445 lignes
14 Kio
Lua
445 lignes
14 Kio
Lua
QuestHelper_File["utility.lua"] = "4.0.1.$svnversion$"
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QuestHelper_Loadtime["utility.lua"] = GetTime()
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QuestHelper = CreateFrame("Frame", "QuestHelper", nil)
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local default_colour_theme =
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{message_prefix={0.4, 0.78, 1},
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message={1, 0.6, 0.2},
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tooltip={1, 0.8, 0.5},
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message_highlight={0.73, 1, 0.84},
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menu_text={1, 1, 1},
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menu_text_highlight={0, 0, 0},
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menu={0, 0, 0},
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menu_highlight={0.3, 0.5, 0.7},
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menu_title_text={1, 1, 1},
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menu_title_text_highlight={1, 1, 1},
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menu_title={0, 0.2, 0.6},
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menu_title_highlight={0.1, 0.4, 0.8}}
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local xmas_colour_theme =
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{message_prefix={0.0, 0.7, 0.0},
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message={0.2, 1, 0.2},
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tooltip={0.4, 1, 0.4},
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message_highlight={1, 0.3, 0.1},
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menu_text={1, 1, 1},
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menu_text_highlight={0, 0, 0},
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menu={0.2, 0, 0},
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menu_highlight={1, 0.3, 0.3},
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menu_title_text={0.8, 1, 0.8},
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menu_title_text_highlight={1, 1, 1},
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menu_title={0.2, 0.6, 0.2},
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menu_title_highlight={0.4, 0.7, 0.4}}
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function QuestHelper:GetColourTheme()
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if date("%b%d") == "Dec25" then
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return xmas_colour_theme
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end
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return default_colour_theme
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end
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QuestHelper.nop = function () end -- Who wouldn't want a function that does nothing?
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function QuestHelper:HashString(text)
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-- Computes an Adler-32 checksum.
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local a, b = 1, 0
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for i=1,string.len(text) do
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a = (a+string.byte(text,i))%65521
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b = (b+a)%65521
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end
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return b*65536+a
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end
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function QuestHelper:CreateUID(length)
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local result = ""
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local characters = "0123456789abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ"
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for k = 1, (math.floor(GetTime() % 1000) + 5) do math.random() end -- it's sort of like seeding. only worse.
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local base = GetUnitName("player")..":"..GetRealmName()..":"..math.random(0, 2147483647)..":"..GetTime()..":"..time()
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for c = 1,(length or 32) do
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local pos = 1+math.floor(self:HashString(result..base..math.random(0, 2147483647))%string.len(characters))
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result = result .. string.sub(characters, pos, pos)
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end
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return result
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end
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function QuestHelper:ZoneSanity()
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local sane = true
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for c in pairs(self.Astrolabe:GetMapVirtualContinents()) do
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local pz = self.Astrolabe:GetMapVirtualZones(c)
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pz[0] = true
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for z in pairs(pz) do
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local name
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if z == 0 then
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name = self.Astrolabe:GetMapVirtualContinents()[c]
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else
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name = self.Astrolabe:GetMapVirtualZones(c)[z]
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end
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--[[ assert(name) ]]
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-- c,z should be equal to name, unless c = 5 and z = 0, in which case it should be equal to name .. " Continent"
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if QuestHelper_Zones[c][z] ~= name then
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sane = false
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QuestHelper_ErrorCatcher_ExplicitError(false, string.format("'%s' has the wrong ID (should be %d,%d)."))
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--QuestHelper:TextOut(string.format("'%s' has the wrong ID (should be %d,%d).", name, c, z))
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end
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local pair = QuestHelper_ZoneLookup[name]
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if not pair then
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sane = false
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QuestHelper_ErrorCatcher_ExplicitError(false, string.format("ZoneLookup['%s'] is missing data. PANIC!", name))
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elseif c ~= pair[1] or z ~= pair[2] then
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sane = false
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QuestHelper_ErrorCatcher_ExplicitError(false, string.format("ZoneLookup['%s'] maps to wrong pair. It should be (%d, %d) but is (%d, %d)", name, c, z, pair[1], pair[2]))
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--QuestHelper:TextOut("ZoneLookup['"..name.."'] maps to wrong pair.")
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end
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local index = QuestHelper_IndexLookup[name]
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if QuestHelper_ZoneLookup[index] ~= pair then
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sane = false
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QuestHelper_ErrorCatcher_ExplicitError(false, "ZoneLookup['"..name.."'] isn't equal to ZoneLookup["..index.."] they are "..tostring(QuestHelper_ZoneLookup[name]).." and "..tostring(QuestHelper_ZoneLookup[index])..", respectively.")
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--QuestHelper:TextOut("ZoneLookup['"..name.."'] isn't equal to ZoneLookup["..index.."] they are "..tostring(QuestHelper_ZoneLookup[name]).." and "..tostring(QuestHelper_ZoneLookup[index])..", respectively.")
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end
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if not index or QuestHelper_NameLookup[index] ~= name then
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sane = false
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QuestHelper_ErrorCatcher_ExplicitError(false, "NameLookup["..(index or "???").."] doesn't equal '"..name.."', it is "..tostring(QuestHelper_NameLookup[index]))
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--QuestHelper:TextOut("NameLookup["..(index or "???").."] doesn't equal '"..name.."', it is "..tostring(QuestHelper_NameLookup[index]))
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end
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end
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end
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return sane
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end
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function QuestHelper:TextOut(text)
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local theme = self:GetColourTheme()
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DEFAULT_CHAT_FRAME:AddMessage(string.format("|cff%2x%2x%2xQuestHelper: |r%s", theme.message_prefix[1]*255,
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theme.message_prefix[2]*255,
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theme.message_prefix[3]*255, text),
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theme.message[1],
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theme.message[2],
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theme.message[3])
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end
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function QuestHelper:Error(what)
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--DEFAULT_CHAT_FRAME:AddMessage("QuestHelper Error: "..(what or "Unknown").."\n"..debugstack(2), 1,.5,0)
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QuestHelper_ErrorCatcher_ExplicitError(true, what or "Unknown", nil, nil)
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error("Abort!")
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end
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function QuestHelper:HighlightText(text)
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local theme = self:GetColourTheme()
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return string.format("|cff%2x%2x%2x%s|r", theme.message_highlight[1]*255,
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theme.message_highlight[2]*255,
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theme.message_highlight[3]*255, text)
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end
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function QuestHelper:GetUnitID(unit)
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local id = UnitGUID(unit)
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if id then
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return (string.sub(id, 5, 5) == "3") and tonumber(string.sub(id, 6, 12), 16) or nil
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end
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return nil
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end
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function QuestHelper:GetQuestID(index)
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return tonumber(select(3, string.find(GetQuestLink(index), "|Hquest:(%d+):")))
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end
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-- For future reference:
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-- Hearthstone = 6948
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-- Rune of Teleportation = 17031
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-- Rune of Portals = 17032
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function QuestHelper:CountItem(item_id)
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local count = 0
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for bag = 0,NUM_BAG_SLOTS do
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for slot = 1,GetContainerNumSlots(bag) do
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local link = GetContainerItemLink(bag, slot)
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if link and string.find(link, string.format("|Hitem:%d:", item_id)) then
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count = count + (select(2, GetContainerItemInfo(bag, slot)) or 0)
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end
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end
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end
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return count
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end
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function QuestHelper:ItemCooldown(item_id)
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local now = GetTime()
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local cooldown = nil
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for bag = 0,NUM_BAG_SLOTS do
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for slot = 1,GetContainerNumSlots(bag) do
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local link = GetContainerItemLink(bag, slot)
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if link and string.find(link, string.format("|Hitem:%d:", item_id)) then
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local s, d, e = GetContainerItemCooldown(bag, slot)
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if e then
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if cooldown then
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cooldown = math.min(cooldown, math.max(0, d-now+s))
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else
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cooldown = math.max(0, d-now+s)
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end
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else
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return 0
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end
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end
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end
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end
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return cooldown
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end
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function QuestHelper:TimeString(seconds)
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if not seconds then
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--self:AppendNotificationError("2008-10-8 nil-timestring") -- we're just going to do away with this entirely, the fact is that a lot of this is going to be ripped to shreds soon anyway
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return "(unknown)"
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end
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local seconds = math.ceil(seconds)
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local h, m, s = math.floor(seconds/(60*60)), math.floor(seconds/60)%60, seconds%60
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if h > 0 then
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return string.format("|cffffffff%d|r:|cffffffff%02d|r:|cffffffff%02d|r", h, m, s)
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else
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return string.format("|cffffffff%d|r:|cffffffff%02d|r", m, s)
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end
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end
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function QuestHelper:ProgressString(str, pct)
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if pct > 1 then
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return string.format("|cff00ff00%s|r", str)
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elseif pct < 0 then
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return string.format("|cffff0000%s|r", str)
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elseif pct > 0.5 then
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return string.format("|cff%2xff00%s|r", 510-pct*510, str)
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else
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return string.format("|cffff%2x00%s|r", pct*510, str)
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end
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end
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function QuestHelper:PercentString(pct)
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if pct > 1 then
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return string.format("|cff00ff00%.1f%%|r", pct*100)
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elseif pct < 0 then
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return string.format("|cffff0000%.1f%%|r", pct*100)
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elseif pct > 0.5 then
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return string.format("|cff%2xff00%.1f%%|r", 510-pct*510, pct*100)
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else
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return string.format("|cffff%2x00%.1f%%|r", pct*510, pct*100)
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end
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end
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function QuestHelper:PlayerPosition()
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return self.i, self.x, self.y
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end
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function QuestHelper:UnitPosition(unit)
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local c, z, x, y = self.Astrolabe:GetUnitPosition(unit,true)
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if c then
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if z == 0 then
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SetMapToCurrentZone()
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z = GetCurrentMapZone()
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if z ~= 0 then
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x, y = self.Astrolabe:TranslateWorldMapPosition(c, 0, x, y, c, z)
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end
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end
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return QuestHelper_IndexLookup[c][z], x, y
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else
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return self:PlayerPosition()
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end
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end
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function QuestHelper:PlayerFaction()
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return UnitFactionGroup("player") == "Alliance" and 1 or 2
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end
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function QuestHelper:LocationString(i, x, y)
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return ("[|cffffffff%s|r:|cffffffff%d,%.3f,%.3f|r]"):format(QuestHelper_NameLookup[i] or "nil", i or -7777, x or -7777, y or -7777)
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end
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function QuestHelper:Location_RawString(delayed, c, z, x, y)
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return ("[|cffffffff%s/%s,%s,%s,%s|r]"):format(delayed and "D" or "c", c and string.format("%d", c) or tostring(c), z and string.format("%d", z) or tostring(z), x and string.format("%.3f", x) or tostring(x), y and string.format("%.3f", y) or tostring(y))
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end
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function QuestHelper:Location_AbsoluteString(delayed, c, x, y)
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return ("[|cffffffff%s/%s,%s,%s|r]"):format(delayed and "D" or "c", c and string.format("%d", c) or tostring(c), x and string.format("%.3f", x) or tostring(x), y and string.format("%.3f", y) or tostring(y))
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end
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function QuestHelper:Distance(i1, x1, y1, i2, x2, y2)
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local p1, p2 = QuestHelper_ZoneLookup[i1], QuestHelper_ZoneLookup[i2]
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return self.Astrolabe:ComputeDistance(p1[1], p1[2], x1, y1, p2[1], p2[2], x2, y2) or 10000
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end
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function QuestHelper:AppendPosition(list, index, x, y, w, min_dist)
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if not x or not y or (x == 0 and y == 0) or x <= -0.1 or y <= -0.1 or x >= 1.1 or y >= 1.1 then
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local nc, nz, nx, ny = self.Astrolabe:GetCurrentPlayerPosition()
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--self:AppendNotificationError("2008-10-6 nil-position", string.format("nilposition, %s %s %s %s vs %s %s", tostring(nc), tostring(nz), tostring(nx), tostring(ny), tostring(x), tostring(y))) -- We're just not worrying about this too much anymore. Slash and burn.
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return list -- This isn't a real position.
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end
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local closest, distance = nil, 0
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w = w or 1
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min_dist = min_dist or 200
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for i, p in ipairs(list) do
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if index == p[1] then
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local d = self:Distance(index, x, y, p[1], p[2], p[3])
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if not closest or d < distance then
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closest, distance = i, d
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end
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end
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end
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if closest and distance < min_dist then
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local p = list[closest]
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p[2] = (p[2]*p[4]+x*w)/(p[4]+w)
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p[3] = (p[3]*p[4]+y*w)/(p[4]+w)
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p[4] = p[4]+w
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else
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table.insert(list, {index, x, y, w})
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end
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return list
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end
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function QuestHelper:PositionListDistance(list, index, x, y)
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local closest, distance = nil, 0
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for i, p in ipairs(list) do
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local d = self:Distance(index, x, y, p[1], p[2], p[3])
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if not closest or d < distance then
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closest, distance = p, d
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end
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end
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if closest then
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return distance, closest[1], closest[2], closest[3]
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end
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end
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function QuestHelper:PositionListDistance2(list, i1, x1, y1, i2, x2, y2)
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local closest, bd1, bd2, bdt = nil, 0, 0, 0
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for i, p in ipairs(list) do
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local d1 = self:Distance(i1, x1, y1, p[1], p[2], p[3])
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local d2 = self:Distance(i2, x2, y2, p[1], p[2], p[3])
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local t = d1+d2
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if not closest or t < bdt then
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closest, bd1, bd2, bdt = p, d1, d2, t
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end
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end
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if closest then
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return d1, d2, closest[1], closest[2], closest[3]
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end
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end
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function QuestHelper:MergePositions(list1, list2)
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for i, p in ipairs(list2) do
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self:AppendPosition(list1, unpack(p))
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end
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end
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function QuestHelper:MergeDrops(list1, list2)
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for element, count in pairs(list2) do
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list1[element] = (list1[element] or 0) + count
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end
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end
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function QuestHelper: Assert(a, b) -- the space exists so the anti-assert script doesn't find it :D
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if not a then
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QuestHelper:Error(b or "Assertion Failed")
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end
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end
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function QuestHelper:StringizeTable(a)
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if not a then return "nil" end
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acu = tostring(self.recycle_tabletyping[a])..": "
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for i,v in pairs(a) do acu = acu.."["..tostring(i)..","..tostring(v).."] " end
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return acu
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end
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function QuestHelper:StringizeTableDouble(a)
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if not a then return "nil" end
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acu = tostring(self.recycle_tabletyping[a])..": "
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for i,v in pairs(a) do acu = acu.."["..self:StringizeTable(i)..","..self:StringizeTable(v).."] " end
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return acu
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end
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function QuestHelper:StringizeRecursive(a, d)
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if not a then return "nil" end
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if d <= 0 or type(a) ~= "table" then return tostring(a) end
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acu = tostring(self.recycle_tabletyping[a])..": "
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for i,v in pairs(a) do acu = acu.."["..self:StringizeRecursive(i, d - 1)..","..self:StringizeRecursive(v, d - 1).."] " end
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return acu
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end
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function QuestHelper:TableSize(tbl)
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local count = 0
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for k, v in pairs(tbl) do
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count = count + 1
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end
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return count
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end
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function QuestHelper:IsWrath()
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--return GetBuildInfo():sub(1,1) == '3' or GetBuildInfo() == "0.0.2" -- come on
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return true -- this had better be true :D
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end
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function QuestHelper:IsWrath32()
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return tonumber(GetBuildInfo():sub(3,3)) >= 2
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end
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function QuestHelper:AppendNotificationError(type, data)
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local terror = QuestHelper_ErrorPackage(2)
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terror.data = data
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QuestHelper_ErrorCatcher_RegisterError(type, terror)
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end
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function QuestHelper.CreateLoadingCounter()
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return {
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MakeSubcategory = function(self, weight)
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QuestHelper: Assert(not self.percentage)
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if not self.weighting then self.weighting = {} end
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local subcat = QuestHelper:CreateLoadingCounter()
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table.insert(self.weighting, {weight = weight, item = subcat})
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return subcat
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end,
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SetPercentage = function(self, percent)
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QuestHelper: Assert(not self.weighting)
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self.percentage = percent
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end,
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GetPercentage = function(self)
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if self.percentage then return self.percentage end
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if not self.weighting then return 0 end
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local total_weight = 0
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local total_value = 0
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for _, v in ipairs(self.weighting) do
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total_weight = total_weight + v.weight
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total_value = total_value + v.weight * v.item:GetPercentage()
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end
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return total_value / total_weight
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end
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}
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end
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local msgid = 0
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function QH_fixedmessage(text)
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local msgtext = "QH_MSG_" .. msgid
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StaticPopupDialogs[msgtext] = {
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text = text,
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button1 = OKAY,
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OnAccept = function(self)
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end,
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timeout = 0,
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whileDead = 1,
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hideOnEscape = 1
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}
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StaticPopup_Show(msgtext)
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end
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