965e8589c9
I implemented a QuestHelper_GetTime function for the next time Blizzard decides to fiddle with the time functions. It returns debugprofilestop() / 1000, to exactly match the precision of GetTime(). I also re-removed references to Cartographer from the rollback.
408 lignes
14 Kio
Lua
408 lignes
14 Kio
Lua
QuestHelper_File["error.lua"] = "4.0.1.$svnversion$"
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QuestHelper_Loadtime["error.lua"] = GetTime()
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--[[
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Much of this code is ganked wholesale from Swatter, and is Copyright (C) 2006 Norganna. Licensed under LGPL v3.0.
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]]
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local debug_output = false
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if QuestHelper_File["error.lua"] == "Development Version" then debug_output = true end
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QuestHelper_local_version = QuestHelper_File["error.lua"]
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QuestHelper_toc_version = GetAddOnMetadata("QuestHelper", "Version")
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local origHandler = geterrorhandler()
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local QuestHelper_ErrorCatcher = { }
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local startup_errors = {}
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local completely_started = false
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local yelled_at_user = false
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local first_error = nil
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QuestHelper_Errors = {}
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function QuestHelper_ErrorCatcher.TextError(text)
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DEFAULT_CHAT_FRAME:AddMessage(string.format("|cffff8080QuestHelper Error Handler: |r%s", text))
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end
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-- ganked verbatim from Swatter
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function QuestHelper_ErrorCatcher.GetPlayerInfo()
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local race, rfile = UnitRace("player")
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local class, cfile = UnitClass("player")
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return string.format("Level %s %s %s on %s", UnitLevel("player"), race, class, GetRealmName())
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end
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function QuestHelper_ErrorCatcher.GetQuests()
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local return_string = ""
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for q = 1, GetNumQuestLogEntries() do
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local title, _, _, _, header, _, _, _, id = GetQuestLogTitle(q)
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if header then
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if id then
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return_string = return_string .. string.format("%s (%d)\n", title, id)
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else
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return_string = return_string .. string.format("[%s]\n", title)
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end
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else
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return_string = return_string .. string.format("\t%s (%d)\n", title, id)
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end
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end
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return return_string
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end
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function QuestHelper_ErrorCatcher.GetAddOns()
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local addlist = ""
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for i = 1, GetNumAddOns() do
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local name, title, notes, enabled, loadable, reason, security = GetAddOnInfo(i)
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local loaded = IsAddOnLoaded(i)
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if (loaded) then
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if not name then name = "Anonymous" end
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name = name:gsub("[^a-zA-Z0-9]+", "")
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local version = GetAddOnMetadata(i, "Version")
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local class = getglobal(name)
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if not class or type(class)~='table' then class = getglobal(name:lower()) end
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if not class or type(class)~='table' then class = getglobal(name:sub(1,1):upper()..name:sub(2):lower()) end
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if not class or type(class)~='table' then class = getglobal(name:upper()) end
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if class and type(class)=='table' then
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if (class.version) then
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version = class.version
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elseif (class.Version) then
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version = class.Version
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elseif (class.VERSION) then
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version = class.VERSION
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end
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end
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local const = getglobal(name:upper().."_VERSION")
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if (const) then version = const end
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if type(version)=='table' then
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local allstr = true
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for k, v in pairs(version) do
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if type(v) ~= "string" then allstr = false end
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end
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if allstr then
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version = table.concat(version,":")
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end
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elseif type(version) == 'function' then
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local yay, v = pcall(version)
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if yay then version = v end
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end
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if (version) then
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addlist = addlist.." "..name..", v"..tostring(version).."\n"
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else
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addlist = addlist.." "..name.."\n"
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end
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end
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end
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return addlist
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end
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local error_uniqueness_whitelist = {
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["count"] = true,
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["timestamp"] = true,
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}
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-- here's the logic
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function QuestHelper_ErrorCatcher.CondenseErrors()
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if completely_started then
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while next(startup_errors) do
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_, err = next(startup_errors)
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table.remove(startup_errors)
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if not QuestHelper_Errors[err.type] then QuestHelper_Errors[err.type] = {} end
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local found = false
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for _, item in ipairs(QuestHelper_Errors[err.type]) do
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local match = true
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for k, v in pairs(err.dat) do
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if not error_uniqueness_whitelist[k] and item[k] ~= v then match = false break end
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end
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if match then for k, v in pairs(item) do
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if not error_uniqueness_whitelist[k] and err.dat[k] ~= v then match = false break end
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end end
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if match then
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found = true
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item.count = (item.count or 1) + 1
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break
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end
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end
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if not found then
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table.insert(QuestHelper_Errors[err.type], err.dat)
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end
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end
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end
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end
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function QuestHelper_ErrorCatcher_RegisterError(typ, dat)
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table.insert(startup_errors, {type = typ, dat = dat})
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QuestHelper_ErrorCatcher.CondenseErrors()
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end
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function QuestHelper_ErrorPackage(depth)
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return {
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timestamp = date("%Y-%m-%d %H:%M:%S"),
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local_version = QuestHelper_local_version,
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toc_version = QuestHelper_toc_version,
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game_version = GetBuildInfo(),
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locale = GetLocale(),
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mutation_passes_exceeded = QuestHelper and QuestHelper.mutation_passes_exceeded,
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stack = debugstack(depth or 4, 20, 20),
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}
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end
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StaticPopupDialogs["QH_EXPLODEY"] = {
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text = "QuestHelper has broken. You may have to restart WoW. Type \"/qh error\" for a detailed error message.",
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button1 = OKAY,
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OnAccept = function(self)
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end,
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timeout = 0,
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whileDead = 1,
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hideOnEscape = 1
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};
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function QuestHelper_ErrorCatcher_ExplicitError(loud, o_msg, o_frame, o_stack, ...)
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local msg = o_msg or ""
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-- We toss it into StartupErrors, and then if we're running properly, we'll merge it into the main DB.
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local terror = QuestHelper_ErrorPackage()
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terror.message = msg
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terror.addons = QuestHelper_ErrorCatcher.GetAddOns()
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terror.stack = o_stack or terror.stack
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terror.silent = not loud
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terror.quests = QuestHelper_ErrorCatcher.GetQuests()
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terror.pinfo = QuestHelper_ErrorCatcher.GetPlayerInfo()
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QuestHelper_ErrorCatcher_RegisterError("crash", terror)
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if first_error and first_error.silent and not first_error.next_loud and not terror.silent then first_error.next_loud = terror first_error.addons = "" end
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if not first_error or first_error.generated then first_error = terror end
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QuestHelper_ErrorCatcher.CondenseErrors()
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if (--[[debug_output or]] loud) and not yelled_at_user then
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--print("qhbroken")
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StaticPopupDialogs["QH_EXPLODEY"] = {
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text = "QuestHelper has broken. You may have to restart WoW. Type \"/qh error\" for a detailed error message.",
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button1 = OKAY,
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OnAccept = function(self)
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end,
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timeout = 0,
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whileDead = 1,
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hideOnEscape = 1
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}
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StaticPopup_Show("QH_EXPLODEY")
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yelled_at_user = true
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end
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end
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function QuestHelper_ErrorCatcher_GenerateReport()
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if first_error then return end -- don't need to generate one
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local terror = QuestHelper_ErrorPackage()
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terror.message = "(Full report)"
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terror.addons = QuestHelper_ErrorCatcher.GetAddOns()
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terror.stack = ""
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terror.silent = "(Full report)"
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terror.generated = true
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terror.quests = QuestHelper_ErrorCatcher.GetQuests()
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terror.pinfo = QuestHelper_ErrorCatcher.GetPlayerInfo()
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first_error = terror
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end
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function QuestHelper_ErrorCatcher.OnError(o_msg, o_frame, o_stack, o_etype, ...)
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local errorize = false
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local loud = false
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if o_msg and string.find(o_msg, "QuestHelper") and not string.find(o_msg, "Cannot find a library with name") then loud = true end
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for lin in string.gmatch(debugstack(2, 20, 20), "([^\n]*)") do
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if string.find(lin, "QuestHelper") and not string.find(lin, "QuestHelper\\AstrolabeQH\\DongleStub.lua") then errorize = true end
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end
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if string.find(o_msg, "SavedVariables") then errorize, loud = false, false end
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if string.find(o_msg, "C stack overflow") then
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if loud then errorize = true end
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loud = false
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end
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if loud then errorize = true end
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if errorize then QuestHelper_ErrorCatcher_ExplicitError(loud, o_msg, o_frame, o_stack) end
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--[[
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if o_msg and
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(
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(
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string.find(o_msg, "QuestHelper") -- Obviously we care about our bugs
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)
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or (
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string.find(debugstack(2, 20, 20), "QuestHelper") -- We're being a little overzealous and catching any bug with "QuestHelper" in the stack. This possibly should be removed, I'm not sure it's ever caught anything interesting.
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)
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)
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and not string.match(o_msg, "WTF\\Account\\.*") -- Sometimes the WTF file gets corrupted. This isn't our fault, since we weren't involved in writing it, and there's also nothing we can do about it - in fact we can't even retrieve the remnants of the old file. We may as well just ignore it. I suppose we could pop up a little dialog saying "clear some space on your hard drive, dufus" but, meh.
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and not (string.find(o_msg, "Cannot find a library with name") and string.find(debugstack(2, 20, 20), "QuestHelper\\AstrolabeQH\\DongleStub.lua")) -- We're catching errors caused by other people mucking up their dongles. Ughh.
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then
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QuestHelper_ErrorCatcher_ExplicitError(o_msg, o_frame, o_stack)
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end]]
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return origHandler(o_msg, o_frame, o_stack, o_etype, unpack(arg or {})) -- pass it on
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end
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seterrorhandler(QuestHelper_ErrorCatcher.OnError) -- at this point we can catch errors
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function QuestHelper_ErrorCatcher.CompletelyStarted()
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completely_started = true
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-- Our old code generated a horrifying number of redundant items. My bad. I considered going and trying to collate them into one chunk, but I think I'm just going to wipe them - it's easier, faster, and should fix some performance issues.
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if not QuestHelper_Errors.version or QuestHelper_Errors.version ~= 1 then
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QuestHelper_Errors = {version = 1}
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end
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QuestHelper_ErrorCatcher.CondenseErrors()
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end
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function QuestHelper_ErrorCatcher_CompletelyStarted()
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QuestHelper_ErrorCatcher.CompletelyStarted()
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end
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-- and here is the GUI
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local QHE_Gui = {}
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function QHE_Gui.ErrorUpdate()
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QHE_Gui.ErrorTextinate()
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QHE_Gui.Error.Box:SetText(QHE_Gui.Error.curError)
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QHE_Gui.Error.Scroll:UpdateScrollChildRect()
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QHE_Gui.Error.Box:ClearFocus()
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end
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function TextinateError(err)
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local tserr = string.format("msg: %s\ntoc: %s\nv: %s\ngame: %s\nlocale: %s\ntimestamp: %s\nmutation: %s\nsilent: %s\n\n%s\naddons:\n%s", err.message, err.toc_version, err.local_version, err.game_version, err.locale, err.timestamp, tostring(err.mutation_passes_exceeded), tostring(err.silent), err.stack, err.addons)
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if err.next_loud then
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tserr = tserr .. "\n\n---- Following loud error\n\n" .. TextinateError(err.next_loud)
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end
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return tserr
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end
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function QHE_Gui.ErrorTextinate()
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if first_error then
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QHE_Gui.Error.curError = TextinateError(first_error)
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else
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QHE_Gui.Error.curError = "None"
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end
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end
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function QHE_Gui.ErrorClicked()
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if (QHE_Gui.Error.selected) then return end
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QHE_Gui.Error.Box:HighlightText()
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QHE_Gui.Error.selected = true
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end
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function QHE_Gui.ErrorDone()
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QHE_Gui.Error:Hide()
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end
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-- Create our error message frame. Most of this is also ganked from Swatter.
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QHE_Gui.Error = CreateFrame("Frame", "QHE_GUIErrorFrame", UIParent)
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QHE_Gui.Error:Hide()
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QHE_Gui.Error:SetPoint("CENTER", "UIParent", "CENTER")
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QHE_Gui.Error:SetFrameStrata("TOOLTIP")
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QHE_Gui.Error:SetHeight(300)
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QHE_Gui.Error:SetWidth(600)
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QHE_Gui.Error:SetBackdrop({
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bgFile = "Interface/Tooltips/ChatBubble-Background",
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edgeFile = "Interface/Tooltips/ChatBubble-BackDrop",
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tile = true, tileSize = 32, edgeSize = 32,
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insets = { left = 32, right = 32, top = 32, bottom = 32 }
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})
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QHE_Gui.Error:SetBackdropColor(0.2,0,0, 1)
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QHE_Gui.Error:SetScript("OnShow", QHE_Gui.ErrorShow)
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QHE_Gui.Error:SetMovable(true)
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QHE_Gui.ProxyFrame = CreateFrame("Frame", "QHE_GuiProxyFrame")
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QHE_Gui.ProxyFrame:SetParent(QHE_Gui.Error)
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QHE_Gui.ProxyFrame.IsShown = function() return QHE_Gui.Error:IsShown() end
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QHE_Gui.ProxyFrame.escCount = 0
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QHE_Gui.ProxyFrame.timer = 0
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QHE_Gui.ProxyFrame.Hide = (
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function( self )
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local numEscapes = QHE_Gui.numEscapes or 1
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self.escCount = self.escCount + 1
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if ( self.escCount >= numEscapes ) then
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self:GetParent():Hide()
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self.escCount = 0
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end
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if ( self.escCount == 1 ) then
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self.timer = 0
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end
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end
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)
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QHE_Gui.ProxyFrame:SetScript("OnUpdate",
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function( self, elapsed )
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local timer = self.timer + elapsed
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if ( timer >= 1 ) then
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self.escCount = 0
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end
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self.timer = timer
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end
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)
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table.insert(UISpecialFrames, "QHE_GuiProxyFrame")
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QHE_Gui.Drag = CreateFrame("Button", nil, QHE_Gui.Error)
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QHE_Gui.Drag:SetPoint("TOPLEFT", QHE_Gui.Error, "TOPLEFT", 10,-5)
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QHE_Gui.Drag:SetPoint("TOPRIGHT", QHE_Gui.Error, "TOPRIGHT", -10,-5)
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QHE_Gui.Drag:SetHeight(8)
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QHE_Gui.Drag:SetHighlightTexture("Interface\\FriendsFrame\\UI-FriendsFrame-HighlightBar")
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QHE_Gui.Drag:SetScript("OnMouseDown", function() QHE_Gui.Error:StartMoving() end)
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QHE_Gui.Drag:SetScript("OnMouseUp", function() QHE_Gui.Error:StopMovingOrSizing() end)
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QHE_Gui.Error.Done = CreateFrame("Button", "", QHE_Gui.Error, "OptionsButtonTemplate")
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QHE_Gui.Error.Done:SetText("Close")
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QHE_Gui.Error.Done:SetPoint("BOTTOMRIGHT", QHE_Gui.Error, "BOTTOMRIGHT", -10, 10)
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QHE_Gui.Error.Done:SetScript("OnClick", QHE_Gui.ErrorDone)
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QHE_Gui.Error.Mesg = QHE_Gui.Error:CreateFontString("", "OVERLAY", "GameFontNormalSmall")
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QHE_Gui.Error.Mesg:SetJustifyH("LEFT")
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QHE_Gui.Error.Mesg:SetPoint("TOPRIGHT", QHE_Gui.Error.Prev, "TOPLEFT", -10, 0)
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QHE_Gui.Error.Mesg:SetPoint("LEFT", QHE_Gui.Error, "LEFT", 15, 0)
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QHE_Gui.Error.Mesg:SetHeight(20)
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QHE_Gui.Error.Mesg:SetText("Select All and Copy the above error message to report this bug.")
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QHE_Gui.Error.Scroll = CreateFrame("ScrollFrame", "QHE_GUIErrorInputScroll", QHE_Gui.Error, "UIPanelScrollFrameTemplate")
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QHE_Gui.Error.Scroll:SetPoint("TOPLEFT", QHE_Gui.Error, "TOPLEFT", 20, -20)
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QHE_Gui.Error.Scroll:SetPoint("RIGHT", QHE_Gui.Error, "RIGHT", -30, 0)
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QHE_Gui.Error.Scroll:SetPoint("BOTTOM", QHE_Gui.Error.Done, "TOP", 0, 10)
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QHE_Gui.Error.Box = CreateFrame("EditBox", "QHE_GUIErrorEditBox", QHE_Gui.Error.Scroll)
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QHE_Gui.Error.Box:SetWidth(500)
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QHE_Gui.Error.Box:SetHeight(85)
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QHE_Gui.Error.Box:SetMultiLine(true)
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QHE_Gui.Error.Box:SetAutoFocus(false)
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QHE_Gui.Error.Box:SetFontObject(GameFontHighlight)
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QHE_Gui.Error.Box:SetScript("OnEscapePressed", QHE_Gui.ErrorDone)
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QHE_Gui.Error.Box:SetScript("OnTextChanged", QHE_Gui.ErrorUpdate)
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QHE_Gui.Error.Box:SetScript("OnEditFocusGained", QHE_Gui.ErrorClicked)
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QHE_Gui.Error.Scroll:SetScrollChild(QHE_Gui.Error.Box)
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function QuestHelper_ErrorCatcher_ReportError()
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QHE_Gui.Error.selected = false
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QHE_Gui.ErrorUpdate()
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QHE_Gui.Error:Show()
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end
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