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Bifurcation 0

IndexLookup issues in and of themselves will no longer throw errors... They'll just throw messages to the chat frame.

Cette révision appartient à :
Nathanial.C.Jones 2011-03-02 01:47:01 +00:00
Parent f20bc1811e
révision 4522e80854
1 fichiers modifiés avec 4 ajouts et 2 suppressions

Voir le fichier

@ -398,12 +398,14 @@ function QuestHelper_BuildZoneLookup()
local altered_zone = "!!! QuestHelper_Zones entry needs update: [%s][%s] = %q -- was %s"
if not index and my_version == "4.0.1.$svnversion\$" then
QuestHelper_ErrorCatcher_ExplicitError(false, altered_index:format(tostring(base_name), tostring(next_index), tostring(c), tostring(z)))
--QuestHelper_ErrorCatcher_ExplicitError(false, altered_index:format(tostring(base_name), tostring(next_index), tostring(c), tostring(z)))
QuestHelper:TextOut(false, altered_index:format(tostring(base_name), tostring(next_index), tostring(c), tostring(z)))
next_index = next_index + 1
else
if QuestHelper_Locale == "enUS" and my_version == "4.0.1.$svnversion$" then
if original_lookup[base_name][2] ~= c or original_lookup[base_name][3] ~= z then
QuestHelper_ErrorCatcher_ExplicitError(false, altered_index:format(base_name, index, c, z))
--QuestHelper_ErrorCatcher_ExplicitError(false, altered_index:format(base_name, index, c, z))
QuestHelper:TextOut(false, altered_index:format(base_name, index, c, z))
end
if not original_zones[c] or original_zones[c][z] ~= zname then