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questhelperredux/QuestHelper/collect_notifier.lua
Nathanial.C.Jones 965e8589c9 Everything SEEMS to work, less of course the db. Something I did before screwed everything up.
I implemented a QuestHelper_GetTime function for the next time Blizzard decides to fiddle with the time functions. It returns debugprofilestop() / 1000, to exactly match the precision of GetTime().

I also re-removed references to Cartographer from the rollback.
2012-01-01 03:01:18 +00:00

30 lignes
887 o
Lua

local GetTime = QuestHelper_GetTime
QuestHelper_File["collect_notifier.lua"] = "4.0.1.$svnversion$"
QuestHelper_Loadtime["collect_notifier.lua"] = GetTime()
local NotificationsPending = {}
local function OnUpdate()
while #NotificationsPending > 0 and GetTime() >= NotificationsPending[1].time do
NotificationsPending[1].func()
table.remove(NotificationsPending, 1) -- okay okay n^2 deal with it
end
end
local function AddItem(time, func)
QuestHelper: Assert(time)
QuestHelper: Assert(func)
table.insert(NotificationsPending, {time = time, func = func})
table.sort(NotificationsPending, function (a, b) return a.time < b.time end) -- haha who cares about efficiency anyway, NOT ME that is for certain
end
function QH_Collect_Notifier_Init(_, API)
API.Utility_Notifier = AddItem
API.Registrar_OnUpdateHook(OnUpdate)
end
-- grrrr
QH_AddNotifier = AddItem