When they feel like, the Archy authors will be hooking onto a couple new functions, thus allowing QH to integrate archaeology sites into your route.
Cette révision appartient à :
Parent
4270499d7e
révision
3ec5438347
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@ -1,6 +1,8 @@
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QuestHelper_File["director_find.lua"] = "4.0.1.$svnversion$"
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QuestHelper_Loadtime["director_find.lua"] = GetTime()
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if not QH_API then QH_API = {} end
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local function getitall(name)
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local segments = {}
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for i = 1, #name - 1 do
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@ -312,3 +314,13 @@ function QH_FindName(name)
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mennix:ShowAtCursor()
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end
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end
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QH_API.ARCHY_ADD = function (locx, locy, localizedZoneName, displayText)
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QH_FindCoord(locx, locy, localizedZoneName, displayText)
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end
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QH_API.ARCHY_REMOVE = function (displayText)
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if not custom_find[displayText] then return end
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QH_Route_ClusterRemove(custom_find[displayText])
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custom_find[displayText] = nil
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end
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