707 lignes
18 Kio
Lua
707 lignes
18 Kio
Lua
--[[ $Id: AceGUIWidget-DropDown.lua 916 2010-03-15 12:24:36Z nevcairiel $ ]]--
|
|
local AceGUI = LibStub("AceGUI-3.0")
|
|
|
|
-- Lua APIs
|
|
local min, max, floor = math.min, math.max, math.floor
|
|
local select, pairs, ipairs = select, pairs, ipairs
|
|
local tsort = table.sort
|
|
|
|
-- WoW APIs
|
|
local PlaySound = PlaySound
|
|
local UIParent, CreateFrame = UIParent, CreateFrame
|
|
local _G = _G
|
|
|
|
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
|
-- List them here for Mikk's FindGlobals script
|
|
-- GLOBALS: CLOSE
|
|
|
|
local function fixlevels(parent,...)
|
|
local i = 1
|
|
local child = select(i, ...)
|
|
while child do
|
|
child:SetFrameLevel(parent:GetFrameLevel()+1)
|
|
fixlevels(child, child:GetChildren())
|
|
i = i + 1
|
|
child = select(i, ...)
|
|
end
|
|
end
|
|
|
|
local function fixstrata(strata, parent, ...)
|
|
local i = 1
|
|
local child = select(i, ...)
|
|
parent:SetFrameStrata(strata)
|
|
while child do
|
|
fixstrata(strata, child, child:GetChildren())
|
|
i = i + 1
|
|
child = select(i, ...)
|
|
end
|
|
end
|
|
|
|
do
|
|
local widgetType = "Dropdown-Pullout"
|
|
local widgetVersion = 3
|
|
|
|
--[[ Static data ]]--
|
|
|
|
local backdrop = {
|
|
bgFile = "Interface\\ChatFrame\\ChatFrameBackground",
|
|
edgeFile = "Interface\\DialogFrame\\UI-DialogBox-Border",
|
|
edgeSize = 32,
|
|
tileSize = 32,
|
|
tile = true,
|
|
insets = { left = 11, right = 12, top = 12, bottom = 11 },
|
|
}
|
|
local sliderBackdrop = {
|
|
bgFile = "Interface\\Buttons\\UI-SliderBar-Background",
|
|
edgeFile = "Interface\\Buttons\\UI-SliderBar-Border",
|
|
tile = true, tileSize = 8, edgeSize = 8,
|
|
insets = { left = 3, right = 3, top = 3, bottom = 3 }
|
|
}
|
|
|
|
local defaultWidth = 200
|
|
local defaultMaxHeight = 600
|
|
|
|
--[[ UI Event Handlers ]]--
|
|
|
|
-- HACK: This should be no part of the pullout, but there
|
|
-- is no other 'clean' way to response to any item-OnEnter
|
|
-- Used to close Submenus when an other item is entered
|
|
local function OnEnter(item)
|
|
local self = item.pullout
|
|
for k, v in ipairs(self.items) do
|
|
if v.CloseMenu and v ~= item then
|
|
v:CloseMenu()
|
|
end
|
|
end
|
|
end
|
|
|
|
-- See the note in Constructor() for each scroll related function
|
|
local function OnMouseWheel(this, value)
|
|
this.obj:MoveScroll(value)
|
|
end
|
|
|
|
local function OnScrollValueChanged(this, value)
|
|
this.obj:SetScroll(value)
|
|
end
|
|
|
|
local function OnSizeChanged(this)
|
|
this.obj:FixScroll()
|
|
end
|
|
|
|
--[[ Exported methods ]]--
|
|
|
|
-- exported
|
|
local function SetScroll(self, value)
|
|
local status = self.scrollStatus
|
|
local frame, child = self.scrollFrame, self.itemFrame
|
|
local height, viewheight = frame:GetHeight(), child:GetHeight()
|
|
|
|
local offset
|
|
if height > viewheight then
|
|
offset = 0
|
|
else
|
|
offset = floor((viewheight - height) / 1000 * value)
|
|
end
|
|
child:ClearAllPoints()
|
|
child:SetPoint("TOPLEFT", frame, "TOPLEFT", 0, offset)
|
|
child:SetPoint("TOPRIGHT", frame, "TOPRIGHT", self.slider:IsShown() and -12 or 0, offset)
|
|
status.offset = offset
|
|
status.scrollvalue = value
|
|
end
|
|
|
|
-- exported
|
|
local function MoveScroll(self, value)
|
|
local status = self.scrollStatus
|
|
local frame, child = self.scrollFrame, self.itemFrame
|
|
local height, viewheight = frame:GetHeight(), child:GetHeight()
|
|
|
|
if height > viewheight then
|
|
self.slider:Hide()
|
|
else
|
|
self.slider:Show()
|
|
local diff = height - viewheight
|
|
local delta = 1
|
|
if value < 0 then
|
|
delta = -1
|
|
end
|
|
self.slider:SetValue(min(max(status.scrollvalue + delta*(1000/(diff/45)),0), 1000))
|
|
end
|
|
end
|
|
|
|
-- exported
|
|
local function FixScroll(self)
|
|
local status = self.scrollStatus
|
|
local frame, child = self.scrollFrame, self.itemFrame
|
|
local height, viewheight = frame:GetHeight(), child:GetHeight()
|
|
local offset = status.offset or 0
|
|
|
|
if viewheight < height then
|
|
self.slider:Hide()
|
|
child:SetPoint("TOPRIGHT", frame, "TOPRIGHT", 0, offset)
|
|
self.slider:SetValue(0)
|
|
else
|
|
self.slider:Show()
|
|
local value = (offset / (viewheight - height) * 1000)
|
|
if value > 1000 then value = 1000 end
|
|
self.slider:SetValue(value)
|
|
self:SetScroll(value)
|
|
if value < 1000 then
|
|
child:ClearAllPoints()
|
|
child:SetPoint("TOPLEFT", frame, "TOPLEFT", 0, offset)
|
|
child:SetPoint("TOPRIGHT", frame, "TOPRIGHT", -12, offset)
|
|
status.offset = offset
|
|
end
|
|
end
|
|
end
|
|
|
|
-- exported, AceGUI callback
|
|
local function OnAcquire(self)
|
|
self.frame:SetParent(UIParent)
|
|
--self.itemFrame:SetToplevel(true)
|
|
end
|
|
|
|
-- exported, AceGUI callback
|
|
local function OnRelease(self)
|
|
self:Clear()
|
|
self.frame:ClearAllPoints()
|
|
self.frame:Hide()
|
|
end
|
|
|
|
-- exported
|
|
local function AddItem(self, item)
|
|
self.items[#self.items + 1] = item
|
|
|
|
local h = #self.items * 16
|
|
self.itemFrame:SetHeight(h)
|
|
self.frame:SetHeight(min(h + 34, self.maxHeight)) -- +34: 20 for scrollFrame placement (10 offset) and +14 for item placement
|
|
|
|
item.frame:SetPoint("LEFT", self.itemFrame, "LEFT")
|
|
item.frame:SetPoint("RIGHT", self.itemFrame, "RIGHT")
|
|
|
|
item:SetPullout(self)
|
|
item:SetOnEnter(OnEnter)
|
|
end
|
|
|
|
-- exported
|
|
local function Open(self, point, relFrame, relPoint, x, y)
|
|
local items = self.items
|
|
local frame = self.frame
|
|
local itemFrame = self.itemFrame
|
|
|
|
frame:SetPoint(point, relFrame, relPoint, x, y)
|
|
|
|
|
|
local height = 8
|
|
for i, item in pairs(items) do
|
|
if i == 1 then
|
|
item:SetPoint("TOP", itemFrame, "TOP", 0, -2)
|
|
else
|
|
item:SetPoint("TOP", items[i-1].frame, "BOTTOM", 0, 1)
|
|
end
|
|
|
|
item:Show()
|
|
|
|
height = height + 16
|
|
end
|
|
itemFrame:SetHeight(height)
|
|
fixstrata("TOOLTIP", frame, frame:GetChildren())
|
|
frame:Show()
|
|
self:Fire("OnOpen")
|
|
end
|
|
|
|
-- exported
|
|
local function Close(self)
|
|
self.frame:Hide()
|
|
self:Fire("OnClose")
|
|
end
|
|
|
|
-- exported
|
|
local function Clear(self)
|
|
local items = self.items
|
|
for i, item in pairs(items) do
|
|
AceGUI:Release(item)
|
|
items[i] = nil
|
|
end
|
|
end
|
|
|
|
-- exported
|
|
local function IterateItems(self)
|
|
return ipairs(self.items)
|
|
end
|
|
|
|
-- exported
|
|
local function SetHideOnLeave(self, val)
|
|
self.hideOnLeave = val
|
|
end
|
|
|
|
-- exported
|
|
local function SetMaxHeight(self, height)
|
|
self.maxHeight = height or defaultMaxHeight
|
|
if self.frame:GetHeight() > height then
|
|
self.frame:SetHeight(height)
|
|
elseif (self.itemFrame:GetHeight() + 34) < height then
|
|
self.frame:SetHeight(self.itemFrame:GetHeight() + 34) -- see :AddItem
|
|
end
|
|
end
|
|
|
|
-- exported
|
|
local function GetRightBorderWidth(self)
|
|
return 6 + (self.slider:IsShown() and 12 or 0)
|
|
end
|
|
|
|
-- exported
|
|
local function GetLeftBorderWidth(self)
|
|
return 6
|
|
end
|
|
|
|
--[[ Constructor ]]--
|
|
|
|
local function Constructor()
|
|
local count = AceGUI:GetNextWidgetNum(widgetType)
|
|
local frame = CreateFrame("Frame", "AceGUI30Pullout"..count, UIParent)
|
|
local self = {}
|
|
self.count = count
|
|
self.type = widgetType
|
|
self.frame = frame
|
|
frame.obj = self
|
|
|
|
self.OnAcquire = OnAcquire
|
|
self.OnRelease = OnRelease
|
|
|
|
self.AddItem = AddItem
|
|
self.Open = Open
|
|
self.Close = Close
|
|
self.Clear = Clear
|
|
self.IterateItems = IterateItems
|
|
self.SetHideOnLeave = SetHideOnLeave
|
|
|
|
self.SetScroll = SetScroll
|
|
self.MoveScroll = MoveScroll
|
|
self.FixScroll = FixScroll
|
|
|
|
self.SetMaxHeight = SetMaxHeight
|
|
self.GetRightBorderWidth = GetRightBorderWidth
|
|
self.GetLeftBorderWidth = GetLeftBorderWidth
|
|
|
|
self.items = {}
|
|
|
|
self.scrollStatus = {
|
|
scrollvalue = 0,
|
|
}
|
|
|
|
self.maxHeight = defaultMaxHeight
|
|
|
|
frame:SetBackdrop(backdrop)
|
|
frame:SetBackdropColor(0, 0, 0)
|
|
frame:SetFrameStrata("FULLSCREEN_DIALOG")
|
|
frame:SetClampedToScreen(true)
|
|
frame:SetWidth(defaultWidth)
|
|
frame:SetHeight(self.maxHeight)
|
|
--frame:SetToplevel(true)
|
|
|
|
-- NOTE: The whole scroll frame code is copied from the AceGUI-3.0 widget ScrollFrame
|
|
local scrollFrame = CreateFrame("ScrollFrame", nil, frame)
|
|
local itemFrame = CreateFrame("Frame", nil, scrollFrame)
|
|
|
|
self.scrollFrame = scrollFrame
|
|
self.itemFrame = itemFrame
|
|
|
|
scrollFrame.obj = self
|
|
itemFrame.obj = self
|
|
|
|
local slider = CreateFrame("Slider", "AceGUI30PulloutScrollbar"..count, scrollFrame)
|
|
slider:SetOrientation("VERTICAL")
|
|
slider:SetHitRectInsets(0, 0, -10, 0)
|
|
slider:SetBackdrop(sliderBackdrop)
|
|
slider:SetWidth(8)
|
|
slider:SetThumbTexture("Interface\\Buttons\\UI-SliderBar-Button-Vertical")
|
|
slider:SetFrameStrata("FULLSCREEN_DIALOG")
|
|
self.slider = slider
|
|
slider.obj = self
|
|
|
|
scrollFrame:SetScrollChild(itemFrame)
|
|
scrollFrame:SetPoint("TOPLEFT", frame, "TOPLEFT", 6, -12)
|
|
scrollFrame:SetPoint("BOTTOMRIGHT", frame, "BOTTOMRIGHT", -6, 12)
|
|
scrollFrame:EnableMouseWheel(true)
|
|
scrollFrame:SetScript("OnMouseWheel", OnMouseWheel)
|
|
scrollFrame:SetScript("OnSizeChanged", OnSizeChanged)
|
|
scrollFrame:SetToplevel(true)
|
|
scrollFrame:SetFrameStrata("FULLSCREEN_DIALOG")
|
|
|
|
itemFrame:SetPoint("TOPLEFT", scrollFrame, "TOPLEFT", 0, 0)
|
|
itemFrame:SetPoint("TOPRIGHT", scrollFrame, "TOPRIGHT", -12, 0)
|
|
itemFrame:SetHeight(400)
|
|
itemFrame:SetToplevel(true)
|
|
itemFrame:SetFrameStrata("FULLSCREEN_DIALOG")
|
|
|
|
slider:SetPoint("TOPLEFT", scrollFrame, "TOPRIGHT", -16, 0)
|
|
slider:SetPoint("BOTTOMLEFT", scrollFrame, "BOTTOMRIGHT", -16, 0)
|
|
slider:SetScript("OnValueChanged", OnScrollValueChanged)
|
|
slider:SetMinMaxValues(0, 1000)
|
|
slider:SetValueStep(1)
|
|
slider:SetValue(0)
|
|
|
|
scrollFrame:Show()
|
|
itemFrame:Show()
|
|
slider:Hide()
|
|
|
|
self:FixScroll()
|
|
|
|
AceGUI:RegisterAsWidget(self)
|
|
return self
|
|
end
|
|
|
|
AceGUI:RegisterWidgetType(widgetType, Constructor, widgetVersion)
|
|
end
|
|
|
|
do
|
|
local widgetType = "Dropdown"
|
|
local widgetVersion = 22
|
|
|
|
--[[ Static data ]]--
|
|
|
|
--[[ UI event handler ]]--
|
|
|
|
local function Control_OnEnter(this)
|
|
this.obj:Fire("OnEnter")
|
|
end
|
|
|
|
local function Control_OnLeave(this)
|
|
this.obj:Fire("OnLeave")
|
|
end
|
|
|
|
local function Dropdown_OnHide(this)
|
|
local self = this.obj
|
|
if self.open then
|
|
self.pullout:Close()
|
|
end
|
|
end
|
|
|
|
local function Dropdown_TogglePullout(this)
|
|
local self = this.obj
|
|
PlaySound("igMainMenuOptionCheckBoxOn") -- missleading name, but the Blizzard code uses this sound
|
|
if self.open then
|
|
self.open = nil
|
|
self.pullout:Close()
|
|
AceGUI:ClearFocus()
|
|
else
|
|
self.open = true
|
|
self.pullout:SetWidth(self.frame:GetWidth())
|
|
self.pullout:Open("TOPLEFT", self.frame, "BOTTOMLEFT", 0, self.label:IsShown() and -2 or 0)
|
|
AceGUI:SetFocus(self)
|
|
end
|
|
end
|
|
|
|
local function OnPulloutOpen(this)
|
|
local self = this.userdata.obj
|
|
local value = self.value
|
|
|
|
if not self.multiselect then
|
|
for i, item in this:IterateItems() do
|
|
item:SetValue(item.userdata.value == value)
|
|
end
|
|
end
|
|
|
|
self.open = true
|
|
end
|
|
|
|
local function OnPulloutClose(this)
|
|
local self = this.userdata.obj
|
|
self.open = nil
|
|
self:Fire("OnClosed")
|
|
end
|
|
|
|
local function ShowMultiText(self)
|
|
local text
|
|
for i, widget in self.pullout:IterateItems() do
|
|
if widget.type == "Dropdown-Item-Toggle" then
|
|
if widget:GetValue() then
|
|
if text then
|
|
text = text..", "..widget:GetText()
|
|
else
|
|
text = widget:GetText()
|
|
end
|
|
end
|
|
end
|
|
end
|
|
self:SetText(text)
|
|
end
|
|
|
|
local function OnItemValueChanged(this, event, checked)
|
|
local self = this.userdata.obj
|
|
|
|
if self.multiselect then
|
|
self:Fire("OnValueChanged", this.userdata.value, checked)
|
|
ShowMultiText(self)
|
|
else
|
|
if checked then
|
|
self:SetValue(this.userdata.value)
|
|
self:Fire("OnValueChanged", this.userdata.value)
|
|
else
|
|
this:SetValue(true)
|
|
end
|
|
if self.open then
|
|
self.pullout:Close()
|
|
end
|
|
end
|
|
end
|
|
|
|
--[[ Exported methods ]]--
|
|
|
|
-- exported, AceGUI callback
|
|
local function OnAcquire(self)
|
|
local pullout = AceGUI:Create("Dropdown-Pullout")
|
|
self.pullout = pullout
|
|
pullout.userdata.obj = self
|
|
pullout:SetCallback("OnClose", OnPulloutClose)
|
|
pullout:SetCallback("OnOpen", OnPulloutOpen)
|
|
self.pullout.frame:SetFrameLevel(self.frame:GetFrameLevel() + 1)
|
|
fixlevels(self.pullout.frame, self.pullout.frame:GetChildren())
|
|
|
|
self:SetHeight(44)
|
|
self:SetWidth(200)
|
|
end
|
|
|
|
-- exported, AceGUI callback
|
|
local function OnRelease(self)
|
|
if self.open then
|
|
self.pullout:Close()
|
|
end
|
|
AceGUI:Release(self.pullout)
|
|
self.pullout = nil
|
|
|
|
self:SetText("")
|
|
self:SetLabel("")
|
|
self:SetDisabled(false)
|
|
self:SetMultiselect(false)
|
|
|
|
self.value = nil
|
|
self.list = nil
|
|
self.open = nil
|
|
self.hasClose = nil
|
|
|
|
self.frame:ClearAllPoints()
|
|
self.frame:Hide()
|
|
end
|
|
|
|
-- exported
|
|
local function SetDisabled(self, disabled)
|
|
self.disabled = disabled
|
|
if disabled then
|
|
self.text:SetTextColor(0.5,0.5,0.5)
|
|
self.button:Disable()
|
|
self.label:SetTextColor(0.5,0.5,0.5)
|
|
else
|
|
self.button:Enable()
|
|
self.label:SetTextColor(1,.82,0)
|
|
self.text:SetTextColor(1,1,1)
|
|
end
|
|
end
|
|
|
|
-- exported
|
|
local function ClearFocus(self)
|
|
if self.open then
|
|
self.pullout:Close()
|
|
end
|
|
end
|
|
|
|
-- exported
|
|
local function SetText(self, text)
|
|
self.text:SetText(text or "")
|
|
end
|
|
|
|
-- exported
|
|
local function SetLabel(self, text)
|
|
if text and text ~= "" then
|
|
self.label:SetText(text)
|
|
self.label:Show()
|
|
self.dropdown:SetPoint("TOPLEFT",self.frame,"TOPLEFT",-15,-18)
|
|
self.frame:SetHeight(44)
|
|
else
|
|
self.label:SetText("")
|
|
self.label:Hide()
|
|
self.dropdown:SetPoint("TOPLEFT",self.frame,"TOPLEFT",-15,0)
|
|
self.frame:SetHeight(26)
|
|
end
|
|
end
|
|
|
|
-- exported
|
|
local function SetValue(self, value)
|
|
if self.list then
|
|
self:SetText(self.list[value] or "")
|
|
end
|
|
self.value = value
|
|
end
|
|
|
|
-- exported
|
|
local function GetValue(self)
|
|
return self.value
|
|
end
|
|
|
|
-- exported
|
|
local function SetItemValue(self, item, value)
|
|
if not self.multiselect then return end
|
|
for i, widget in self.pullout:IterateItems() do
|
|
if widget.userdata.value == item then
|
|
if widget.SetValue then
|
|
widget:SetValue(value)
|
|
end
|
|
end
|
|
end
|
|
ShowMultiText(self)
|
|
end
|
|
|
|
-- exported
|
|
local function SetItemDisabled(self, item, disabled)
|
|
for i, widget in self.pullout:IterateItems() do
|
|
if widget.userdata.value == item then
|
|
widget:SetDisabled(disabled)
|
|
end
|
|
end
|
|
end
|
|
|
|
local function AddListItem(self, value, text)
|
|
local item = AceGUI:Create("Dropdown-Item-Toggle")
|
|
item:SetText(text)
|
|
item.userdata.obj = self
|
|
item.userdata.value = value
|
|
item:SetCallback("OnValueChanged", OnItemValueChanged)
|
|
self.pullout:AddItem(item)
|
|
end
|
|
|
|
local function AddCloseButton(self)
|
|
if not self.hasClose then
|
|
local close = AceGUI:Create("Dropdown-Item-Execute")
|
|
close:SetText(CLOSE)
|
|
self.pullout:AddItem(close)
|
|
self.hasClose = true
|
|
end
|
|
end
|
|
|
|
-- exported
|
|
local sortlist = {}
|
|
local function SetList(self, list)
|
|
self.list = list
|
|
self.pullout:Clear()
|
|
self.hasClose = nil
|
|
if not list then return end
|
|
|
|
for v in pairs(list) do
|
|
sortlist[#sortlist + 1] = v
|
|
end
|
|
tsort(sortlist)
|
|
|
|
for i, value in pairs(sortlist) do
|
|
AddListItem(self, value, list[value])
|
|
sortlist[i] = nil
|
|
end
|
|
if self.multiselect then
|
|
ShowMultiText(self)
|
|
AddCloseButton(self)
|
|
end
|
|
end
|
|
|
|
-- exported
|
|
local function AddItem(self, value, text)
|
|
if self.list then
|
|
self.list[value] = text
|
|
AddListItem(self, value, text)
|
|
end
|
|
end
|
|
|
|
-- exported
|
|
local function SetMultiselect(self, multi)
|
|
self.multiselect = multi
|
|
if multi then
|
|
ShowMultiText(self)
|
|
AddCloseButton(self)
|
|
end
|
|
end
|
|
|
|
-- exported
|
|
local function GetMultiselect(self)
|
|
return self.multiselect
|
|
end
|
|
|
|
--[[ Constructor ]]--
|
|
|
|
local function Constructor()
|
|
local count = AceGUI:GetNextWidgetNum(widgetType)
|
|
local frame = CreateFrame("Frame", nil, UIParent)
|
|
local dropdown = CreateFrame("Frame", "AceGUI30DropDown"..count, frame, "UIDropDownMenuTemplate")
|
|
|
|
local self = {}
|
|
self.type = widgetType
|
|
self.frame = frame
|
|
self.dropdown = dropdown
|
|
self.count = count
|
|
frame.obj = self
|
|
dropdown.obj = self
|
|
|
|
self.OnRelease = OnRelease
|
|
self.OnAcquire = OnAcquire
|
|
|
|
self.ClearFocus = ClearFocus
|
|
|
|
self.SetText = SetText
|
|
self.SetValue = SetValue
|
|
self.GetValue = GetValue
|
|
self.SetList = SetList
|
|
self.SetLabel = SetLabel
|
|
self.SetDisabled = SetDisabled
|
|
self.AddItem = AddItem
|
|
self.SetMultiselect = SetMultiselect
|
|
self.GetMultiselect = GetMultiselect
|
|
self.SetItemValue = SetItemValue
|
|
self.SetItemDisabled = SetItemDisabled
|
|
|
|
self.alignoffset = 31
|
|
|
|
frame:SetHeight(44)
|
|
frame:SetWidth(200)
|
|
frame:SetScript("OnHide",Dropdown_OnHide)
|
|
|
|
dropdown:ClearAllPoints()
|
|
dropdown:SetPoint("TOPLEFT",frame,"TOPLEFT",-15,0)
|
|
dropdown:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",17,0)
|
|
dropdown:SetScript("OnHide", nil)
|
|
|
|
local left = _G[dropdown:GetName() .. "Left"]
|
|
local middle = _G[dropdown:GetName() .. "Middle"]
|
|
local right = _G[dropdown:GetName() .. "Right"]
|
|
|
|
middle:ClearAllPoints()
|
|
right:ClearAllPoints()
|
|
|
|
middle:SetPoint("LEFT", left, "RIGHT", 0, 0)
|
|
middle:SetPoint("RIGHT", right, "LEFT", 0, 0)
|
|
right:SetPoint("TOPRIGHT", dropdown, "TOPRIGHT", 0, 17)
|
|
|
|
local button = _G[dropdown:GetName() .. "Button"]
|
|
self.button = button
|
|
button.obj = self
|
|
button:SetScript("OnEnter",Control_OnEnter)
|
|
button:SetScript("OnLeave",Control_OnLeave)
|
|
button:SetScript("OnClick",Dropdown_TogglePullout)
|
|
|
|
local text = _G[dropdown:GetName() .. "Text"]
|
|
self.text = text
|
|
text.obj = self
|
|
text:ClearAllPoints()
|
|
text:SetPoint("RIGHT", right, "RIGHT" ,-43, 2)
|
|
text:SetPoint("LEFT", left, "LEFT", 25, 2)
|
|
|
|
local label = frame:CreateFontString(nil,"OVERLAY","GameFontNormalSmall")
|
|
label:SetPoint("TOPLEFT",frame,"TOPLEFT",0,0)
|
|
label:SetPoint("TOPRIGHT",frame,"TOPRIGHT",0,0)
|
|
label:SetJustifyH("LEFT")
|
|
label:SetHeight(18)
|
|
label:Hide()
|
|
self.label = label
|
|
|
|
AceGUI:RegisterAsWidget(self)
|
|
return self
|
|
end
|
|
|
|
AceGUI:RegisterWidgetType(widgetType, Constructor, widgetVersion)
|
|
end
|