1
0
Bifurcation 0
Graphe des révisions

15 Révisions

Auteur SHA1 Message Date
Nathanial.C.Jones 87617c4eed QH Now queries the WoW client for quests, though it doesn't seem to update correctly when a quest is accepted (and though untested, probably doesn't update locations when the WoW poi changes).
Added LibMapData and began transitioning map data needs to use LibMapData.

Began changing the data collection, yet again. Once this goes beta, the new collection system will be in place... My hope is to allow QH to "learn" as you play, eliminating any need for data compilation, though I will still make attempts to compile said data into a full on db.

Added some code that will eventually be usable to get data from LightHeaded. This is not yet implemented in full, but will be the preferred method of QH doesn't know about a quest. Order of preference will eventually be: 1) Learned data, 2) Internal DB, 3) LightHeaded, 4) WoW client.

NOTE: THIS COMMIT IS ON THE WOW-DB-GET BRANCH. An alpha release will be up on the downloads page by 6:30 US EST on February 29, 2012 (tomorrow).

I THINK I have covered all the changes in this, but I have done so much since my last commit, I cannot be sure.
2012-02-29 03:27:41 +00:00
Nathanial.C.Jones 965e8589c9 Everything SEEMS to work, less of course the db. Something I did before screwed everything up.
I implemented a QuestHelper_GetTime function for the next time Blizzard decides to fiddle with the time functions. It returns debugprofilestop() / 1000, to exactly match the precision of GetTime().

I also re-removed references to Cartographer from the rollback.
2012-01-01 03:01:18 +00:00
Nathanial.C.Jones e4873f0d6c Rollback 2012-01-01 02:22:56 +00:00
Nathanial.C.Jones e24409caef Changed time function used to debugprofilestop. 2011-12-31 23:51:43 +00:00
Nathanial.C.Jones 3edb977f52 Replaced GetTime() with time() where it seemed appropriate to do so. In two cases, the precision of GetTime was actually in use and the desired difference was rounded up to the next second. 2011-12-03 00:36:48 +00:00
Nathanial.C.Jones a8a82418e5 Ok, last revision had a bug in the code that I rectified in the "production" test locally. This version has another forced fail, so it will not be released for testing by anyone else. 2011-02-05 22:05:57 +00:00
Nathanial.C.Jones d72b4d9103 A few more assertions, including one that I intend to fail, so I can figure out the structure of a table. This revision is NOT being packaged for release, since the forced fail will work on my machine. 2011-02-05 17:32:32 +00:00
Nathanial.C.Jones 9fe0b3c0fa Rolled back changes committed in r116 and r118. Implemented 'remapping' suggested by lonadar in comment 8 on issue 307. This is a far cleaner hack than it was. I'm sure further modifications will be necessary, but this is a start. 2011-02-03 13:55:16 +00:00
Nathanial.C.Jones 617f265558 This **MAY** resolve the message in issue 312, but this fix ultimately breaks things and will need to eventually be rolled back. 2011-02-03 01:49:24 +00:00
Nathanial.C.Jones 1b3780c0da Added a missing " to the assertion text. 2010-12-09 01:49:55 +00:00
Nathanial.C.Jones 82da2634a4 Blanked out database files... NO DATA FOR ANY QUESTS. Added support for new spell objective type. Began inserting static routes for zones. Removed Portals from Shatt and Dal. Stopped data compression by commenting the related code... Need to see the underlying data structure to implement new build system. Added virtual zones for Worgen starting areas. Made a couple new error messages that are a bit more verbose. 2010-12-08 20:16:49 +00:00
Nathanial.C.Jones bc524fb64c Re-enabled pathing... still crashes, but only disabled for the 53 and 54 releases. 2010-11-29 13:26:18 +00:00
Nathanial.C.Jones 1e99b13835 Made it 'work'. Does NOT do any path calculation and load message freezes at 13%, but it DOES collect data. 2010-11-27 22:47:32 +00:00
Nathanial.C.Jones 5b7a41a9fc Adding version check back in. Updated files, putting in the version place holder and updated build script to streamline overall process and replace the version place holder in the lua files. 2010-11-08 13:28:59 +00:00
Nathanial.C.Jones 05b02bd620 Restructered repository. 2010-10-25 01:54:08 +00:00
Renamed from routing_controller.lua (Browse further)