteUint64(n.bits)
case Float64Type:
return w.WriteFloat64(math.Float64frombits(n.bits))
case Float32Type:
return w.WriteFloat32(math.Float32frombits(uint32(n.bits)))
default:
return w.WriteInt64(0)
}
}
// Msgsize implements msgp.Sizer
func (n *Number) Msgsize() int {
switch n.typ {
case Float32Type:
return Float32Size
case Float64Type:
return Float64Size
case IntType:
return Int64Size
case UintType:
return Uint64Size
default:
return 1 // fixint(0)
}
}
// MarshalJSON implements json.Marshaler
func (n *Number) MarshalJSON() ([]byte, error) {
t := n.Type()
if t == InvalidType {
return []byte{'0'}, nil
}
out := make([]byte, 0, 32)
switch t {
case Float32Type, Float64Type:
f, _ := n.Float()
return strconv.AppendFloat(out, f, 'f', -1, 64), nil
case IntType:
i, _ := n.Int()
return strconv.AppendInt(out, i, 10), nil
case UintType:
u, _ := n.Uint()
return strconv.AppendUint(out, u, 10), nil
default:
panic("(*Number).typ is invalid")
}
}
// String implements fmt.Stringer
func (n *Number) String() string {
switch n.typ {
case InvalidType:
return "0"
case Float32Type, Float64Type:
f, _ := n.Float()
return strconv.FormatFloat(f, 'f', -1, 64)
case IntType:
i, _ := n.Int()
return strconv.FormatInt(i, 10)
case UintType:
u, _ := n.Uint()
return strconv.FormatUint(u, 10)
default:
panic("(*Number).typ is invalid")
}
}