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Graphe des révisions

12 Révisions

Auteur SHA1 Message Date
Nathanial.C.Jones 1daf6d747c A bunch more changes dealing with the replacement of Astrolabe.lua. These make QH load. No other tests have been performed. 2013-01-11 22:00:06 +00:00
Nathanial.C.Jones cea96d1c2b A bunch of changes dealing with the replacement of Astrolabe.lua. 2013-01-04 01:03:20 +00:00
Nathanial.C.Jones 87617c4eed QH Now queries the WoW client for quests, though it doesn't seem to update correctly when a quest is accepted (and though untested, probably doesn't update locations when the WoW poi changes).
Added LibMapData and began transitioning map data needs to use LibMapData.

Began changing the data collection, yet again. Once this goes beta, the new collection system will be in place... My hope is to allow QH to "learn" as you play, eliminating any need for data compilation, though I will still make attempts to compile said data into a full on db.

Added some code that will eventually be usable to get data from LightHeaded. This is not yet implemented in full, but will be the preferred method of QH doesn't know about a quest. Order of preference will eventually be: 1) Learned data, 2) Internal DB, 3) LightHeaded, 4) WoW client.

NOTE: THIS COMMIT IS ON THE WOW-DB-GET BRANCH. An alpha release will be up on the downloads page by 6:30 US EST on February 29, 2012 (tomorrow).

I THINK I have covered all the changes in this, but I have done so much since my last commit, I cannot be sure.
2012-02-29 03:27:41 +00:00
Nathanial.C.Jones 965e8589c9 Everything SEEMS to work, less of course the db. Something I did before screwed everything up.
I implemented a QuestHelper_GetTime function for the next time Blizzard decides to fiddle with the time functions. It returns debugprofilestop() / 1000, to exactly match the precision of GetTime().

I also re-removed references to Cartographer from the rollback.
2012-01-01 03:01:18 +00:00
Nathanial.C.Jones 4e4b3b9b2c Should resolve issue 323. Apparently SetObjective is being called explicitly with nil on line 259. Resolution is to check to see if we're getting nil or not. If something comes in, we then assert. 2011-02-12 13:09:54 +00:00
Nathanial.C.Jones 2b588b879b Intial creation of warning messages. Just copies error.lua to warning.lua and changes any reference to 'err', 'Err', 'error' or 'Error' to 'warn', 'Warn', 'warning' or 'Warning', respectively. It is highly unlikely that QH will break if this file is loaded, so QuestHelper.toc has not yet been modified. 2011-02-08 13:12:14 +00:00
Nathanial.C.Jones 725c42ec35 Oops, couple of errors that made it not work even on my machine (and I don't have any Alterac related quests). 2011-02-05 23:02:47 +00:00
Nathanial.C.Jones d72b4d9103 A few more assertions, including one that I intend to fail, so I can figure out the structure of a table. This revision is NOT being packaged for release, since the forced fail will work on my machine. 2011-02-05 17:32:32 +00:00
Nathanial.C.Jones 6640999728 MORE assertions. ;-P. Assertions are helpful when the messages are good. GO ASSERTIONS! 2011-02-05 00:40:15 +00:00
Nathanial.C.Jones 80d06c012a More assertions for tracking purposes, probably will stay afterwards... Useful stuff assertions. 2011-02-04 20:11:33 +00:00
Nathanial.C.Jones 5b7a41a9fc Adding version check back in. Updated files, putting in the version place holder and updated build script to streamline overall process and replace the version place holder in the lua files. 2010-11-08 13:28:59 +00:00
Nathanial.C.Jones 05b02bd620 Restructered repository. 2010-10-25 01:54:08 +00:00
Renamed from dodads.lua (Browse further)