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questhelperredux/QuestHelper/collect_achievement.lua

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local GetTime = QuestHelper_GetTime
QuestHelper_File["collect_achievement.lua"] = "4.0.1.$svnversion$"
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QuestHelper_Loadtime["collect_achievement.lua"] = GetTime()
local QHCA
local GetLoc
local Merger
local cloc
local function ScanAchievements(oldADB, newADB)
--QuestHelper:TextOut("scanach")
local changes = 0
for k, v in pairs(newADB.achievements) do
if v.complete ~= oldADB.achievements[k].complete then
changes = changes + 1
end
end
for k, v in pairs(newADB.criteria) do
if v.complete and not oldADB.criteria[k].complete then
changes = changes + 1
end
end
if changes < 10 then -- if someone gets 10 criteria at once, well, I guess that's just what happens
for k, v in pairs(newADB.achievements) do
if v.complete ~= oldADB.achievements[k].complete then
QuestHelper: Assert(v.complete and not oldADB.achievements[k].complete)
if not QHCA[k] then QHCA[k] = {} end
if not QHCA[k].achieved then QHCA[k].achieved = {} end
table.insert(QHCA[k].achieved, cloc)
--QHCA[k].achieved = (QHCA[k].achieved or "") .. cloc
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--QuestHelper:TextOut(string.format("Achievement complete, %s", select(2, GetAchievementInfo(k))))
end
end
for k, v in pairs(newADB.criteria) do
if v.complete and not oldADB.criteria[k].complete then -- Note that it's possible for objectives to be "uncompleted" when it's things like "do a bunch of shit in one run of this battleground" (see: isle of conquest)
--QuestHelper:TextOut(string.format("Criteria complete, %d", k))
--QuestHelper:TextOut(string.format("Criteria complete, %s", select(1, GetAchievementCriteriaInfo(k))))
if not QHCA[k] then QHCA[k] = {} end
if not QHCA[k].parent then QHCA[k].parent = v.parent end
if not QHCA[k].achieved then QHCA[k].achieved = {} end
table.insert(QHCA[k].achieved, cloc)
--QHCA[v.parent][k] = (QHCA[v.parent][k] or "") .. cloc
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elseif v.progress > oldADB.criteria[k].progress then
--QuestHelper:TextOut(string.format("Criteria progress, %d", k))
--QuestHelper:TextOut(string.format("Criteria progress, %s", select(1, GetAchievementCriteriaInfo(k))))
end
end
end
end
function SetCloc()
cloc = GetLoc() -- yoink
end
function QH_Collect_Achievement_Init(QHCData, API)
if not QHCData.achievement then QHCData.achievement = {} end
QHCA = QHCData.achievement
GetLoc = API.Callback_LocationBolusCurrent
QuestHelper: Assert(GetLoc)
Merger = API.Utility_Merger
QuestHelper: Assert(Merger)
QH_AchievementManagerRegister(ScanAchievements)
QH_AchievementManagerRegister_Prescan(SetCloc)
QH_AchievementManager_Init()
end