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questhelperredux/QuestHelper/manager_event.lua
Nathanial.C.Jones 965e8589c9 Everything SEEMS to work, less of course the db. Something I did before screwed everything up.
I implemented a QuestHelper_GetTime function for the next time Blizzard decides to fiddle with the time functions. It returns debugprofilestop() / 1000, to exactly match the precision of GetTime().

I also re-removed references to Cartographer from the rollback.
2012-01-01 03:01:18 +00:00

187 lignes
5,9 Kio
Lua

local GetTime = QuestHelper_GetTime
QuestHelper_File["manager_event.lua"] = "4.0.1.$svnversion$"
QuestHelper_Loadtime["manager_event.lua"] = GetTime()
-- zorba why does this file exist, are you a terrible person? you are a terrible person aren't you
-- yep, I'm a terrible person
-- File exists to centralize all the event hooks in one place. QH should never (rarely) eat CPU without going through this file. As a nice side effect, I can use this to measure when QH is using CPU. yaaaaay
local next_started = false
local time_used = 0
local EventRegistrar = {}
local OnUpdate_Keyed = {}
local qh_event_frame = CreateFrame("Frame")
function QH_Hook_NotMyFault(func, ...)
return func(...)
end
local function wraptime(ident, func, ...)
if QuestHelper then QuestHelper: Assert(ident) end
local st, qhh_nmf
local qhh_adj = 0
if qh_loud_and_annoying then
qhh_nmf = QH_Hook_NotMyFault
--[[
Function nesting == OMFG NO!
What seems to be happening here is that we are setting QH_HOOK_NotMyFault
to be an anonymous function, which returns the result of an internal
anonymous function, which takes the result of func as its argument, does
some work with the outer function's variables and spits its arguments
back out unmodified.
The fix so far...
We can set a variable to represent the result of func, do our data
manipulation and then return the contents of the temp variable.
SO MUCH PRETTIER! AND EASIER TO READ TO BOOT!
--]]
QH_Hook_NotMyFault = function(func, ...)
local zst = GetTime()
local ret = {func(...)}
qhh_adj = qhh_adj + (GetTime() - zst)
return unpack(ret)
--print("a", GetTime())
--[[
return (function(...)
--print("c", GetTime(), GetTime() - zst, qhh_adj)
qhh_adj = qhh_adj + (GetTime() - zst)
--print(qhh_adj)
return ...
end)(func(...))
--]]
end
st = GetTime()
end
func(...)
if qh_loud_and_annoying then
if GetTime() - st - qhh_adj > 0.0025 then
QuestHelper: TextOut(string.format("Took way too long, %4f, at %s (adjusted by %4f)", (GetTime() - st - qhh_adj) * 1000, ident, qhh_adj * 1000))
end
QH_Hook_NotMyFault = qhh_nmf
end
end
local function OnEvent(_, event, ...)
if not next_started then next_started, time_used = true, 0 end
if not qh_hackery_eventless and EventRegistrar[event] then
local tstart = GetTime()
for _, v in pairs(EventRegistrar[event]) do
wraptime(v.id, v.func, ...)
end
time_used = time_used + (GetTime() - tstart)
end
end
qh_event_frame:UnregisterAllEvents()
qh_event_frame:RegisterAllEvents() -- I wonder what the performance penalty of this actually is
qh_event_frame:SetScript("OnEvent", OnEvent)
function QH_Event(event, func, identifier)
QuestHelper: Assert(func)
if type(event) == "table" then
for _, v in ipairs(event) do
QH_Event(v, func, identifier)
end
else
if not identifier then identifier = "(unknown event " .. event .. ")" end
if not EventRegistrar[event] then
--qh_event_frame:RegisterEvent(event)
EventRegistrar[event] = {}
end
table.insert(EventRegistrar[event], {func = func, id = identifier})
end
end
local tls = GetTime()
-- I'm just putting this here so I can stop rewriting it
--[[
Try "/script qh_hackery_no_work = true". See if that fixes things.
Whether it does or not, log out, log back in, then do "/qh hackery_event_timing = true". Wait a few seconds, then take a screenshot. Post that here.
]]
local last_frame = GetTime()
local time_per_frame = 0.01 -- Assume 100fps so we don't fuck with people's framerate
local OnUpdate = {}
local OnUpdateHigh = {}
local function OnUpdateTrigger(_, ...)
if not QuestHelper then return end
if not next_started then next_started, time_used = true, 0 end
do
local tstart = GetTime()
for _, v in pairs(OnUpdateHigh) do
wraptime(v.id, v.func, ...)
end
for _, v in pairs(OnUpdate) do
if v.func then wraptime(v.id, v.func, ...) end
end
time_used = time_used + (GetTime() - tstart)
end
local tframe = GetTime()
local tplf = tframe - last_frame
tplf = math.min(time_per_frame + 0.1, tplf)
local tplf_weight = tplf * 20
time_per_frame = (time_per_frame * (1 / (tplf_weight + 0.0005)) + tplf) / (1 + 1 / (tplf_weight + 0.0005))
QuestHelper: Assert(time_per_frame > 0 and time_per_frame < 10000) -- hmmm
local verbose = false
if qh_hackery_event_timing and tls < GetTime() - 1 then
tls = GetTime()
print(string.format("Avg TPF %f, current TPLF %f, time_used %f, this adjustment %f, bonus time %f", time_per_frame, tplf, time_used, time_per_frame - tplf - time_used, math.min(time_per_frame - tplf, (time_per_frame - tplf) * 0.8, 0.05)))
verbose = true
end
if not qh_hackery_no_work then
QH_Timeslice_Work(time_used, time_per_frame, math.min(time_per_frame - tplf, (time_per_frame - tplf) * 0.8, 0.05), verbose)
end
last_frame = GetTime()
next_started = false
end
function QH_OnUpdate(func, identifier)
if not identifier then identifier = "(unknown onupdate)" end
table.insert(OnUpdate, {func = func, id = identifier})
end
function QH_OnUpdate_High(func, identifier)
if not identifier then identifier = "(unknown high-onupdate)" end
table.insert(OnUpdateHigh, {func = func, id = identifier})
end
qh_event_frame:SetScript("OnUpdate", OnUpdateTrigger)
function QH_Hook(target, hookname, func, identifier)
if not identifier then identifier = string.format("(unknown hook %s/%s)", hookname, tostring(target)) end
if hookname == "OnUpdate" then
if not func then
OnUpdate[target] = nil
else
OnUpdate[target] = {func = function (...) func(target, ...) end, id = identifier}
end
else
if not func then
target:SetScript(hookname, nil)
else
target:SetScript(hookname, function (...) wraptime(identifier, func, ...) end)
end
end
end