Nathanial.C.Jones
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db818d69cf
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Glad I'm testing... Another programmer headspace error.
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2011-01-29 21:42:50 +00:00 |
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Nathanial.C.Jones
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cc22e05dd4
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Fixed error reported in issue 280. Implemented patches in issues 282, 283 and 284.
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2011-01-29 21:25:05 +00:00 |
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Nathanial.C.Jones
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1b0e1b5ddb
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Fixed issue 278.
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2011-01-29 11:33:47 +00:00 |
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Nathanial.C.Jones
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c9aecb001e
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OK, I think hearth collection is done (for now).
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2011-01-29 03:00:43 +00:00 |
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Nathanial.C.Jones
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de3585db04
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Fixed some issues with the code for the new LostIsles fix. Almost have the hearth collection finished... Just a couple more things to do.
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2011-01-29 02:40:17 +00:00 |
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Nathanial.C.Jones
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e507f1bf9c
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Added functionality to collect information regarding the location of innkeepers who can set your hearth location. Note: This version has a test built in, so will not be released.
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2011-01-29 01:22:27 +00:00 |
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Nathanial.C.Jones
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bdb95148aa
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New method for converting an invalid LostIsles terrain. If this doesn't work, then I'm going to have to go back and try something more drastic and more painful.
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2011-01-28 11:24:50 +00:00 |
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Nathanial.C.Jones
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ffb0ffb712
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Hacks. Why do I have to create hacks? Hack to 'eliminate' the Alterac Mountains related error.
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2011-01-28 03:28:00 +00:00 |
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Nathanial.C.Jones
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36f26ecaeb
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Oops, forgot to make the call to init... Without it, we won't init.
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2011-01-28 02:31:09 +00:00 |
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Nathanial.C.Jones
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cef01bc22b
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Reverted collect_zone back to original... collect_hearth was based on collect_zone. Fixed the init in collect_hearth to make sure it would actually init when called.
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2011-01-28 02:29:12 +00:00 |
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Nathanial.C.Jones
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79b7c7b378
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Added an assertion to help diagnose the repeated rearing of the 'Coord[1] = 181' error. Created a collector for hearthing.
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2011-01-28 02:12:26 +00:00 |
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Nathanial.C.Jones
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a5cdb3dd52
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Where's my sign? I had some variables mixed up, so that is fixed. Fixed a couple elder coordinates for accuracy.
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2011-01-25 01:51:43 +00:00 |
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Nathanial.C.Jones
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3a73da94ac
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Made some elder coordinates more accurate and made it possible to place the locations in non-english localizations. Caveat: Users must do the look up with the US English name.
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2011-01-25 01:04:53 +00:00 |
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Nathanial.C.Jones
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d2b911d1e6
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There's still something not quite right with Archaelogy. This will help clarify it.
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2011-01-24 02:57:11 +00:00 |
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Nathanial.C.Jones
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8b0c0d4691
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Named Wintergrasp wrong. Revision 100 YAY\!
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2011-01-24 01:45:40 +00:00 |
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Nathanial.C.Jones
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d996ecda26
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Oops, now it lists the names.
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2011-01-24 01:30:44 +00:00 |
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Nathanial.C.Jones
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c7a81affaa
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Hopefully this will make the elder's names appear.
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2011-01-24 00:22:27 +00:00 |
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Nathanial.C.Jones
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af7b77aecc
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Oops, I did it all in the wrong file.
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2011-01-23 23:58:29 +00:00 |
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Nathanial.C.Jones
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89f5743b84
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First tests failed to add the elders, these fixes SHOULD do the trick.
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2011-01-23 22:57:08 +00:00 |
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Nathanial.C.Jones
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626a79e0f0
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Initial implementation of enhancement in issue 266.
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2011-01-23 22:45:14 +00:00 |
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Nathanial.C.Jones
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05d2e23463
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Fixed issue 267.
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2011-01-23 20:41:55 +00:00 |
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Nathanial.C.Jones
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e1f14b0e9a
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Implemented patch in issue 265.
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2011-01-23 15:18:56 +00:00 |
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Nathanial.C.Jones
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204d3d1e41
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Added a quest list to error messages.
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2011-01-22 23:51:21 +00:00 |
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Nathanial.C.Jones
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3ca91527ec
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Fixed an issue where we were still trying to use the spec bolus as if it were a string rather than the table that it is now.
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2011-01-22 20:38:50 +00:00 |
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Nathanial.C.Jones
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6d4b5e6992
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Fixed a few errors that occured, as my gf would say, 'between the chair and the keyboard.'
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2011-01-22 02:44:34 +00:00 |
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Nathanial.C.Jones
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790b1c9c78
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Rolled static files back to revision 62 to bring back old database for the time being. This may or may not work for outland and northrend... but we can hope.
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2011-01-22 02:11:47 +00:00 |
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Nathanial.C.Jones
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ff0992f38a
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More structural changes to the data collection. Reduced the size of the spec bolus to conserve memory and rekeyed the talents to use the talent name as the key.
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2011-01-22 01:45:43 +00:00 |
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Nathanial.C.Jones
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ec2e6864ee
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More structural changes to the data collection. Some changes to the spec bolus to ensure we get the key on game exit
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2011-01-21 11:33:43 +00:00 |
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Nathanial.C.Jones
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1b27a605c5
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More structural changes to the data collection.
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2011-01-21 11:17:58 +00:00 |
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Nathanial.C.Jones
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1052cb19d1
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OK, I'm sure this is fixed this time. It helps to pay attention to the field names.
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2011-01-21 02:44:21 +00:00 |
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Nathanial.C.Jones
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a9eaf57e95
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OK, I'm sure this is fixed this time. It helps to pay attention to the field names.
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2011-01-21 02:38:12 +00:00 |
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Nathanial.C.Jones
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02182cf8c5
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OK, something is not going right.
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2011-01-21 02:25:58 +00:00 |
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Nathanial.C.Jones
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7023fed46f
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Ooops, forgot to change the return statement.
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2011-01-21 02:17:35 +00:00 |
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Nathanial.C.Jones
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29cc59de3a
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Fixed a 'nil' error.
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2011-01-21 02:07:28 +00:00 |
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Nathanial.C.Jones
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345b6584ce
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Fixed a 'compile' error.
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2011-01-21 01:51:15 +00:00 |
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Nathanial.C.Jones
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dc3920af77
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Fixed a 'compile' error.
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2011-01-21 01:45:13 +00:00 |
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Nathanial.C.Jones
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bb2100b4ae
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Fixed a 'compile' error.
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2011-01-21 01:34:25 +00:00 |
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Nathanial.C.Jones
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d76e17c0a6
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Though the build script is made to handle no arguments, I can never remember what the arguments are, so I've made it so that no arguments is invalid usage.
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2011-01-21 01:13:28 +00:00 |
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Nathanial.C.Jones
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e1f08c9146
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Fixed LostIsles coord issue. Restructured collectors to output tables only.
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2011-01-21 01:06:11 +00:00 |
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Nathanial.C.Jones
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f6710e075b
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More data collection structure changes.
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2010-12-16 13:34:54 +00:00 |
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Nathanial.C.Jones
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9ea6f88143
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Fixed issue 201. More data collection structure changes.
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2010-12-16 12:50:13 +00:00 |
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Nathanial.C.Jones
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d0cb454610
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Resolved issue 194. Made some more changes to the saved variables layout.
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2010-12-16 03:23:48 +00:00 |
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Nathanial.C.Jones
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6264665bef
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Resolved issue 190. Added zone sizes, hoping that the information will resolve issue 178.
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2010-12-15 03:18:39 +00:00 |
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Nathanial.C.Jones
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7514f56a68
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Added lonadar's fix for EK, Kalimdor and Maelstrom flying
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2010-12-13 03:17:57 +00:00 |
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Nathanial.C.Jones
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db1b0fee04
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Re-enabled the maelstrom paths. Added 'meta' sizes for new zones. Converted some of the stored data to output strings, rather than convert numbers to sequences of bytes.
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2010-12-13 02:33:21 +00:00 |
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Nathanial.C.Jones
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1127cbdd27
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Commented out the maelstrom paths for now... was causing QH to explode.
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2010-12-12 18:08:33 +00:00 |
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Nathanial.C.Jones
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9721dba23e
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Added check for nil c in float(c) in collect_location.lua. Added 'meta' paths for Maelstrom Continent zones.
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2010-12-12 16:24:21 +00:00 |
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Nathanial.C.Jones
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c3865045f1
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The only pathing remaining is Maelstrom and goblin start zones. Issue 139 is now resolved as well.
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2010-12-12 00:55:58 +00:00 |
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Nathanial.C.Jones
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e88d9bbd54
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Fixed issue 140. Added paths for STV sub-zones, did not encounter STV master anywhere. Finished pathing for Worgen starts, up to and including the official path to main world... I just need to go back with another new Worgen to check the start coords for accuracy. Added routes for Ruins of Gilneas and Ruins of Gilneas City (City is its own zone, but isn't triggered reliably or accurately). Adjusted assertion error text for collect_location to be more useful. Made the afflicted function return strings too, since I want as much plain text as possible. It is late, and that seems to be all I can remember.
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2010-12-11 07:21:30 +00:00 |
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Nathanial.C.Jones
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05aa02c879
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Added routes for all of Vash'Jir, Hyjal and Uldum. There is an issue when crossing the Ocean from Vash to mainland EK. This issue also arises during map browsing. I think this is just an issue with what Astrolabe is sending back and will figure it out sometime in the near future.
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2010-12-10 03:15:15 +00:00 |
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