1
0
Bifurcation 0
Ce dépôt a été archivé le 2020-03-15. Vous pouvez voir ses fichiers ou le cloner, mais pas ouvrir de ticket ou de demandes d'ajout, ni soumettre de changements.
questhelperredux/QuestHelper/collect_monster.lua

136 lignes
5,5 Kio
Lua

QuestHelper_File["collect_monster.lua"] = "4.0.1.$svnversion$"
QuestHelper_Loadtime["collect_monster.lua"] = GetTime()
local debug_output = false
if QuestHelper_File["collect_monster.lua"] == "Development Version" then debug_output = true end
local QHCM
local GetLoc
local Merger
local Patterns
local IsMonsterGUID
local GetMonsterUID
local GetMonsterType
local logon = GetTime() -- Because I'm incredibly paranoid, I'm waiting fifteen minutes after logon to assume they're not drunk.
local drunk_logon = true
local drunk_message = false
local function SystemMessage(arg, arg2, arg3)
if strfind(arg, Patterns["DRUNK_MESSAGE_SELF2"]) or strfind(arg, Patterns["DRUNK_MESSAGE_SELF3"]) or strfind(arg, Patterns["DRUNK_MESSAGE_SELF4"]) or strfind(arg, Patterns["DRUNK_MESSAGE_ITEM_SELF2"]) or strfind(arg, Patterns["DRUNK_MESSAGE_ITEM_SELF3"]) or strfind(arg, Patterns["DRUNK_MESSAGE_ITEM_SELF4"]) then
drunk_message = true
elseif strfind(arg, Patterns["DRUNK_MESSAGE_SELF1"]) or strfind(arg, Patterns["DRUNK_MESSAGE_ITEM_SELF1"]) then
drunk_message = false
end
end
local InteractDistances = {28, 11, 10, 0} -- There's actually a 4, but it's also 28 and it's kind of handy to be able to do it this way.
local recentlySeenCritters = {} -- We try not to repeatedly record critters frequently.
-- Kind of a nasty system here, built for efficiency and simplicity. All newly-seen critters go into Recent. When Recent reaches a certain size (100?) everything in NextTrash is deleted and NextTrash is replaced with Recent. Badabing, badaboom.
local recentlySeenCritters_NextTrash = {}
local recentlySeenCritters_Recent = {}
local function AccumulateFrequency(target, name, data)
if not target[name] then target[name] = {} end
target[name][data] = (target[name][data] or 0) + 1
--local key = name .. "_" .. tostring(data)
--target[key] = (target[key] or 0) + 1
end
local function MouseoverUnit()
if logon and logon + 60 * 15 < GetTime() then
logon = nil
drunk_logon = false
end
-- First off, we see if it's "interesting".
-- The original code for this filtered out critters. I don't, because critters are cute, and rare.
if UnitExists("mouseover") and UnitIsVisible("mouseover") and not UnitIsPlayer("mouseover") and not UnitPlayerControlled("mouseover") then
local guid = UnitGUID("mouseover")
if not IsMonsterGUID(guid) then return end -- pet that isn't controlled by a player? NPC pet? It's kind of unclear, but I'm getting some, so, FIXED
local creatureid = GetMonsterUID(guid)
if not recentlySeenCritters[creatureid] then
recentlySeenCritters_Recent[creatureid] = true
recentlySeenCritters[creatureid] = true
-- register the critter here
local cid = GetMonsterType(guid)
if not QHCM[cid] then QHCM[cid] = {} end
local critter = QHCM[cid]
if cid < 30621 or cid > 30625 then AccumulateFrequency(critter, "name", UnitName("mouseover")) end -- The exceptions are for Herald Volasj's minions, which are named after your partymembers.
AccumulateFrequency(critter, "reaction", UnitReaction("mouseover", "player"))
if not drunk_logon and not drunk_message then
AccumulateFrequency(critter, "level", UnitLevel("mouseover"))
end
local minrange = InteractDistances[1]
local maxrange = 255
-- Now we try to derive a bound for how far away it is
for i = #InteractDistances - 1, 1, -1 do
if CheckInteractDistance("mouseover", i) then
minrange = InteractDistances[i + 1]
maxrange = InteractDistances[i]
break
end
end
QuestHelper: Assert(minrange >= 0 and minrange < 256 and maxrange >= 0 and maxrange < 256)
local data = {}
data.loc = GetLoc()
data.minrange = minrange
data.maxrange = maxrange
if not critter.encounters then critter.encounters = {} end
table.insert(critter.encounters, data)
--Merger.Add(critter, string.format("(%s %s %s),", GetLoc(), tostring(minrange), tostring(maxrange))) --strchar(minrange, maxrange))
if #recentlySeenCritters_Recent >= 100 then
for k, v in recentlySeenCritters_NextTrash do
recentlySeenCritters[v] = nil
end
recentlySeenCritters_NextTrash = recentlySeenCritters_Recent
recentlySeenCritters_Recent = {} -- BAM, garbage collection!
end
end
end
end
function QH_Collect_Monster_Init(QHCData, API)
if not QHCData.monster then QHCData.monster = {} end
QHCM = QHCData.monster
QH_Event("UPDATE_MOUSEOVER_UNIT", MouseoverUnit)
QH_Event("CHAT_MSG_SYSTEM", SystemMessage)
Patterns = API.Patterns
QuestHelper: Assert(Patterns)
API.Patterns_Register("DRUNK_MESSAGE_SELF1", "|c.*|r")
API.Patterns_Register("DRUNK_MESSAGE_SELF2", "|c.*|r")
API.Patterns_Register("DRUNK_MESSAGE_SELF3", "|c.*|r")
API.Patterns_Register("DRUNK_MESSAGE_SELF4", "|c.*|r")
API.Patterns_Register("DRUNK_MESSAGE_ITEM_SELF1", "|c.*|r")
API.Patterns_Register("DRUNK_MESSAGE_ITEM_SELF2", "|c.*|r")
API.Patterns_Register("DRUNK_MESSAGE_ITEM_SELF3", "|c.*|r")
API.Patterns_Register("DRUNK_MESSAGE_ITEM_SELF4", "|c.*|r")
GetLoc = API.Callback_LocationBolusCurrent
QuestHelper: Assert(GetLoc)
Merger = API.Utility_Merger
QuestHelper: Assert(Merger)
IsMonsterGUID = API.Utility_IsMonsterGUID
GetMonsterUID = API.Utility_GetMonsterUID
GetMonsterType = API.Utility_GetMonsterType
QuestHelper: Assert(IsMonsterGUID)
QuestHelper: Assert(GetMonsterUID)
QuestHelper: Assert(GetMonsterType)
end