local GetTime = QuestHelper_GetTime QuestHelper_File["collect_notifier.lua"] = "4.0.1.$svnversion$" QuestHelper_Loadtime["collect_notifier.lua"] = GetTime() local NotificationsPending = {} local function OnUpdate() while #NotificationsPending > 0 and GetTime() >= NotificationsPending[1].time do NotificationsPending[1].func() table.remove(NotificationsPending, 1) -- okay okay n^2 deal with it end end local function AddItem(time, func) QuestHelper: Assert(time) QuestHelper: Assert(func) table.insert(NotificationsPending, {time = time, func = func}) table.sort(NotificationsPending, function (a, b) return a.time < b.time end) -- haha who cares about efficiency anyway, NOT ME that is for certain end function QH_Collect_Notifier_Init(_, API) API.Utility_Notifier = AddItem API.Registrar_OnUpdateHook(OnUpdate) end -- grrrr QH_AddNotifier = AddItem