* Initial Commit for OAuth API This builds and run and return the right error. Need to test it and then adding all users as possible client * Added mising dependency * just compile already... * Fixing template test * Imrpovements Moved db stuff in models Added some tests Added form in modpanel to add/update a client Added controllers for add/update of client * Added Forms + speed improvements Controller oauth client listing + html Controller oauth client delete + messages Messages on comment delete New ES config that disable ES if set to false. Improve load speed on local development Fix a load config bug Fix index admin & translation string sign_out broken by @ewhal * Sanitize empty strig in form array + css Multiple empty array of strings are sanitized for the oauth client create form Added some css for the form display * Upload and Create form works * Fix splitting response types * Removing required on secret when updating * fix travis error * Fix travis template test * Update dependency * Moved to jinzhu instead of azhao * randomizen secret on creation * Final touch on oath api improved display name fix grant form csrf fix login csrf on oauth * Fix gorm test * fix template test * Fixing deleted dependency issue * Make travis faster * Fix typo * Fix csrf for api calls * This shouldn't be exempt * Removing hard coded hash @ewhal Don't forget to replace the hash in tokens.go with another one * Added an example on how to use OAuth middleware * Renamed fosite utils to oauth2 utils
57 lignes
1,2 Kio
Go
57 lignes
1,2 Kio
Go
package govalidator
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import "math"
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// Abs returns absolute value of number
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func Abs(value float64) float64 {
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return math.Abs(value)
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}
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// Sign returns signum of number: 1 in case of value > 0, -1 in case of value < 0, 0 otherwise
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func Sign(value float64) float64 {
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if value > 0 {
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return 1
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} else if value < 0 {
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return -1
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} else {
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return 0
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}
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}
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// IsNegative returns true if value < 0
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func IsNegative(value float64) bool {
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return value < 0
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}
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// IsPositive returns true if value > 0
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func IsPositive(value float64) bool {
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return value > 0
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}
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// IsNonNegative returns true if value >= 0
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func IsNonNegative(value float64) bool {
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return value >= 0
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}
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// IsNonPositive returns true if value <= 0
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func IsNonPositive(value float64) bool {
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return value <= 0
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}
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// InRange returns true if value lies between left and right border
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func InRange(value, left, right float64) bool {
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if left > right {
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left, right = right, left
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}
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return value >= left && value <= right
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}
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// IsWhole returns true if value is whole number
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func IsWhole(value float64) bool {
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return math.Remainder(value, 1) == 0
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}
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// IsNatural returns true if value is natural number (positive and whole)
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func IsNatural(value float64) bool {
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return IsWhole(value) && IsPositive(value)
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}
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