..
Art
Restructered repository.
2010-10-25 01:54:08 +00:00
Fonts
Restructered repository.
2010-10-25 01:54:08 +00:00
lang
Restructered repository.
2010-10-25 01:54:08 +00:00
libs
Fixed issue 140. Added paths for STV sub-zones, did not encounter STV master anywhere. Finished pathing for Worgen starts, up to and including the official path to main world... I just need to go back with another new Worgen to check the start coords for accuracy. Added routes for Ruins of Gilneas and Ruins of Gilneas City (City is its own zone, but isn't triggered reliably or accurately). Adjusted assertion error text for collect_location to be more useful. Made the afflicted function return strings too, since I want as much plain text as possible. It is late, and that seems to be all I can remember.
2010-12-11 07:21:30 +00:00
arrow.lua
Adding version check back in. Updated files, putting in the version place holder and updated build script to streamline overall process and replace the version place holder in the lua files.
2010-11-08 13:28:59 +00:00
arrow_image.blp
Restructered repository.
2010-10-25 01:54:08 +00:00
arrow_image_down.blp
Restructered repository.
2010-10-25 01:54:08 +00:00
bst_astrolabe.lua
Adding version check back in. Updated files, putting in the version place holder and updated build script to streamline overall process and replace the version place holder in the lua files.
2010-11-08 13:28:59 +00:00
bst_ctl.lua
Adding version check back in. Updated files, putting in the version place holder and updated build script to streamline overall process and replace the version place holder in the lua files.
2010-11-08 13:28:59 +00:00
bst_libaboutpanel.lua
Adding version check back in. Updated files, putting in the version place holder and updated build script to streamline overall process and replace the version place holder in the lua files.
2010-11-08 13:28:59 +00:00
bst_post.lua
Adding version check back in. Updated files, putting in the version place holder and updated build script to streamline overall process and replace the version place holder in the lua files.
2010-11-08 13:28:59 +00:00
bst_pre.lua
Adding version check back in. Updated files, putting in the version place holder and updated build script to streamline overall process and replace the version place holder in the lua files.
2010-11-08 13:28:59 +00:00
bst_range.lua
Adding version check back in. Updated files, putting in the version place holder and updated build script to streamline overall process and replace the version place holder in the lua files.
2010-11-08 13:28:59 +00:00
cartographer.lua
Adding version check back in. Updated files, putting in the version place holder and updated build script to streamline overall process and replace the version place holder in the lua files.
2010-11-08 13:28:59 +00:00
cartographer_is_terrible.lua
Adding version check back in. Updated files, putting in the version place holder and updated build script to streamline overall process and replace the version place holder in the lua files.
2010-11-08 13:28:59 +00:00
changes.lua
Restructered repository.
2010-10-25 01:54:08 +00:00
collect.lua
Blanked out database files... NO DATA FOR ANY QUESTS. Added support for new spell objective type. Began inserting static routes for zones. Removed Portals from Shatt and Dal. Stopped data compression by commenting the related code... Need to see the underlying data structure to implement new build system. Added virtual zones for Worgen starting areas. Made a couple new error messages that are a bit more verbose.
2010-12-08 20:16:49 +00:00
collect_achievement.lua
Adding version check back in. Updated files, putting in the version place holder and updated build script to streamline overall process and replace the version place holder in the lua files.
2010-11-08 13:28:59 +00:00
collect_bitstream.lua
Adding version check back in. Updated files, putting in the version place holder and updated build script to streamline overall process and replace the version place holder in the lua files.
2010-11-08 13:28:59 +00:00
collect_equip.lua
Adding version check back in. Updated files, putting in the version place holder and updated build script to streamline overall process and replace the version place holder in the lua files.
2010-11-08 13:28:59 +00:00
collect_flight.lua
Adding version check back in. Updated files, putting in the version place holder and updated build script to streamline overall process and replace the version place holder in the lua files.
2010-11-08 13:28:59 +00:00
collect_item.lua
Adding version check back in. Updated files, putting in the version place holder and updated build script to streamline overall process and replace the version place holder in the lua files.
2010-11-08 13:28:59 +00:00
collect_location.lua
Fixed issue 140. Added paths for STV sub-zones, did not encounter STV master anywhere. Finished pathing for Worgen starts, up to and including the official path to main world... I just need to go back with another new Worgen to check the start coords for accuracy. Added routes for Ruins of Gilneas and Ruins of Gilneas City (City is its own zone, but isn't triggered reliably or accurately). Adjusted assertion error text for collect_location to be more useful. Made the afflicted function return strings too, since I want as much plain text as possible. It is late, and that seems to be all I can remember.
2010-12-11 07:21:30 +00:00
collect_loot.lua
Adding version check back in. Updated files, putting in the version place holder and updated build script to streamline overall process and replace the version place holder in the lua files.
2010-11-08 13:28:59 +00:00
collect_lzw.lua
Adding version check back in. Updated files, putting in the version place holder and updated build script to streamline overall process and replace the version place holder in the lua files.
2010-11-08 13:28:59 +00:00
collect_merchant.lua
Adding version check back in. Updated files, putting in the version place holder and updated build script to streamline overall process and replace the version place holder in the lua files.
2010-11-08 13:28:59 +00:00
collect_merger.lua
Adding version check back in. Updated files, putting in the version place holder and updated build script to streamline overall process and replace the version place holder in the lua files.
2010-11-08 13:28:59 +00:00
collect_monster.lua
Adding version check back in. Updated files, putting in the version place holder and updated build script to streamline overall process and replace the version place holder in the lua files.
2010-11-08 13:28:59 +00:00
collect_notifier.lua
Adding version check back in. Updated files, putting in the version place holder and updated build script to streamline overall process and replace the version place holder in the lua files.
2010-11-08 13:28:59 +00:00
collect_object.lua
Adding version check back in. Updated files, putting in the version place holder and updated build script to streamline overall process and replace the version place holder in the lua files.
2010-11-08 13:28:59 +00:00
collect_patterns.lua
Adding version check back in. Updated files, putting in the version place holder and updated build script to streamline overall process and replace the version place holder in the lua files.
2010-11-08 13:28:59 +00:00
collect_quest.lua
Adding version check back in. Updated files, putting in the version place holder and updated build script to streamline overall process and replace the version place holder in the lua files.
2010-11-08 13:28:59 +00:00
collect_spec.lua
Adding version check back in. Updated files, putting in the version place holder and updated build script to streamline overall process and replace the version place holder in the lua files.
2010-11-08 13:28:59 +00:00
collect_traveled.lua
Adding version check back in. Updated files, putting in the version place holder and updated build script to streamline overall process and replace the version place holder in the lua files.
2010-11-08 13:28:59 +00:00
collect_upgrade.lua
Adding version check back in. Updated files, putting in the version place holder and updated build script to streamline overall process and replace the version place holder in the lua files.
2010-11-08 13:28:59 +00:00
collect_util.lua
Adding version check back in. Updated files, putting in the version place holder and updated build script to streamline overall process and replace the version place holder in the lua files.
2010-11-08 13:28:59 +00:00
collect_warp.lua
Adding version check back in. Updated files, putting in the version place holder and updated build script to streamline overall process and replace the version place holder in the lua files.
2010-11-08 13:28:59 +00:00
collect_zone.lua
Adding version check back in. Updated files, putting in the version place holder and updated build script to streamline overall process and replace the version place holder in the lua files.
2010-11-08 13:28:59 +00:00
comm.lua
Adding version check back in. Updated files, putting in the version place holder and updated build script to streamline overall process and replace the version place holder in the lua files.
2010-11-08 13:28:59 +00:00
config.lua
Fixed http://wow.curseforge.com/addons/quest-helper/tickets/850-error-loading-questhelper/ .
2010-11-24 02:59:53 +00:00
core.lua
Adding version check back in. Updated files, putting in the version place holder and updated build script to streamline overall process and replace the version place holder in the lua files.
2010-11-08 13:28:59 +00:00
custom.lua
Adding version check back in. Updated files, putting in the version place holder and updated build script to streamline overall process and replace the version place holder in the lua files.
2010-11-08 13:28:59 +00:00
db_get.lua
Blanked out database files... NO DATA FOR ANY QUESTS. Added support for new spell objective type. Began inserting static routes for zones. Removed Portals from Shatt and Dal. Stopped data compression by commenting the related code... Need to see the underlying data structure to implement new build system. Added virtual zones for Worgen starting areas. Made a couple new error messages that are a bit more verbose.
2010-12-08 20:16:49 +00:00
director_achievement.lua
Re-enabled pathing... still crashes, but only disabled for the 53 and 54 releases.
2010-11-29 13:26:18 +00:00
director_find.lua
Adding version check back in. Updated files, putting in the version place holder and updated build script to streamline overall process and replace the version place holder in the lua files.
2010-11-08 13:28:59 +00:00
director_quest.lua
Blanked out database files... NO DATA FOR ANY QUESTS. Added support for new spell objective type. Began inserting static routes for zones. Removed Portals from Shatt and Dal. Stopped data compression by commenting the related code... Need to see the underlying data structure to implement new build system. Added virtual zones for Worgen starting areas. Made a couple new error messages that are a bit more verbose.
2010-12-08 20:16:49 +00:00
dodads.lua
Adding version check back in. Updated files, putting in the version place holder and updated build script to streamline overall process and replace the version place holder in the lua files.
2010-11-08 13:28:59 +00:00
dodads_triangles.lua
Adding version check back in. Updated files, putting in the version place holder and updated build script to streamline overall process and replace the version place holder in the lua files.
2010-11-08 13:28:59 +00:00
error.lua
Adding version check back in. Updated files, putting in the version place holder and updated build script to streamline overall process and replace the version place holder in the lua files.
2010-11-08 13:28:59 +00:00
filter_base.lua
Adding version check back in. Updated files, putting in the version place holder and updated build script to streamline overall process and replace the version place holder in the lua files.
2010-11-08 13:28:59 +00:00
filter_core.lua
Adding version check back in. Updated files, putting in the version place holder and updated build script to streamline overall process and replace the version place holder in the lua files.
2010-11-08 13:28:59 +00:00
flightpath.lua
Adding version check back in. Updated files, putting in the version place holder and updated build script to streamline overall process and replace the version place holder in the lua files.
2010-11-08 13:28:59 +00:00
graph_core.lua
Blanked out database files... NO DATA FOR ANY QUESTS. Added support for new spell objective type. Began inserting static routes for zones. Removed Portals from Shatt and Dal. Stopped data compression by commenting the related code... Need to see the underlying data structure to implement new build system. Added virtual zones for Worgen starting areas. Made a couple new error messages that are a bit more verbose.
2010-12-08 20:16:49 +00:00
graph_flightpath.lua
Adding version check back in. Updated files, putting in the version place holder and updated build script to streamline overall process and replace the version place holder in the lua files.
2010-11-08 13:28:59 +00:00
help.lua
Adding version check back in. Updated files, putting in the version place holder and updated build script to streamline overall process and replace the version place holder in the lua files.
2010-11-08 13:28:59 +00:00
lang.lua
Adding version check back in. Updated files, putting in the version place holder and updated build script to streamline overall process and replace the version place holder in the lua files.
2010-11-08 13:28:59 +00:00
line.tga
Restructered repository.
2010-10-25 01:54:08 +00:00
main.lua
Pathfinding fixed with new zones added. Astrolabe still needs new data, but meh, that is relatively minor for now. This is a releasable fix\!
2010-12-02 02:06:03 +00:00
manager_achievement.lua
Adding version check back in. Updated files, putting in the version place holder and updated build script to streamline overall process and replace the version place holder in the lua files.
2010-11-08 13:28:59 +00:00
manager_blizzobjective.lua
Restructered repository.
2010-10-25 01:54:08 +00:00
manager_completed.lua
Adding version check back in. Updated files, putting in the version place holder and updated build script to streamline overall process and replace the version place holder in the lua files.
2010-11-08 13:28:59 +00:00
manager_event.lua
Adding version check back in. Updated files, putting in the version place holder and updated build script to streamline overall process and replace the version place holder in the lua files.
2010-11-08 13:28:59 +00:00
mapbutton.lua
Adding version check back in. Updated files, putting in the version place holder and updated build script to streamline overall process and replace the version place holder in the lua files.
2010-11-08 13:28:59 +00:00
menu.lua
Adding version check back in. Updated files, putting in the version place holder and updated build script to streamline overall process and replace the version place holder in the lua files.
2010-11-08 13:28:59 +00:00
MinimapArrow.tga
Restructered repository.
2010-10-25 01:54:08 +00:00
nag.lua
Adding version check back in. Updated files, putting in the version place holder and updated build script to streamline overall process and replace the version place holder in the lua files.
2010-11-08 13:28:59 +00:00
objective.lua
Adding version check back in. Updated files, putting in the version place holder and updated build script to streamline overall process and replace the version place holder in the lua files.
2010-11-08 13:28:59 +00:00
objtips.lua
Adding version check back in. Updated files, putting in the version place holder and updated build script to streamline overall process and replace the version place holder in the lua files.
2010-11-08 13:28:59 +00:00
pathfinding.lua
Fixed issue 140. Added paths for STV sub-zones, did not encounter STV master anywhere. Finished pathing for Worgen starts, up to and including the official path to main world... I just need to go back with another new Worgen to check the start coords for accuracy. Added routes for Ruins of Gilneas and Ruins of Gilneas City (City is its own zone, but isn't triggered reliably or accurately). Adjusted assertion error text for collect_location to be more useful. Made the afflicted function return strings too, since I want as much plain text as possible. It is late, and that seems to be all I can remember.
2010-12-11 07:21:30 +00:00
pattern.lua
Adding version check back in. Updated files, putting in the version place holder and updated build script to streamline overall process and replace the version place holder in the lua files.
2010-11-08 13:28:59 +00:00
quest.lua
Adding version check back in. Updated files, putting in the version place holder and updated build script to streamline overall process and replace the version place holder in the lua files.
2010-11-08 13:28:59 +00:00
QuestHelper.toc
Fixed version tag place holder.
2010-11-08 19:36:23 +00:00
radar.lua
Adding version check back in. Updated files, putting in the version place holder and updated build script to streamline overall process and replace the version place holder in the lua files.
2010-11-08 13:28:59 +00:00
recycle.lua
Adding version check back in. Updated files, putting in the version place holder and updated build script to streamline overall process and replace the version place holder in the lua files.
2010-11-08 13:28:59 +00:00
routing.lua
Adding version check back in. Updated files, putting in the version place holder and updated build script to streamline overall process and replace the version place holder in the lua files.
2010-11-08 13:28:59 +00:00
routing_controller.lua
Added a missing " to the assertion text.
2010-12-09 01:49:55 +00:00
routing_core.lua
Adding version check back in. Updated files, putting in the version place holder and updated build script to streamline overall process and replace the version place holder in the lua files.
2010-11-08 13:28:59 +00:00
routing_debug.lua
Adding version check back in. Updated files, putting in the version place holder and updated build script to streamline overall process and replace the version place holder in the lua files.
2010-11-08 13:28:59 +00:00
routing_hidden.lua
Adding version check back in. Updated files, putting in the version place holder and updated build script to streamline overall process and replace the version place holder in the lua files.
2010-11-08 13:28:59 +00:00
routing_loc.lua
Adding version check back in. Updated files, putting in the version place holder and updated build script to streamline overall process and replace the version place holder in the lua files.
2010-11-08 13:28:59 +00:00
routing_route.lua
Adding version check back in. Updated files, putting in the version place holder and updated build script to streamline overall process and replace the version place holder in the lua files.
2010-11-08 13:28:59 +00:00
sigil.tga
Restructered repository.
2010-10-25 01:54:08 +00:00
static.lua
Blanked out database files... NO DATA FOR ANY QUESTS. Added support for new spell objective type. Began inserting static routes for zones. Removed Portals from Shatt and Dal. Stopped data compression by commenting the related code... Need to see the underlying data structure to implement new build system. Added virtual zones for Worgen starting areas. Made a couple new error messages that are a bit more verbose.
2010-12-08 20:16:49 +00:00
static_1.lua
Blanked out database files... NO DATA FOR ANY QUESTS. Added support for new spell objective type. Began inserting static routes for zones. Removed Portals from Shatt and Dal. Stopped data compression by commenting the related code... Need to see the underlying data structure to implement new build system. Added virtual zones for Worgen starting areas. Made a couple new error messages that are a bit more verbose.
2010-12-08 20:16:49 +00:00
static_2.lua
Blanked out database files... NO DATA FOR ANY QUESTS. Added support for new spell objective type. Began inserting static routes for zones. Removed Portals from Shatt and Dal. Stopped data compression by commenting the related code... Need to see the underlying data structure to implement new build system. Added virtual zones for Worgen starting areas. Made a couple new error messages that are a bit more verbose.
2010-12-08 20:16:49 +00:00
static_deDE.lua
Blanked out database files... NO DATA FOR ANY QUESTS. Added support for new spell objective type. Began inserting static routes for zones. Removed Portals from Shatt and Dal. Stopped data compression by commenting the related code... Need to see the underlying data structure to implement new build system. Added virtual zones for Worgen starting areas. Made a couple new error messages that are a bit more verbose.
2010-12-08 20:16:49 +00:00
static_deDE_1.lua
Blanked out database files... NO DATA FOR ANY QUESTS. Added support for new spell objective type. Began inserting static routes for zones. Removed Portals from Shatt and Dal. Stopped data compression by commenting the related code... Need to see the underlying data structure to implement new build system. Added virtual zones for Worgen starting areas. Made a couple new error messages that are a bit more verbose.
2010-12-08 20:16:49 +00:00
static_deDE_2.lua
Blanked out database files... NO DATA FOR ANY QUESTS. Added support for new spell objective type. Began inserting static routes for zones. Removed Portals from Shatt and Dal. Stopped data compression by commenting the related code... Need to see the underlying data structure to implement new build system. Added virtual zones for Worgen starting areas. Made a couple new error messages that are a bit more verbose.
2010-12-08 20:16:49 +00:00
static_enUS.lua
Blanked out database files... NO DATA FOR ANY QUESTS. Added support for new spell objective type. Began inserting static routes for zones. Removed Portals from Shatt and Dal. Stopped data compression by commenting the related code... Need to see the underlying data structure to implement new build system. Added virtual zones for Worgen starting areas. Made a couple new error messages that are a bit more verbose.
2010-12-08 20:16:49 +00:00
static_enUS_1.lua
Blanked out database files... NO DATA FOR ANY QUESTS. Added support for new spell objective type. Began inserting static routes for zones. Removed Portals from Shatt and Dal. Stopped data compression by commenting the related code... Need to see the underlying data structure to implement new build system. Added virtual zones for Worgen starting areas. Made a couple new error messages that are a bit more verbose.
2010-12-08 20:16:49 +00:00
static_enUS_2.lua
Blanked out database files... NO DATA FOR ANY QUESTS. Added support for new spell objective type. Began inserting static routes for zones. Removed Portals from Shatt and Dal. Stopped data compression by commenting the related code... Need to see the underlying data structure to implement new build system. Added virtual zones for Worgen starting areas. Made a couple new error messages that are a bit more verbose.
2010-12-08 20:16:49 +00:00
static_esES.lua
Blanked out database files... NO DATA FOR ANY QUESTS. Added support for new spell objective type. Began inserting static routes for zones. Removed Portals from Shatt and Dal. Stopped data compression by commenting the related code... Need to see the underlying data structure to implement new build system. Added virtual zones for Worgen starting areas. Made a couple new error messages that are a bit more verbose.
2010-12-08 20:16:49 +00:00
static_esES_1.lua
Blanked out database files... NO DATA FOR ANY QUESTS. Added support for new spell objective type. Began inserting static routes for zones. Removed Portals from Shatt and Dal. Stopped data compression by commenting the related code... Need to see the underlying data structure to implement new build system. Added virtual zones for Worgen starting areas. Made a couple new error messages that are a bit more verbose.
2010-12-08 20:16:49 +00:00
static_esES_2.lua
Blanked out database files... NO DATA FOR ANY QUESTS. Added support for new spell objective type. Began inserting static routes for zones. Removed Portals from Shatt and Dal. Stopped data compression by commenting the related code... Need to see the underlying data structure to implement new build system. Added virtual zones for Worgen starting areas. Made a couple new error messages that are a bit more verbose.
2010-12-08 20:16:49 +00:00
static_esMX.lua
Blanked out database files... NO DATA FOR ANY QUESTS. Added support for new spell objective type. Began inserting static routes for zones. Removed Portals from Shatt and Dal. Stopped data compression by commenting the related code... Need to see the underlying data structure to implement new build system. Added virtual zones for Worgen starting areas. Made a couple new error messages that are a bit more verbose.
2010-12-08 20:16:49 +00:00
static_esMX_1.lua
Blanked out database files... NO DATA FOR ANY QUESTS. Added support for new spell objective type. Began inserting static routes for zones. Removed Portals from Shatt and Dal. Stopped data compression by commenting the related code... Need to see the underlying data structure to implement new build system. Added virtual zones for Worgen starting areas. Made a couple new error messages that are a bit more verbose.
2010-12-08 20:16:49 +00:00
static_esMX_2.lua
Blanked out database files... NO DATA FOR ANY QUESTS. Added support for new spell objective type. Began inserting static routes for zones. Removed Portals from Shatt and Dal. Stopped data compression by commenting the related code... Need to see the underlying data structure to implement new build system. Added virtual zones for Worgen starting areas. Made a couple new error messages that are a bit more verbose.
2010-12-08 20:16:49 +00:00
static_frFR.lua
Blanked out database files... NO DATA FOR ANY QUESTS. Added support for new spell objective type. Began inserting static routes for zones. Removed Portals from Shatt and Dal. Stopped data compression by commenting the related code... Need to see the underlying data structure to implement new build system. Added virtual zones for Worgen starting areas. Made a couple new error messages that are a bit more verbose.
2010-12-08 20:16:49 +00:00
static_frFR_1.lua
Blanked out database files... NO DATA FOR ANY QUESTS. Added support for new spell objective type. Began inserting static routes for zones. Removed Portals from Shatt and Dal. Stopped data compression by commenting the related code... Need to see the underlying data structure to implement new build system. Added virtual zones for Worgen starting areas. Made a couple new error messages that are a bit more verbose.
2010-12-08 20:16:49 +00:00
static_frFR_2.lua
Blanked out database files... NO DATA FOR ANY QUESTS. Added support for new spell objective type. Began inserting static routes for zones. Removed Portals from Shatt and Dal. Stopped data compression by commenting the related code... Need to see the underlying data structure to implement new build system. Added virtual zones for Worgen starting areas. Made a couple new error messages that are a bit more verbose.
2010-12-08 20:16:49 +00:00
static_koKR.lua
Blanked out database files... NO DATA FOR ANY QUESTS. Added support for new spell objective type. Began inserting static routes for zones. Removed Portals from Shatt and Dal. Stopped data compression by commenting the related code... Need to see the underlying data structure to implement new build system. Added virtual zones for Worgen starting areas. Made a couple new error messages that are a bit more verbose.
2010-12-08 20:16:49 +00:00
static_koKR_1.lua
Blanked out database files... NO DATA FOR ANY QUESTS. Added support for new spell objective type. Began inserting static routes for zones. Removed Portals from Shatt and Dal. Stopped data compression by commenting the related code... Need to see the underlying data structure to implement new build system. Added virtual zones for Worgen starting areas. Made a couple new error messages that are a bit more verbose.
2010-12-08 20:16:49 +00:00
static_koKR_2.lua
Blanked out database files... NO DATA FOR ANY QUESTS. Added support for new spell objective type. Began inserting static routes for zones. Removed Portals from Shatt and Dal. Stopped data compression by commenting the related code... Need to see the underlying data structure to implement new build system. Added virtual zones for Worgen starting areas. Made a couple new error messages that are a bit more verbose.
2010-12-08 20:16:49 +00:00
static_ruRU.lua
Blanked out database files... NO DATA FOR ANY QUESTS. Added support for new spell objective type. Began inserting static routes for zones. Removed Portals from Shatt and Dal. Stopped data compression by commenting the related code... Need to see the underlying data structure to implement new build system. Added virtual zones for Worgen starting areas. Made a couple new error messages that are a bit more verbose.
2010-12-08 20:16:49 +00:00
static_ruRU_1.lua
Blanked out database files... NO DATA FOR ANY QUESTS. Added support for new spell objective type. Began inserting static routes for zones. Removed Portals from Shatt and Dal. Stopped data compression by commenting the related code... Need to see the underlying data structure to implement new build system. Added virtual zones for Worgen starting areas. Made a couple new error messages that are a bit more verbose.
2010-12-08 20:16:49 +00:00
static_ruRU_2.lua
Blanked out database files... NO DATA FOR ANY QUESTS. Added support for new spell objective type. Began inserting static routes for zones. Removed Portals from Shatt and Dal. Stopped data compression by commenting the related code... Need to see the underlying data structure to implement new build system. Added virtual zones for Worgen starting areas. Made a couple new error messages that are a bit more verbose.
2010-12-08 20:16:49 +00:00
static_zhCN.lua
Blanked out database files... NO DATA FOR ANY QUESTS. Added support for new spell objective type. Began inserting static routes for zones. Removed Portals from Shatt and Dal. Stopped data compression by commenting the related code... Need to see the underlying data structure to implement new build system. Added virtual zones for Worgen starting areas. Made a couple new error messages that are a bit more verbose.
2010-12-08 20:16:49 +00:00
static_zhTW.lua
Blanked out database files... NO DATA FOR ANY QUESTS. Added support for new spell objective type. Began inserting static routes for zones. Removed Portals from Shatt and Dal. Stopped data compression by commenting the related code... Need to see the underlying data structure to implement new build system. Added virtual zones for Worgen starting areas. Made a couple new error messages that are a bit more verbose.
2010-12-08 20:16:49 +00:00
static_zhTW_1.lua
Blanked out database files... NO DATA FOR ANY QUESTS. Added support for new spell objective type. Began inserting static routes for zones. Removed Portals from Shatt and Dal. Stopped data compression by commenting the related code... Need to see the underlying data structure to implement new build system. Added virtual zones for Worgen starting areas. Made a couple new error messages that are a bit more verbose.
2010-12-08 20:16:49 +00:00
static_zhTW_2.lua
Blanked out database files... NO DATA FOR ANY QUESTS. Added support for new spell objective type. Began inserting static routes for zones. Removed Portals from Shatt and Dal. Stopped data compression by commenting the related code... Need to see the underlying data structure to implement new build system. Added virtual zones for Worgen starting areas. Made a couple new error messages that are a bit more verbose.
2010-12-08 20:16:49 +00:00
teleport.lua
Adding version check back in. Updated files, putting in the version place holder and updated build script to streamline overall process and replace the version place holder in the lua files.
2010-11-08 13:28:59 +00:00
textviewer.lua
Adding version check back in. Updated files, putting in the version place holder and updated build script to streamline overall process and replace the version place holder in the lua files.
2010-11-08 13:28:59 +00:00
timeslice.lua
Adding version check back in. Updated files, putting in the version place holder and updated build script to streamline overall process and replace the version place holder in the lua files.
2010-11-08 13:28:59 +00:00
tomtom.lua
Adding version check back in. Updated files, putting in the version place holder and updated build script to streamline overall process and replace the version place holder in the lua files.
2010-11-08 13:28:59 +00:00
tooltip.lua
Adding version check back in. Updated files, putting in the version place holder and updated build script to streamline overall process and replace the version place holder in the lua files.
2010-11-08 13:28:59 +00:00
tracker.lua
Adding version check back in. Updated files, putting in the version place holder and updated build script to streamline overall process and replace the version place holder in the lua files.
2010-11-08 13:28:59 +00:00
triangle.tga
Restructered repository.
2010-10-25 01:54:08 +00:00
upgrade.lua
Fixed issue 140. Added paths for STV sub-zones, did not encounter STV master anywhere. Finished pathing for Worgen starts, up to and including the official path to main world... I just need to go back with another new Worgen to check the start coords for accuracy. Added routes for Ruins of Gilneas and Ruins of Gilneas City (City is its own zone, but isn't triggered reliably or accurately). Adjusted assertion error text for collect_location to be more useful. Made the afflicted function return strings too, since I want as much plain text as possible. It is late, and that seems to be all I can remember.
2010-12-11 07:21:30 +00:00
utility.lua
Doh\! Screwed up the error call. Should work right this time.
2010-12-03 00:17:29 +00:00