965e8589c9
I implemented a QuestHelper_GetTime function for the next time Blizzard decides to fiddle with the time functions. It returns debugprofilestop() / 1000, to exactly match the precision of GetTime(). I also re-removed references to Cartographer from the rollback.
1567 lignes
48 Kio
Lua
1567 lignes
48 Kio
Lua
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local GetTime = QuestHelper_GetTime
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QuestHelper_File["routing_core.lua"] = "4.0.1.$svnversion$"
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QuestHelper_Loadtime["routing_core.lua"] = GetTime()
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local debug_output = (QuestHelper_File["routing_core.lua"] == "Development Version")
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--[[
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let's think about clustering
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Easiest way to pass in clusters, as we've already observed, is to just have a "cluster object" to pass in as an addition. This isn't a node, and we don't want to require "clusters" when people just want to add a single node. It isn't an objective either - it's a group of objectives, because when we return a route, we return a series of objectives.
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So, "add cluster" is intrinsically different.
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The next question, though, is how we link things. I'm liking the idea of the same ol' "link cluster X to cluster Y" thing. I think it's a good idea to create a list of "start nodes", though.
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We're going to restrict it so that dependencies can only be done with clusters, just for the sake of my sanity.
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This will also probably make it easier to ignore single parts of clusters, since we can do so by just tweaking the cluster definitions. I think this works.
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I think this works tomorrow.
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]]
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--[[
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hey hey ignoring is complicated so let's discuss that!
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Problem: One item can be ignored by multiple modules. Further problem: One item can be "de-ignored" explicitly by the player. Further further problem: either clusters or items can be ignored.
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Current solution: We provide "ignore" and "unignore" functions that take a cluster and an identifier. Ignoring only stacks if the identifier is unique. If X depends on Y, and Y is ignored, then X is implicitly ignored.
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Later, we'll provide something similar on items (or just dump items entirely? it's not like they're used for anything)
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]]
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local QH_Timeslice_Yield = QH_Timeslice_Yield -- performance hack :(
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local mpow = math.pow
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local pairs, ipairs = pairs, ipairs
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local random = math.random
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local OptimizationHackery = false
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if OptimizationHackery then debug_output = false end -- :ughh:
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-- Ant colony optimization. Moving from X to Y has the quality (Distance[x,y]^alpha)*(Weight[x,y]^beta). Sum all available qualities, then choose weighted randomly.
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-- Weight adjustment: Weight[x,y] = Weight[x,y]*weightadj + sum(alltravels)(1/distance_of_travel) (note: this is somewhat out of date)
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-- Configuration
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local PheremonePreservation = 0.98 -- must be within 0 and 1 exclusive
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local AntCount = 20 -- number of ants to run before doing a pheremone pass
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-- Weighting for the various factors
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local WeightFactor = 0.61
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local DistanceFactor = -2.5
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local DistanceDeweight = 1.4 -- Add this to all distances to avoid sqrt(-1) deals
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-- Small amount to add to all weights to ensure it never hits, and to make sure things can still be chosen after a lot of iterations
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local UniversalBonus = 0.06
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-- End configuration
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local Notifier
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local DistBatch
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-- Node storage and data structures
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local CurrentNodes = 1
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local ActiveNodes = {1}
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local DeadNodes = {}
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local NodeIgnored = {[1] = {}}
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local NodeIgnoredCount = {[1] = 0}
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-- Clusters
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local Cluster = {} -- Goes from cluster ID to node IDs
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local ClusterLookup = {} -- Goes from node ID to cluster ID
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local ClusterTableLookup = {} -- Goes from the actual cluster table to the cluster ID
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local ClusterDead = {} -- List of dead clusters that can be reclaimed
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local ClusterIgnored = {} -- key-to-table-of-reasons-ignored
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local ClusterIgnoredCount = {}
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local ClusterIgnoredNodeActive = {}
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local ClusterPriority = {}
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local Priorities = {}
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local PriorityCount = {}
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local DependencyLinks = {} -- Every cluster that cluster X depends on
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local DependencyLinksReverse = {} -- Every cluster that is depended on by cluster X
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local DependencyCounts = {} -- How many different nodes cluster X depends on
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local StartNode = {ignore = true, loc = {x = 37690, y = 19671, p = 25, c = 0}} -- Ironforge mailbox :)
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local NodeLookup = {[StartNode] = 1}
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local NodeList = {[1] = StartNode}
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local Distance = {{0}}
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local Weight = {{0}}
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local DistanceWaiting = {} -- which node indices are waiting for distance data
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weight_ave = 0.001
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-- End node storage and data structures
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local early_exit = false
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--[[
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----------------------------------
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Here's that wacky storage system.
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----------------------------------]]
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local function unsigned2b(c)
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if c > 65535 then -- ughh. again.
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print(c)
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c = 65535
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end
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if not (c < 65536) then
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print(c)
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end
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QuestHelper: Assert(c < 65536)
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QuestHelper: Assert(bit.mod(c, 256))
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QuestHelper: Assert(bit.rshift(c, 8))
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local strix = strchar(bit.mod(c, 256), bit.rshift(c, 8))
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QuestHelper: Assert(#strix == 2)
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return strix
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end
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-- L
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local loopcount = 0
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local function Storage_Loop()
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loopcount = loopcount + 1
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end
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local function Storage_LoopFlush()
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if loopcount > 0 then
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QH_Merger_Add(QH_Collect_Routing_Dump, "L" .. unsigned2b(loopcount) .. "L")
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loopcount = 0
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end
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end
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-- -
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local function Storage_Distance_StoreFromIDToAll(id)
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if not QH_Collect_Routing_Dump then return end
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Storage_LoopFlush()
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QH_Merger_Add(QH_Collect_Routing_Dump, "-" .. unsigned2b(id))
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for _, v in ipairs(ActiveNodes) do
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QH_Merger_Add(QH_Collect_Routing_Dump, unsigned2b(Distance[id][v]))
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end
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QH_Merger_Add(QH_Collect_Routing_Dump, "-")
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end
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-- X
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local function Storage_Distance_StoreCrossID(id)
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if not QH_Collect_Routing_Dump then return end
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Storage_LoopFlush()
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QH_Merger_Add(QH_Collect_Routing_Dump, "X")
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for _, v in ipairs(ActiveNodes) do
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QH_Merger_Add(QH_Collect_Routing_Dump, unsigned2b(Distance[id][v]))
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if v ~= id then QH_Merger_Add(QH_Collect_Routing_Dump, unsigned2b(Distance[v][id])) end
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end
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QH_Merger_Add(QH_Collect_Routing_Dump, "X")
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end
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-- #
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local function Storage_Distance_StoreAll()
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if not QH_Collect_Routing_Dump then return end
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Storage_LoopFlush()
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QH_Merger_Add(QH_Collect_Routing_Dump, "#")
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for _, v in ipairs(ActiveNodes) do
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for _, w in ipairs(ActiveNodes) do
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QH_Merger_Add(QH_Collect_Routing_Dump, unsigned2b(Distance[v][w]))
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end
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end
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QH_Merger_Add(QH_Collect_Routing_Dump, "#")
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end
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-- A
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local function Storage_NodeAdded(id)
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if not QH_Collect_Routing_Dump then return end
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Storage_LoopFlush()
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QH_Merger_Add(QH_Collect_Routing_Dump, "A" .. unsigned2b(id))
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Storage_Distance_StoreCrossID(id)
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QH_Merger_Add(QH_Collect_Routing_Dump, "A")
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end
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-- R
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local function Storage_NodeRemoved(id)
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if not QH_Collect_Routing_Dump then return end
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Storage_LoopFlush()
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QH_Merger_Add(QH_Collect_Routing_Dump, "R" .. unsigned2b(id) .. "R")
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end
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-- C
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local function Storage_ClusterCreated(id)
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if not QH_Collect_Routing_Dump then return end
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Storage_LoopFlush()
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QH_Merger_Add(QH_Collect_Routing_Dump, "C" .. unsigned2b(id) .. unsigned2b(#Cluster[id]))
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for _, v in ipairs(Cluster[id]) do
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QH_Merger_Add(QH_Collect_Routing_Dump, unsigned2b(v))
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end
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QH_Merger_Add(QH_Collect_Routing_Dump, "C")
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end
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-- D
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local function Storage_ClusterDestroyed(id)
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if not QH_Collect_Routing_Dump then return end
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Storage_LoopFlush()
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QH_Merger_Add(QH_Collect_Routing_Dump, "D" .. unsigned2b(id) .. "D")
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end
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-- >
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local function Storage_ClusterDependency(from, to)
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if not QH_Collect_Routing_Dump then return end
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Storage_LoopFlush()
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QH_Merger_Add(QH_Collect_Routing_Dump, ">" .. unsigned2b(from) .. unsigned2b(to) .. ">")
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end
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--[[
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----------------------------------
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and here's the other end of the wacky storage system
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----------------------------------]]
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-- we may need to play with these
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local QH_Route_Core_NodeAdd_Internal
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local QH_Route_Core_NodeRemove_Internal
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if OptimizationHackery then
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function Unstorage_SetDists(newdists)
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local tc = 1
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QuestHelper: Assert(#newdists == #ActiveNodes * #ActiveNodes)
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for _, v in ipairs(ActiveNodes) do
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for _, w in ipairs(ActiveNodes) do
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Distance[v][w] = newdists[tc]
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tc = tc + 1
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end
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end
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QuestHelper: Assert(tc - 1 == #newdists)
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end
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function Unstorage_SetDistsX(pivot, newdists)
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local tc = 1
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QuestHelper: Assert(#newdists == #ActiveNodes * 2 - 1)
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for _, v in ipairs(ActiveNodes) do
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Distance[pivot][v] = newdists[tc]
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tc = tc + 1
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if v ~= pivot then
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Distance[v][pivot] = newdists[tc]
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tc = tc + 1
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end
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end
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QuestHelper: Assert(tc - 1 == #newdists)
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end
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function Unstorage_SetDistsLine(pivot, newdists)
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local tc = 1
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QuestHelper: Assert(#newdists == #ActiveNodes)
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if pivot == 1 then
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if last_best and #last_best > 1 then
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last_best.distance = last_best.distance - Distance[last_best[1]][last_best[2]]
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end
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end
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for _, v in ipairs(ActiveNodes) do
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Distance[pivot][v] = newdists[tc]
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tc = tc + 1
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end
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QuestHelper: Assert(tc - 1 == #newdists)
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if pivot == 1 then
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if last_best and #last_best > 1 then
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last_best.distance = last_best.distance + Distance[last_best[1]][last_best[2]]
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end
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end
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end
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function Unstorage_Add(nod)
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QH_Route_Core_NodeAdd_Internal({}, nod)
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end
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function Unstorage_Remove(nod)
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QH_Route_Core_NodeRemove_Internal({}, nod)
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end
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function Unstorage_ClusterAdd(nod, tab)
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QH_Route_Core_ClusterAdd({}, nod)
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for _, v in ipairs(tab) do
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QuestHelper: Assert(NodeList[v])
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ClusterLookup[v] = nod
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table.insert(Cluster[nod], v)
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end
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end
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function Unstorage_ClusterRemove(nod)
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QH_Route_Core_ClusterRemove({}, nod)
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end
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function Unstorage_Link(a, b)
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QH_Route_Core_ClusterRequires(a, b, true)
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end
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function Unstorage_Nastyscan()
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for _, v in ipairs(ActiveNodes) do
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for _, w in ipairs(ActiveNodes) do
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QuestHelper: Assert(Distance[v][w])
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QuestHelper: Assert(Weight[v][w])
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end
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end
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end
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function Unstorage_Magic(tab)
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local touched = {}
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PheremonePreservation = tab.PheremonePreservation QuestHelper: Assert(PheremonePreservation) touched.PheremonePreservation = true
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AntCount = tab.AntCount QuestHelper: Assert(AntCount) touched.AntCount = true
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WeightFactor = tab.WeightFactor QuestHelper: Assert(WeightFactor) touched.WeightFactor = true
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DistanceFactor = tab.DistanceFactor QuestHelper: Assert(DistanceFactor) touched.DistanceFactor = true
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DistanceDeweight = tab.DistanceDeweight QuestHelper: Assert(DistanceDeweight) touched.DistanceDeweight = true
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UniversalBonus = tab.UniversalBonus QuestHelper: Assert(UniversalBonus) touched.UniversalBonus = true
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for k, v in pairs(tab) do
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QuestHelper: Assert(touched[k])
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end
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end
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end
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--[[
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----------------------------------
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here ends the butt of the wacky storage system. yeah, that's right. I said butt. Butt. Hee hee. Butt.
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----------------------------------]]
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function QH_Route_Core_EarlyExit()
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early_exit = true
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QH_Timeslice_Bump("new_routing", 50)
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end
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function QH_Route_Core_NodeCount()
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return #ActiveNodes
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end
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function QH_Route_Core_TraverseNodes(func)
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for _, v in ipairs(ActiveNodes) do
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if v ~= 1 then
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local blocked = false
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if ClusterLookup[v] and DependencyLinks[ClusterLookup[v]] and #DependencyLinks[ClusterLookup[v]] > 0 then blocked = true end
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--print("nlx", NodeList[v], blocked)
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func(NodeList[v], blocked)
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end
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end
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end
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function QH_Route_Core_TraverseClusters(func)
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for k, v in pairs(ClusterTableLookup) do
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func(k)
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end
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end
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function QH_Route_Core_IgnoredReasons_Cluster(clust, func)
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for k, _ in pairs(ClusterIgnored[ClusterTableLookup[clust]]) do
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if type(k) == "table" then
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func(k)
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end
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end
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end
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function QH_Route_Core_IgnoredReasons_Node(node, func)
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for k, _ in pairs(NodeIgnored[NodeLookup[node]]) do
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if type(k) == "table" then
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func(k)
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end
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end
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end
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function QH_Route_Core_Ignored_Cluster(clust)
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return ClusterIgnoredCount[ClusterTableLookup[clust]] ~= 0
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end
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function QH_Route_Core_Ignored_Cluster_Active(clust)
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return ClusterIgnoredNodeActive[ClusterTableLookup[clust]]
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end
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-- fuck floating-point
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local function almost(a, b)
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if a == b then return true end
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if type(a) ~= "number" or type(b) ~= "number" then return false end
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if a == 0 or b == 0 then return false end
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return math.abs(a / b - 1) < 0.0001
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end
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-- Initialization
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function QH_Route_Core_Init(PathNotifier, DistanceBatch)
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Notifier = PathNotifier
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DistBatch = DistanceBatch
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QuestHelper: Assert(Notifier)
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QuestHelper: Assert(DistBatch)
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end
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-- End initialization
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local last_best = nil
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local last_best_tweaked = false
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local function ValidateNumber(x)
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QuestHelper: Assert(x == x)
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QuestHelper: Assert(x ~= math.huge)
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QuestHelper: Assert(x ~= -math.huge)
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end
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local function GetWeight(x, y)
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if x == y then return 0.00000000001 end -- sigh
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--local idx = GetIndex(x, y)
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--local revidx = GetIndex(y, x)
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if not Weight[x][y] or not Distance[x][y] then
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RTO(string.format("%d/%d %d", x, y, CurrentNodes))
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QuestHelper: Assert(x <= CurrentNodes)
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QuestHelper: Assert(y <= CurrentNodes)
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QuestHelper: Assert(false)
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end
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local weight = mpow(Weight[x][y], WeightFactor) * mpow(Distance[x][y] + DistanceDeweight, DistanceFactor)
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--print(Weight[idx], Weight[revidx], bonus, WeightFactor, Distance[idx], DistanceFactor)
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--ValidateNumber(weight)
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return weight
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end
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-- Realtime splice
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local function DespliceCN(cluster, node)
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QuestHelper: Assert(not cluster or not node)
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QuestHelper: Assert(cluster or node)
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if not last_best then return end
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local ct = 0
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for i = 2, #last_best do
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if last_best[i] and (last_best[i] == node or ClusterLookup[last_best[i]] == cluster) then
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-- Splice it out!
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last_best.distance = last_best.distance - Distance[last_best[i - 1]][last_best[i]]
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if i ~= #last_best then
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last_best.distance = last_best.distance - Distance[last_best[i]][last_best[i + 1]]
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end
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table.remove(last_best, i)
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if i ~= #last_best + 1 then
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last_best.distance = last_best.distance + Distance[last_best[i - 1]][last_best[i]]
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end
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ct = ct + 1
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i = i - 1
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end
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end
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last_best_tweaked = true
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--QuestHelper:TextOut("Despliced with " .. ct)
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end
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local function SpliceIn(index, touched)
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QuestHelper: Assert(index)
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QuestHelper: Assert(last_best)
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if touched[index] then return end
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QH_Timeslice_Yield()
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-- First, try to splice everything it depends on
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if DependencyLinks[index] then for _, v in ipairs(DependencyLinks[index]) do
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if SpliceIn(v, touched) then
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return true
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end
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end end
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local dl_lookup = QuestHelper:CreateTable("splice dl lookup")
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local dlr_lookup = QuestHelper:CreateTable("splice dlr lookup")
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if DependencyLinks[index] then for _, v in ipairs(DependencyLinks[index]) do dl_lookup[v] = true end end
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if DependencyLinksReverse[index] then for _, v in ipairs(DependencyLinksReverse[index]) do dlr_lookup[v] = true end end
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local start_bound = 2
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local end_bound
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-- Next, figure out where it can go
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for i = 2, #last_best do
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--print(index, last_best[i], ClusterLookup[last_best[i]], dl_lookup[ClusterLookup[last_best[i]]], dlr_lookup[ClusterLookup[last_best[i]]], ClusterPriority[ClusterLookup[last_best[i]]], ClusterPriority[index])
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if dl_lookup[ClusterLookup[last_best[i]]] then start_bound = i + 1 end
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if dlr_lookup[ClusterLookup[last_best[i]]] and not end_bound then end_bound = i end
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if ClusterPriority[ClusterLookup[last_best[i]]] < ClusterPriority[index] then start_bound = i + 1 end
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if ClusterPriority[ClusterLookup[last_best[i]]] > ClusterPriority[index] and not end_bound then end_bound = i end
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end
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if not end_bound then end_bound = #last_best + 1 end
|
|
--QuestHelper: TextOut(string.format("Placed cluster %d between %d and %d", index, start_bound, end_bound))
|
|
|
|
if end_bound < start_bound then
|
|
-- arrrrgh
|
|
-- this should never happen, but I don't want it to show up all the time, sooooo
|
|
QuestHelper_ErrorCatcher_ExplicitError(false, string.format("Routing paradox: %d and %d, panicking and restarting", start_bound, end_bound))
|
|
return true
|
|
end
|
|
|
|
-- Figure out the best place to put it
|
|
local best_spot = nil
|
|
local best_node = nil
|
|
local best_cost = nil
|
|
for i = start_bound, end_bound do
|
|
for _, nindex in ipairs(Cluster[index]) do
|
|
if NodeIgnoredCount[nindex] == 0 then
|
|
local tcost = Distance[last_best[i - 1]][nindex] -- Cost of that-node-to-this-one
|
|
if i <= #last_best then
|
|
tcost = tcost + Distance[nindex][last_best[i]] - Distance[last_best[i - 1]][last_best[i]]
|
|
end
|
|
if not best_cost or tcost < best_cost then
|
|
best_spot, best_node, best_cost = i, nindex, tcost
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
QuestHelper: Assert(best_spot)
|
|
table.insert(last_best, best_spot, best_node)
|
|
last_best.distance = last_best.distance + best_cost
|
|
|
|
touched[index] = true
|
|
last_best_tweaked = true
|
|
|
|
QuestHelper:ReleaseTable(dl_lookup)
|
|
QuestHelper:CreateTable(dlr_lookup)
|
|
end
|
|
-- end realtime splice
|
|
|
|
-- Yeah, this function, right here? This is QH's brain. This is the only thing in all of Questhelper that actually generates routes. THIS IS IT.
|
|
local function RunAnt()
|
|
local route = NewRoute()
|
|
route[1] = 1
|
|
route.distance = 0
|
|
|
|
local dependencies = QuestHelper:CreateTable("route_core_dependencies")
|
|
|
|
local needed = QuestHelper:CreateTable("route_core_needed")
|
|
local needed_count = 0
|
|
local needed_ready_count = 0
|
|
|
|
for k, v in pairs(DependencyCounts) do
|
|
dependencies[k] = v
|
|
QuestHelper: Assert(dependencies[k] >= 0)
|
|
end
|
|
|
|
local curloc = 1
|
|
|
|
local gwc = QuestHelper:CreateTable("route_core_gwc")
|
|
|
|
TestShit()
|
|
|
|
for k, v in ipairs(Priorities) do
|
|
if Priorities[k + 1] then
|
|
QuestHelper: Assert(Priorities[k] < Priorities[k + 1])
|
|
end
|
|
end
|
|
|
|
for _, current_pri in ipairs(Priorities) do
|
|
|
|
-- Here is we add the new batch of nodes
|
|
for _, v in ipairs(ActiveNodes) do
|
|
QH_Timeslice_Yield()
|
|
if v ~= 1 then -- if it's ignored, then we just plain don't do anything
|
|
local clustid = ClusterLookup[v]
|
|
QuestHelper: Assert(clustid)
|
|
|
|
if ClusterPriority[clustid] < current_pri then
|
|
QuestHelper: Assert(dependencies[clustid] == -1 or NodeIgnoredCount[v] > 0 or ClusterIgnoredCount[clustid] >= 0)
|
|
elseif ClusterPriority[clustid] == current_pri then
|
|
if NodeIgnoredCount[v] == 0 and ClusterIgnoredCount[clustid] == 0 then
|
|
local need = false
|
|
|
|
QuestHelper: Assert(dependencies[clustid])
|
|
if dependencies[clustid] == 0 then
|
|
needed[v] = true
|
|
needed_ready_count = needed_ready_count + 1
|
|
end
|
|
|
|
needed_count = needed_count + 1
|
|
end
|
|
else
|
|
QuestHelper: Assert(dependencies[clustid] ~= -1, clustid)
|
|
end
|
|
end
|
|
end
|
|
|
|
if not (needed_ready_count > 0 or needed_count == 0) then
|
|
QuestHelper: Assert(needed_ready_count > 0 or needed_count == 0, string.format("%d %d", needed_ready_count, needed_count)) -- I should really rig this to output stuff of this sort more easily
|
|
end
|
|
|
|
while needed_count > 0 do
|
|
QH_Timeslice_Yield()
|
|
if early_exit then if debug_output then QuestHelper:TextOut("early exit") end return end
|
|
QuestHelper: Assert(needed_ready_count > 0)
|
|
|
|
local accumulated_weight = 0
|
|
local tweight = 0
|
|
for k, _ in pairs(needed) do
|
|
local tw = GetWeight(curloc, k)
|
|
gwc[k] = tw
|
|
accumulated_weight = accumulated_weight + tw
|
|
end
|
|
|
|
tweight = accumulated_weight
|
|
accumulated_weight = accumulated_weight * random()
|
|
|
|
QH_Timeslice_Yield()
|
|
if early_exit then if debug_output then QuestHelper:TextOut("early exit") end return end
|
|
|
|
local nod = nil
|
|
for k, _ in pairs(needed) do
|
|
accumulated_weight = accumulated_weight - gwc[k]
|
|
if accumulated_weight < 0 then
|
|
nod = k
|
|
break
|
|
end
|
|
end
|
|
|
|
if not nod then
|
|
RTO(string.format("no nod :( %f/%f", accumulated_weight, tweight))
|
|
for k, _ in pairs(needed) do
|
|
nod = k
|
|
break
|
|
end
|
|
end
|
|
|
|
-- Now we've chosen stuff. Bookkeeping.
|
|
local clust = ClusterLookup[nod]
|
|
QuestHelper: Assert(clust)
|
|
|
|
-- Obliterate other cluster items. Guaranteed to be at the same priority level.
|
|
for _, v in pairs(Cluster[clust]) do
|
|
if NodeIgnoredCount[v] == 0 then
|
|
needed[v] = nil
|
|
needed_count = needed_count - 1
|
|
needed_ready_count = needed_ready_count - 1
|
|
end
|
|
end
|
|
|
|
-- Dependency links.
|
|
if DependencyLinksReverse[clust] then for _, v in ipairs(DependencyLinksReverse[clust]) do
|
|
dependencies[v] = dependencies[v] - 1
|
|
QuestHelper: Assert(dependencies[v] >= 0)
|
|
if dependencies[v] == 0 and ClusterIgnoredCount[v] == 0 and ClusterPriority[v] == current_pri then
|
|
for _, v in pairs(Cluster[v]) do
|
|
if NodeIgnoredCount[v] == 0 then
|
|
needed[v] = true
|
|
needed_ready_count = needed_ready_count + 1
|
|
end
|
|
end
|
|
end
|
|
end end
|
|
|
|
QuestHelper: Assert(dependencies[clust] == 0)
|
|
QuestHelper: Assert(ClusterPriority[clust] == current_pri)
|
|
dependencies[clust] = -1
|
|
|
|
--print(needed_count, needed_ready_count)
|
|
|
|
route.distance = route.distance + Distance[curloc][nod]
|
|
table.insert(route, nod)
|
|
curloc = nod
|
|
end
|
|
|
|
QuestHelper: Assert(needed_ready_count == 0 and needed_count == 0)
|
|
end
|
|
|
|
QuestHelper:ReleaseTable(gwc)
|
|
QuestHelper:ReleaseTable(dependencies)
|
|
QuestHelper:ReleaseTable(needed)
|
|
|
|
return route
|
|
end
|
|
|
|
-- Lots of doublechecks to make sure our route is both sane and complete
|
|
local function CheckRoute(route)
|
|
--print("starting check")
|
|
|
|
QuestHelper: Assert(route[1] == 1) -- starting at the beginning
|
|
|
|
local td = 0
|
|
for i = 1, #route - 1 do
|
|
td = td + Distance[route[i]][route[i + 1]]
|
|
end
|
|
--print(td, route.distance)
|
|
QuestHelper: Assert(abs(td - route.distance) < 5 or abs(td / route.distance - 1) < 0.0001)
|
|
|
|
local seen = QuestHelper:CreateTable("check seen")
|
|
|
|
local cpri = nil
|
|
for i = 1, #route do
|
|
QuestHelper: Assert(NodeIgnoredCount[route[i]] == 0)
|
|
|
|
local clust = ClusterLookup[route[i]]
|
|
if clust then
|
|
--print("seeing cluster ", clust, cpri, ClusterPriority[clust])
|
|
QuestHelper: Assert(ClusterIgnoredCount[clust] == 0)
|
|
QuestHelper: Assert(not seen[clust])
|
|
seen[clust] = true
|
|
QuestHelper: Assert(not cpri or cpri <= ClusterPriority[clust])
|
|
cpri = ClusterPriority[clust]
|
|
|
|
if DependencyLinks[clust] then for _, v in ipairs(DependencyLinks[clust]) do QuestHelper: Assert(seen[v]) end end
|
|
if DependencyLinksReverse[clust] then for _, v in ipairs(DependencyLinksReverse[clust]) do QuestHelper: Assert(not seen[v]) end end
|
|
end
|
|
end
|
|
|
|
for k, v in pairs(ClusterIgnoredCount) do
|
|
QuestHelper: Assert(not seen[k] == (ClusterIgnoredCount[k] > 0))
|
|
end
|
|
|
|
QuestHelper:ReleaseTable(seen)
|
|
|
|
--print("ending check")
|
|
end
|
|
|
|
local function BetterRoute(route)
|
|
CheckRoute(route)
|
|
local rt = {}
|
|
for k, v in ipairs(route) do
|
|
rt[k] = NodeList[v]
|
|
end
|
|
rt.distance = route.distance -- this is probably temporary
|
|
Notifier(rt)
|
|
end
|
|
|
|
local QH_Route_Core_DistanceClear_Local -- sigh
|
|
|
|
-- Core process function
|
|
function QH_Route_Core_Process()
|
|
early_exit = false
|
|
--QuestHelper:TextOut("Startprocess")
|
|
|
|
Storage_Loop()
|
|
|
|
--QuestHelper:TextOut("Pathing")
|
|
|
|
-- First we check to see if we need to add more distances, and if so, we do so
|
|
|
|
local route_tweak_progress
|
|
local better_route_progress
|
|
do
|
|
local refreshcount = 0
|
|
for k, v in pairs(DistanceWaiting) do
|
|
refreshcount = refreshcount + 1
|
|
end
|
|
|
|
--[[ assert(not QuestHelper.route_change_progress) ]]
|
|
|
|
if refreshcount > 0 then
|
|
QuestHelper.route_change_progress = QuestHelper.CreateLoadingCounter()
|
|
|
|
route_tweak_progress = QuestHelper.route_change_progress:MakeSubcategory(0.1)
|
|
better_route_progress = QuestHelper.route_change_progress:MakeSubcategory(0.2)
|
|
|
|
if debug_output then QuestHelper:TextOut(string.format("Refreshing %d", refreshcount)) end
|
|
if refreshcount >= #ActiveNodes / 2 then
|
|
-- Refresh everything!
|
|
QH_Route_Core_DistanceClear_Local(QuestHelper.route_change_progress:MakeSubcategory(0.7))
|
|
else
|
|
local resynch_progress = QuestHelper.route_change_progress:MakeSubcategory(0.7)
|
|
|
|
local tlnod = QuestHelper:CreateTable("routecore distance tlnod")
|
|
for _, v in ipairs(ActiveNodes) do
|
|
table.insert(tlnod, NodeList[v])
|
|
end
|
|
|
|
local ct = 0
|
|
for idx, _ in pairs(DistanceWaiting) do ct = ct + 1 end
|
|
|
|
local ctd = 0
|
|
for idx, _ in pairs(DistanceWaiting) do
|
|
-- Refresh a subset of things.
|
|
local forward = DistBatch(NodeList[idx], tlnod)
|
|
local backward = DistBatch(NodeList[idx], tlnod, true)
|
|
|
|
for k, v in ipairs(ActiveNodes) do
|
|
Distance[idx][v] = forward[k]
|
|
Distance[v][idx] = backward[k]
|
|
end
|
|
|
|
QuestHelper:ReleaseTable(forward)
|
|
QuestHelper:ReleaseTable(backward)
|
|
|
|
ctd = ctd + 1
|
|
resynch_progress:SetPercentage(ctd / ct)
|
|
end
|
|
QuestHelper:ReleaseTable(tlnod)
|
|
end
|
|
QuestHelper:ReleaseTable(DistanceWaiting)
|
|
DistanceWaiting = QuestHelper:CreateTable("routecore distance waiting")
|
|
end
|
|
end
|
|
|
|
--QuestHelper:TextOut("Inserting/removing")
|
|
|
|
-- Next we see if last_best needs tweaking
|
|
if last_best then
|
|
local touched_clusts = QuestHelper:CreateTable("routing touched")
|
|
for i = 2, #last_best do
|
|
local clust = ClusterLookup[last_best[i]]
|
|
QuestHelper: Assert(clust)
|
|
QuestHelper: Assert(not touched_clusts[clust])
|
|
touched_clusts[clust] = true
|
|
end
|
|
|
|
if not route_tweak_progress then
|
|
--[[ assert(not QuestHelper.route_change_progress) ]]
|
|
QuestHelper.route_change_progress = QuestHelper.CreateLoadingCounter()
|
|
route_tweak_progress = QuestHelper.route_change_progress:MakeSubcategory(0.1)
|
|
better_route_progress = QuestHelper.route_change_progress:MakeSubcategory(0.9)
|
|
end
|
|
|
|
local ct = 0
|
|
for k, _ in pairs(Cluster) do ct = ct + 1 end
|
|
|
|
local ctd = 0
|
|
for k, _ in pairs(Cluster) do
|
|
local exists = touched_clusts[k]
|
|
local ignored = (ClusterIgnoredCount[k] ~= 0)
|
|
QuestHelper: Assert(not (ignored and exists)) -- something went wrong, item should have been removed
|
|
|
|
if not ignored and not exists then
|
|
-- here we go
|
|
if SpliceIn(k, touched_clusts) then
|
|
last_best = nil
|
|
break
|
|
end
|
|
last_best_tweaked = true
|
|
end
|
|
|
|
ctd = ctd + 1
|
|
route_tweak_progress:SetPercentage(ctd / ct)
|
|
end
|
|
QuestHelper:ReleaseTable(touched_clusts)
|
|
end
|
|
|
|
--QuestHelper:TextOut("Posting")
|
|
|
|
if last_best_tweaked and last_best then
|
|
--QuestHelper:TextOut("Pushing tweaked")
|
|
BetterRoute(last_best, better_route_progress)
|
|
last_best_tweaked = false
|
|
end
|
|
|
|
QH_Timeslice_Bump_Reset("new_routing")
|
|
|
|
QuestHelper.route_change_progress = nil
|
|
|
|
local worst = 0
|
|
|
|
local best_is_local = false
|
|
|
|
--QuestHelper:TextOut("Anting")
|
|
|
|
local trouts = QuestHelper:CreateTable("routing_core_trouts")
|
|
|
|
-- Run the ants through the system building routes.
|
|
for x = 1, AntCount do
|
|
if early_exit then if debug_output then QuestHelper:TextOut("early exit") end return end -- get money fuck routing
|
|
local ant = RunAnt()
|
|
if ant then table.insert(trouts, ant) end
|
|
if early_exit then if debug_output then QuestHelper:TextOut("early exit") end return end
|
|
--if last_best then RTO(string.format("Path generated: %s vs %s", PathToString(trouts[#trouts]), PathToString(last_best))) end
|
|
if not last_best or last_best.distance > trouts[#trouts].distance then
|
|
if last_best and not best_is_local then QuestHelper:ReleaseTable(last_best) end
|
|
|
|
best_is_local = true
|
|
last_best = trouts[#trouts]
|
|
BetterRoute(last_best)
|
|
end
|
|
|
|
worst = math.max(worst, trouts[#trouts].distance)
|
|
|
|
QH_Timeslice_Yield()
|
|
end
|
|
|
|
--QuestHelper:TextOut("Cleanup")
|
|
|
|
local scale
|
|
if worst == last_best.distance then
|
|
scale = 1
|
|
else
|
|
scale = 1 / (worst - last_best.distance)
|
|
end
|
|
|
|
QH_Timeslice_Yield()
|
|
|
|
-- Next 3 loops are essentially pheromone update.
|
|
for _, x in ipairs(ActiveNodes) do
|
|
local wx = Weight[x]
|
|
for _, y in ipairs(ActiveNodes) do
|
|
--local idx = GetIndex(x, y)
|
|
wx[y] = wx[y] * PheremonePreservation + UniversalBonus
|
|
--ValidateNumber(Weight[idx])
|
|
end
|
|
end
|
|
|
|
QH_Timeslice_Yield()
|
|
|
|
for _, x in ipairs(trouts) do
|
|
local amount = 1 / x.distance
|
|
for y = 1, #x - 1 do
|
|
--local idx = GetIndex(x[y], x[y + 1])
|
|
Weight[x[y]][x[y + 1]] = Weight[x[y]][x[y + 1]] + amount
|
|
--ValidateNumber(Weight[idx])
|
|
end
|
|
end
|
|
|
|
QH_Timeslice_Yield()
|
|
|
|
local weitotal = 0
|
|
local weicount = 0
|
|
for _, x in ipairs(ActiveNodes) do
|
|
local wx = Weight[x]
|
|
for _, y in ipairs(ActiveNodes) do
|
|
--local idx = GetIndex(x, y)
|
|
weitotal = weitotal + wx[y]
|
|
weicount = weicount + 1
|
|
end
|
|
end
|
|
|
|
QH_Timeslice_Yield()
|
|
|
|
weight_ave = weitotal / weicount
|
|
|
|
for k, v in pairs(trouts) do
|
|
if v ~= last_best then
|
|
QuestHelper:ReleaseTable(v)
|
|
end
|
|
end
|
|
QuestHelper:ReleaseTable(trouts)
|
|
|
|
QH_Timeslice_Yield() -- "heh"
|
|
|
|
--QuestHelper:TextOut("Done")
|
|
end
|
|
-- End core loop
|
|
|
|
function QH_Core_Bump()
|
|
for _, x in ipairs(ActiveNodes) do
|
|
local wx = Weight[x]
|
|
for _, y in ipairs(ActiveNodes) do
|
|
wx[y] = weight_ave
|
|
end
|
|
end
|
|
QH_Route_Core_EarlyExit()
|
|
end
|
|
|
|
-- Ignore/unignore
|
|
local function RecursiveIgnoreCount(clustid, accum)
|
|
if accum == 0 then return end
|
|
--print(clustid, accum)
|
|
|
|
if ClusterIgnoredCount[clustid] == 0 then QuestHelper: Assert(accum > 0) DespliceCN(clustid) end
|
|
ClusterIgnoredCount[clustid] = ClusterIgnoredCount[clustid] + accum
|
|
if ClusterIgnoredCount[clustid] == 0 then QuestHelper: Assert(accum < 0) end -- Item being added, we'll handle this at the beginning of run
|
|
|
|
if DependencyLinksReverse[clustid] then
|
|
for _, v in pairs(DependencyLinksReverse[clustid]) do
|
|
RecursiveIgnoreCount(v, accum)
|
|
end
|
|
end
|
|
end
|
|
|
|
local function Internal_IgnoreCluster(clustid, reason)
|
|
QuestHelper: Assert(clustid)
|
|
|
|
if not ClusterIgnored[clustid][reason] then
|
|
ClusterIgnored[clustid][reason] = true
|
|
RecursiveIgnoreCount(clustid, 1)
|
|
end
|
|
end
|
|
|
|
local function Internal_UnignoreCluster(clustid, reason)
|
|
QuestHelper: Assert(clustid)
|
|
if ClusterIgnored[clustid][reason] then
|
|
ClusterIgnored[clustid][reason] = nil
|
|
RecursiveIgnoreCount(clustid, -1)
|
|
end
|
|
end
|
|
|
|
function QH_Route_Core_IgnoreCluster(clust, reason)
|
|
QuestHelper: Assert(type(reason) == "table")
|
|
local clustid = ClusterTableLookup[clust]
|
|
if not clustid then
|
|
-- This can just happen due to the lag introduced by the controller, so, whatever
|
|
--QuestHelper:TextOut("Attempted to ignore a cluster that no longer exists")
|
|
return
|
|
end
|
|
|
|
Internal_IgnoreCluster(clustid, reason)
|
|
end
|
|
|
|
function QH_Route_Core_UnignoreCluster(clust, reason)
|
|
QuestHelper: Assert(type(reason) == "table")
|
|
local clustid = ClusterTableLookup[clust]
|
|
if not clustid then
|
|
-- This can just happen due to the lag introduced by the controller, so, whatever
|
|
--QuestHelper:TextOut("Attempted to unignore a cluster that no longer exists")
|
|
return
|
|
end
|
|
Internal_UnignoreCluster(clustid, reason)
|
|
end
|
|
|
|
function QH_Route_Core_IgnoreNode(node, reason)
|
|
QuestHelper: Assert(type(reason) == "table")
|
|
local nid = NodeLookup[node]
|
|
if not nid then
|
|
-- This can just happen due to the lag introduced by the controller, so, whatever
|
|
--QuestHelper:TextOut("Attempted to ignore a node that no longer exists")
|
|
return
|
|
end
|
|
|
|
QuestHelper: Assert(nid)
|
|
|
|
if not NodeIgnored[nid][reason] then
|
|
NodeIgnored[nid][reason] = true
|
|
|
|
NodeIgnoredCount[nid] = NodeIgnoredCount[nid] + 1
|
|
if NodeIgnoredCount[nid] == 1 then
|
|
DespliceCN(nil, nid)
|
|
|
|
if ClusterLookup[nid] then
|
|
local cloost = ClusterLookup[nid]
|
|
|
|
ClusterIgnoredNodeActive[cloost] = ClusterIgnoredNodeActive[cloost] - 1
|
|
if ClusterIgnoredNodeActive[cloost] == 0 then
|
|
Internal_IgnoreCluster(cloost, "internal_node_ignored")
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
function QH_Route_Core_UnignoreNode(node, reason)
|
|
QuestHelper: Assert(type(reason) == "table")
|
|
local nid = NodeLookup[node]
|
|
if not nid then
|
|
-- This can just happen due to the lag introduced by the controller, so, whatever
|
|
--QuestHelper:TextOut("Attempted to unignore a node that no longer exists")
|
|
return
|
|
end
|
|
|
|
QuestHelper: Assert(nid)
|
|
|
|
if NodeIgnored[nid][reason] then
|
|
NodeIgnored[nid][reason] = nil
|
|
|
|
NodeIgnoredCount[nid] = NodeIgnoredCount[nid] - 1
|
|
if NodeIgnoredCount[nid] == 0 then
|
|
-- Item being added
|
|
|
|
if ClusterLookup[nid] then
|
|
-- Item being added
|
|
ClusterIgnoredNodeActive[ClusterLookup[nid]] = ClusterIgnoredNodeActive[ClusterLookup[nid]] + 1
|
|
if ClusterIgnoredNodeActive[ClusterLookup[nid]] == 1 then
|
|
Internal_UnignoreCluster(ClusterLookup[nid], "internal_node_ignored")
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
local QH_Route_Core_UnignoreCluster = QH_Route_Core_UnignoreCluster -- we're just saving this so it doesn't get splattered
|
|
-- End ignore/unignore
|
|
|
|
-- Node allocation and deallocation
|
|
-- this is only separate so we can use it for the crazy optimization hackery
|
|
local function Expand()
|
|
for _, v in ipairs(Distance) do
|
|
table.insert(v, 0)
|
|
end
|
|
for _, v in ipairs(Weight) do
|
|
table.insert(v, 0)
|
|
end
|
|
table.insert(Distance, {})
|
|
table.insert(Weight, {})
|
|
|
|
for k = 1, CurrentNodes + 1 do
|
|
table.insert(Distance[#Distance], 0)
|
|
table.insert(Weight[#Weight], 0)
|
|
end
|
|
|
|
CurrentNodes = CurrentNodes + 1
|
|
end
|
|
|
|
-- This is pretty bad overall. Going from 0 nodes to N nodes is an O(n^3) operation. Eugh. Todo: allocate more than one at a time?
|
|
local function AllocateExtraNode()
|
|
if #DeadNodes > 0 then
|
|
local nod = table.remove(DeadNodes)
|
|
table.insert(ActiveNodes, nod)
|
|
table.sort(ActiveNodes)
|
|
return nod
|
|
end
|
|
|
|
-- We always allocate on the end, so we know this is safe.
|
|
Expand()
|
|
|
|
table.insert(DeadNodes, CurrentNodes)
|
|
return AllocateExtraNode() -- ha ha
|
|
end
|
|
|
|
-- Set the start location
|
|
function QH_Route_Core_SetStart(stt)
|
|
-- We do some kind of ghastly things here.
|
|
--TestShit()
|
|
if last_best and #last_best > 1 then
|
|
last_best.distance = last_best.distance - Distance[last_best[1]][last_best[2]]
|
|
end
|
|
|
|
NodeLookup[StartNode] = nil
|
|
NodeList[1] = stt
|
|
StartNode = stt
|
|
NodeLookup[StartNode] = 1
|
|
|
|
local tlnod = QuestHelper:CreateTable("routecore setstart tlnod")
|
|
|
|
for _, v in ipairs(ActiveNodes) do
|
|
if v ~= 1 then
|
|
table.insert(tlnod, NodeList[v])
|
|
end
|
|
end
|
|
|
|
local forward = DistBatch(NodeList[1], tlnod)
|
|
|
|
local ct = 1
|
|
for _, v in ipairs(ActiveNodes) do
|
|
if v ~= 1 then
|
|
QuestHelper: Assert(forward[ct])
|
|
Distance[1][v] = forward[ct]
|
|
ct = ct + 1
|
|
|
|
Distance[v][1] = 65500 -- this should never be used anyway
|
|
end
|
|
end
|
|
|
|
if last_best and #last_best > 1 then
|
|
last_best.distance = last_best.distance + Distance[last_best[1]][last_best[2]]
|
|
end
|
|
|
|
QuestHelper:ReleaseTable(forward)
|
|
QuestHelper:ReleaseTable(tlnod)
|
|
|
|
Storage_Distance_StoreFromIDToAll(1)
|
|
--TestShit()
|
|
-- TODO: properly deallocate old startnode?
|
|
end
|
|
|
|
QH_Route_Core_NodeAdd_Internal = function (nod, used_idx)
|
|
--QuestHelper:TextOut(tostring(nod))
|
|
--TestShit()
|
|
QuestHelper: Assert(nod)
|
|
if NodeLookup[nod] then
|
|
-- ughhh
|
|
QuestHelper: Assert(not NodeLookup[nod], QuestHelper:StringizeTable(nod))
|
|
end
|
|
|
|
local idx
|
|
if used_idx then
|
|
QuestHelper: Assert(OptimizationHackery)
|
|
QuestHelper: Assert(not NodeList[used_idx])
|
|
idx = used_idx
|
|
table.insert(ActiveNodes, used_idx)
|
|
table.sort(ActiveNodes)
|
|
if not Distance[idx] then Expand() QuestHelper: Assert(Distance[idx]) end
|
|
else
|
|
idx = AllocateExtraNode()
|
|
end
|
|
|
|
--RTO("|cffFF8080AEN: " .. tostring(idx))
|
|
NodeLookup[nod] = idx
|
|
NodeList[idx] = nod
|
|
|
|
NodeIgnored[idx] = {}
|
|
NodeIgnoredCount[idx] = 0
|
|
|
|
for _, v in ipairs(ActiveNodes) do
|
|
Weight[v][idx] = weight_ave
|
|
Weight[idx][v] = weight_ave
|
|
end
|
|
|
|
DistanceWaiting[idx] = true
|
|
|
|
-- Item being added
|
|
|
|
return idx
|
|
end
|
|
|
|
-- Remove a node with the given location
|
|
QH_Route_Core_NodeRemove_Internal = function (nod, used_idx)
|
|
--TestShit()
|
|
QuestHelper: Assert(nod)
|
|
|
|
local idx
|
|
if used_idx then
|
|
QuestHelper: Assert(OptimizationHackery)
|
|
QuestHelper: Assert(NodeList[used_idx])
|
|
idx = used_idx
|
|
else
|
|
QuestHelper: Assert(NodeLookup[nod])
|
|
idx = NodeLookup[nod]
|
|
end
|
|
|
|
--RTO("|cffFF8080RFN: " .. tostring(NodeLookup[nod]))
|
|
NodeList[idx] = nil
|
|
table.insert(DeadNodes, idx)
|
|
local oas = #ActiveNodes
|
|
for k, v in pairs(ActiveNodes) do if v == idx then table.remove(ActiveNodes, k) break end end -- this is pretty awful
|
|
QuestHelper: Assert(#ActiveNodes < oas)
|
|
NodeLookup[nod] = nil
|
|
-- We don't have to modify the table itself, some sections are just "dead".
|
|
--TestShit()
|
|
|
|
DistanceWaiting[idx] = nil -- just in case we haven't updated it in the intervening time
|
|
|
|
-- If we're a standalone node, nothing depends on us. If we're part of a cluster, the cluster's getting smoked anyway.
|
|
NodeIgnored[idx] = nil
|
|
NodeIgnoredCount[idx] = nil
|
|
|
|
DespliceCN(nil, idx)
|
|
|
|
return idx
|
|
end
|
|
-- End node allocation and deallocation
|
|
|
|
function QH_Route_Core_ClusterAdd(clust, clustid_used)
|
|
local clustid
|
|
if clustid_used then
|
|
QuestHelper: Assert(OptimizationHackery)
|
|
QuestHelper: Assert(not Cluster[clustid_used])
|
|
clustid = clustid_used
|
|
else
|
|
QuestHelper: Assert(#clust > 0)
|
|
clustid = table.remove(ClusterDead)
|
|
if not clustid then clustid = #Cluster + 1 end
|
|
end
|
|
|
|
if debug_output then QuestHelper:TextOut(string.format("Adding cluster %d", clustid)) end
|
|
|
|
Cluster[clustid] = {}
|
|
ClusterTableLookup[clust] = clustid
|
|
|
|
ClusterIgnored[clustid] = {}
|
|
ClusterIgnoredCount[clustid] = 0
|
|
ClusterIgnoredNodeActive[clustid] = #clust
|
|
|
|
ClusterPriority[clustid] = 0
|
|
if not PriorityCount[0] then
|
|
table.insert(Priorities, 0)
|
|
table.sort(Priorities)
|
|
end
|
|
PriorityCount[0] = (PriorityCount[0] or 0) + 1
|
|
|
|
-- if we're doing hackery, clust will just be an empty table and we'll retrofit stuff later
|
|
for _, v in ipairs(clust) do
|
|
-- Ugly database hack
|
|
if v.loc.p == 26 then v.loc.p = 48 end -- Somehow I doubt this is the problem location, but it IS a nice place to make a translation.
|
|
if v.loc.p == 38 then v.loc.p = 168 end -- Just following your lead.
|
|
-- end hack
|
|
local idx = QH_Route_Core_NodeAdd_Internal(v)
|
|
Storage_NodeAdded(idx)
|
|
ClusterLookup[idx] = clustid
|
|
table.insert(Cluster[clustid], idx)
|
|
end
|
|
|
|
DependencyCounts[clustid] = 0
|
|
|
|
Storage_ClusterCreated(clustid)
|
|
end
|
|
|
|
function QH_Route_Core_ClusterRemove(clust, clustid_used)
|
|
local clustid
|
|
if clustid_used then
|
|
QuestHelper: Assert(OptimizationHackery)
|
|
QuestHelper: Assert(Cluster[clustid_used])
|
|
clustid = clustid_used
|
|
|
|
for _, v in ipairs(Cluster[clustid]) do
|
|
QH_Route_Core_NodeRemove_Internal({}, v)
|
|
ClusterLookup[v] = nil
|
|
end
|
|
else
|
|
clustid = ClusterTableLookup[clust]
|
|
end
|
|
|
|
do
|
|
local ct = 0
|
|
local abort
|
|
repeat
|
|
QuestHelper: Assert(ct < 100)
|
|
abort = true
|
|
for k, v in pairs(ClusterIgnored[clustid]) do
|
|
abort = false
|
|
Internal_UnignoreCluster(clustid, k)
|
|
ct = ct + 1
|
|
break
|
|
end
|
|
until abort
|
|
-- Imagine a->b->c. a is ignored, and b is deleted. This decouples a from c (todo: should it?) but we need to reduce c's ignore count appropriately so it's unignored.
|
|
RecursiveIgnoreCount(clustid, -ClusterIgnoredCount[clustid])
|
|
QuestHelper: Assert(ClusterIgnoredCount[clustid] == 0)
|
|
end
|
|
|
|
if debug_output then QuestHelper:TextOut(string.format("Removing cluster %d", clustid)) end
|
|
|
|
for _, v in ipairs(clust) do
|
|
local idx = QH_Route_Core_NodeRemove_Internal(v)
|
|
ClusterLookup[idx] = nil
|
|
end
|
|
|
|
DependencyCounts[clustid] = nil
|
|
|
|
if DependencyLinks[clustid] then
|
|
for k, v in pairs(DependencyLinks[clustid]) do
|
|
for m, f in pairs(DependencyLinksReverse[v]) do
|
|
if f == clustid then
|
|
if debug_output then QuestHelper:TextOut(string.format("Unlinking cluster %d needs %d", clustid, v)) end
|
|
table.remove(DependencyLinksReverse[v], m)
|
|
break
|
|
end
|
|
end
|
|
end
|
|
end
|
|
DependencyLinks[clustid] = nil
|
|
|
|
if DependencyLinksReverse[clustid] then
|
|
for k, v in pairs(DependencyLinksReverse[clustid]) do
|
|
for m, f in pairs(DependencyLinks[v]) do
|
|
if f == clustid then
|
|
if debug_output then QuestHelper:TextOut(string.format("Unlinking cluster %d needs %d", v, clustid)) end
|
|
table.remove(DependencyLinks[v], m)
|
|
DependencyCounts[v] = DependencyCounts[v] - 1
|
|
break
|
|
end
|
|
end
|
|
end
|
|
end
|
|
DependencyLinksReverse[clustid] = nil
|
|
|
|
Cluster[clustid] = nil
|
|
ClusterTableLookup[clust] = nil
|
|
table.insert(ClusterDead, clustid)
|
|
|
|
ClusterIgnored[clustid] = nil
|
|
ClusterIgnoredCount[clustid] = nil
|
|
ClusterIgnoredNodeActive[clustid] = nil
|
|
|
|
local pri = ClusterPriority[clustid]
|
|
PriorityCount[pri] = PriorityCount[pri] - 1
|
|
if PriorityCount[pri] == 0 then
|
|
PriorityCount[pri] = nil
|
|
|
|
for k, v in ipairs(Priorities) do
|
|
if v == pri then
|
|
Priorities[k] = Priorities[#Priorities]
|
|
table.remove(Priorities)
|
|
table.sort(Priorities)
|
|
break
|
|
end
|
|
end
|
|
end
|
|
ClusterPriority[clustid] = nil
|
|
|
|
Storage_ClusterDestroyed(clustid)
|
|
end
|
|
|
|
local QH_Route_Core_SetClusterPriority_Internal
|
|
|
|
-- Add a note that node 1 requires node 2.
|
|
function QH_Route_Core_ClusterRequires(a, b, hackery)
|
|
local aidx
|
|
local bidx
|
|
if hackery then
|
|
QuestHelper: Assert(OptimizationHackery)
|
|
QuestHelper: Assert(Cluster[a])
|
|
QuestHelper: Assert(Cluster[b])
|
|
aidx, bidx = a, b
|
|
else
|
|
aidx = ClusterTableLookup[a]
|
|
bidx = ClusterTableLookup[b]
|
|
end
|
|
QuestHelper: Assert(aidx)
|
|
QuestHelper: Assert(bidx)
|
|
QuestHelper: Assert(aidx ~= bidx)
|
|
|
|
if debug_output then QuestHelper:TextOut(string.format("Linking cluster %d needs %d", aidx, bidx)) end
|
|
|
|
DependencyCounts[aidx] = DependencyCounts[aidx] + 1
|
|
|
|
if not DependencyLinks[aidx] then DependencyLinks[aidx] = {} end
|
|
table.insert(DependencyLinks[aidx], bidx)
|
|
|
|
if not DependencyLinksReverse[bidx] then DependencyLinksReverse[bidx] = {} end
|
|
table.insert(DependencyLinksReverse[bidx], aidx)
|
|
|
|
DespliceCN(aidx)
|
|
DespliceCN(bidx)
|
|
|
|
Storage_ClusterDependency(aidx, bidx)
|
|
|
|
QH_Route_Core_SetClusterPriority_Internal(bidx, ClusterPriority[bidx], true)
|
|
end
|
|
|
|
function QH_Route_Core_GetClusterPriority(clust)
|
|
return ClusterPriority[ClusterTableLookup[clust]]
|
|
end
|
|
|
|
function QH_Route_Core_SetClusterPriority_Internal(clustid, new_pri, force)
|
|
QuestHelper: Assert(clustid)
|
|
if not force and ClusterPriority[clustid] == new_pri then return end
|
|
--QuestHelper:TextOut(string.format("Setting %d to %d", clustid, new_pri))
|
|
|
|
local pri = ClusterPriority[clustid]
|
|
QuestHelper: Assert(pri)
|
|
PriorityCount[pri] = PriorityCount[pri] - 1
|
|
if PriorityCount[pri] == 0 then
|
|
PriorityCount[pri] = nil
|
|
|
|
for k, v in ipairs(Priorities) do
|
|
if v == pri then
|
|
Priorities[k] = Priorities[#Priorities]
|
|
table.remove(Priorities)
|
|
table.sort(Priorities)
|
|
break
|
|
end
|
|
end
|
|
end
|
|
|
|
ClusterPriority[clustid] = new_pri
|
|
if not PriorityCount[new_pri] then
|
|
table.insert(Priorities, new_pri)
|
|
table.sort(Priorities)
|
|
end
|
|
PriorityCount[new_pri] = (PriorityCount[new_pri] or 0) + 1
|
|
|
|
DespliceCN(clustid)
|
|
|
|
-- NOTE: These are recursive functions. It is vitally important that these not be called if nothing is changing, and it is vitally important that we change the local node first, otherwise we'll get infinite recursion and explosions. Or even EXPLOISIONS.
|
|
|
|
-- Clusters that this one depends on. Must happen first (i.e. have a smaller or equal priority)
|
|
if DependencyLinks[clustid] then for _, v in ipairs(DependencyLinks[clustid]) do
|
|
if ClusterPriority[v] > new_pri then QH_Route_Core_SetClusterPriority_Internal(v, new_pri) end
|
|
end end
|
|
|
|
-- Clusters that depend on this one. Must happen last (i.e. have a greater or equal priority)
|
|
if DependencyLinksReverse[clustid] then for _, v in ipairs(DependencyLinksReverse[clustid]) do
|
|
if ClusterPriority[v] < new_pri then QH_Route_Core_SetClusterPriority_Internal(v, new_pri) end
|
|
end end
|
|
end
|
|
|
|
function QH_Route_Core_SetClusterPriority(clust, new_pri)
|
|
QuestHelper: Assert(clust)
|
|
local clustid = ClusterTableLookup[clust]
|
|
|
|
if clustid then QH_Route_Core_SetClusterPriority_Internal(clustid, new_pri) end
|
|
end
|
|
|
|
-- Wipe and re-cache all distances.
|
|
function QH_Route_Core_DistanceClear(progress)
|
|
local tlnod = {}
|
|
for _, v in ipairs(ActiveNodes) do
|
|
table.insert(tlnod, NodeList[v])
|
|
end
|
|
|
|
for ani, idx in ipairs(ActiveNodes) do
|
|
local forward = DistBatch(NodeList[idx], tlnod, false, true)
|
|
|
|
for k, v in ipairs(ActiveNodes) do
|
|
Distance[idx][v] = forward[k]
|
|
end
|
|
|
|
if QuestHelper.loading_preroll and #ActiveNodes > 1 then QuestHelper.loading_preroll:SetPercentage(ani / #ActiveNodes) end
|
|
|
|
if progress then progress:SetPercentage(ani / #ActiveNodes) end
|
|
end
|
|
|
|
if last_best then
|
|
last_best.distance = 0
|
|
for i = 1, #last_best - 1 do
|
|
last_best.distance = last_best.distance + Distance[last_best[i]][last_best[i + 1]]
|
|
end
|
|
end
|
|
|
|
Storage_Distance_StoreAll()
|
|
end
|
|
QH_Route_Core_DistanceClear_Local = QH_Route_Core_DistanceClear
|
|
|
|
function findin(tab, val)
|
|
local ct = 0
|
|
for k, v in pairs(tab) do
|
|
if v == val then ct = ct + 1 end
|
|
end
|
|
return ct == 1
|
|
end
|
|
|
|
function TestShit()
|
|
--[[
|
|
for x = 1, #ActiveNodes do
|
|
local ts = ""
|
|
for y = 1, #ActiveNodes do
|
|
ts = ts .. string.format("%f ", Distance[GetIndex(ActiveNodes[x], ActiveNodes[y])])
|
|
end
|
|
RTO(ts)
|
|
end
|
|
]]
|
|
|
|
--[[
|
|
RTO("Lookup table")
|
|
for x = 1, #ActiveNodes do
|
|
RTO(tostring(ActiveNodes[x]))
|
|
end
|
|
RTO("Lookup table done")
|
|
]]
|
|
|
|
--[=[
|
|
local fail = false
|
|
for x = 1, #ActiveNodes do
|
|
for y = 2, #ActiveNodes do
|
|
if not (almost(Dist(NodeList[ActiveNodes[x]], NodeList[ActiveNodes[y]]), Distance[ActiveNodes[x]][ActiveNodes[y]])) then
|
|
RTO(string.format("%d/%d (%d/%d) should be %f, is %f", x, y, ActiveNodes[x], ActiveNodes[y], Dist(NodeList[ActiveNodes[x]], NodeList[ActiveNodes[y]]),Distance[ActiveNodes[x]][ActiveNodes[y]]))
|
|
fail = true
|
|
end
|
|
end
|
|
end]=]
|
|
|
|
for k, v in pairs(DependencyLinks) do
|
|
QuestHelper: Assert(#v == DependencyCounts[k])
|
|
end
|
|
|
|
for k, v in pairs(DependencyCounts) do
|
|
QuestHelper: Assert(v == (DependencyLinks[k] and #DependencyLinks[k] or 0))
|
|
end
|
|
|
|
for k, v in pairs(DependencyLinks) do
|
|
for _, v2 in pairs(v) do
|
|
QuestHelper: Assert(findin(DependencyLinksReverse[v2], k))
|
|
QuestHelper: Assert(ClusterPriority[v2] <= ClusterPriority[k])
|
|
end
|
|
end
|
|
|
|
for k, v in pairs(DependencyLinksReverse) do
|
|
for _, v2 in pairs(v) do
|
|
QuestHelper: Assert(findin(DependencyLinks[v2], k))
|
|
QuestHelper: Assert(ClusterPriority[v2] >= ClusterPriority[k])
|
|
end
|
|
end
|
|
|
|
QuestHelper: Assert(not fail)
|
|
end
|
|
|
|
--[=[
|
|
function HackeryDump()
|
|
local st = "{"
|
|
for k, v in pairs(ActiveNodes) do
|
|
if v ~= 1 then
|
|
st = st .. string.format("{c = %d, x = %f, y = %f}, ", NodeList[k].loc.c, NodeList[k].loc.x, NodeList[k].loc.y)
|
|
end
|
|
end
|
|
st = st .. "}"
|
|
QuestHelper: Assert(false, st)
|
|
end]=]
|
|
|
|
-- weeeeee
|