suyu/src/core/hle/service/ldn/lan_discovery.cpp

626 lignes
17 KiB
C++

// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/hle/service/ldn/lan_discovery.h"
#include "core/internal_network/network.h"
#include "core/internal_network/network_interface.h"
namespace Service::LDN {
LanStation::LanStation(s8 node_id_, LANDiscovery* discovery_)
: node_info(nullptr), status(NodeStatus::Disconnected), node_id(node_id_),
discovery(discovery_) {}
LanStation::~LanStation() = default;
NodeStatus LanStation::GetStatus() const {
return status;
}
void LanStation::OnClose() {
LOG_INFO(Service_LDN, "OnClose {}", node_id);
Reset();
discovery->UpdateNodes();
}
void LanStation::Reset() {
status = NodeStatus::Disconnected;
};
void LanStation::OverrideInfo() {
bool connected = GetStatus() == NodeStatus::Connected;
node_info->node_id = node_id;
node_info->is_connected = connected ? 1 : 0;
}
LANDiscovery::LANDiscovery(Network::RoomNetwork& room_network_)
: stations({{{1, this}, {2, this}, {3, this}, {4, this}, {5, this}, {6, this}, {7, this}}}),
room_network{room_network_} {}
LANDiscovery::~LANDiscovery() {
if (inited) {
Result rc = Finalize();
LOG_INFO(Service_LDN, "Finalize: {}", rc.raw);
}
}
void LANDiscovery::InitNetworkInfo() {
network_info.common.bssid = GetFakeMac();
network_info.common.channel = WifiChannel::Wifi24_6;
network_info.common.link_level = LinkLevel::Good;
network_info.common.network_type = PackedNetworkType::Ldn;
network_info.common.ssid = fake_ssid;
auto& nodes = network_info.ldn.nodes;
for (std::size_t i = 0; i < NodeCountMax; i++) {
nodes[i].node_id = static_cast<s8>(i);
nodes[i].is_connected = 0;
}
}
void LANDiscovery::InitNodeStateChange() {
for (auto& node_update : node_changes) {
node_update.state_change = NodeStateChange::None;
}
for (auto& node_state : node_last_states) {
node_state = 0;
}
}
State LANDiscovery::GetState() const {
return state;
}
void LANDiscovery::SetState(State new_state) {
state = new_state;
}
Result LANDiscovery::GetNetworkInfo(NetworkInfo& out_network) const {
if (state == State::AccessPointCreated || state == State::StationConnected) {
std::memcpy(&out_network, &network_info, sizeof(network_info));
return ResultSuccess;
}
return ResultBadState;
}
Result LANDiscovery::GetNetworkInfo(NetworkInfo& out_network,
std::span<NodeLatestUpdate> out_updates) {
if (out_updates.size() > NodeCountMax) {
return ResultInvalidBufferCount;
}
if (state == State::AccessPointCreated || state == State::StationConnected) {
std::memcpy(&out_network, &network_info, sizeof(network_info));
for (std::size_t i = 0; i < out_updates.size(); i++) {
out_updates[i].state_change = node_changes[i].state_change;
node_changes[i].state_change = NodeStateChange::None;
}
return ResultSuccess;
}
return ResultBadState;
}
DisconnectReason LANDiscovery::GetDisconnectReason() const {
return disconnect_reason;
}
Result LANDiscovery::Scan(std::span<NetworkInfo> out_networks, s16& out_count,
const ScanFilter& filter) {
{
std::scoped_lock lock{packet_mutex};
scan_results.clear();
SendBroadcast(Network::LDNPacketType::Scan);
}
LOG_INFO(Service_LDN, "Waiting for scan replies");
std::this_thread::sleep_for(std::chrono::seconds(1));
std::scoped_lock lock{packet_mutex};
for (const auto& [_, info] : scan_results) {
if (out_count >= static_cast<s16>(out_networks.size())) {
break;
}
if (IsFlagSet(filter.flag, ScanFilterFlag::LocalCommunicationId)) {
if (filter.network_id.intent_id.local_communication_id !=
info.network_id.intent_id.local_communication_id) {
continue;
}
}
if (IsFlagSet(filter.flag, ScanFilterFlag::SessionId)) {
if (filter.network_id.session_id != info.network_id.session_id) {
continue;
}
}
if (IsFlagSet(filter.flag, ScanFilterFlag::NetworkType)) {
if (filter.network_type != static_cast<NetworkType>(info.common.network_type)) {
continue;
}
}
if (IsFlagSet(filter.flag, ScanFilterFlag::Ssid)) {
if (filter.ssid != info.common.ssid) {
continue;
}
}
if (IsFlagSet(filter.flag, ScanFilterFlag::SceneId)) {
if (filter.network_id.intent_id.scene_id != info.network_id.intent_id.scene_id) {
continue;
}
}
out_networks[out_count++] = info;
}
return ResultSuccess;
}
Result LANDiscovery::SetAdvertiseData(std::span<const u8> data) {
std::scoped_lock lock{packet_mutex};
const std::size_t size = data.size();
if (size > AdvertiseDataSizeMax) {
return ResultAdvertiseDataTooLarge;
}
std::memcpy(network_info.ldn.advertise_data.data(), data.data(), size);
network_info.ldn.advertise_data_size = static_cast<u16>(size);
UpdateNodes();
return ResultSuccess;
}
Result LANDiscovery::OpenAccessPoint() {
std::scoped_lock lock{packet_mutex};
disconnect_reason = DisconnectReason::None;
if (state == State::None) {
return ResultBadState;
}
ResetStations();
SetState(State::AccessPointOpened);
return ResultSuccess;
}
Result LANDiscovery::CloseAccessPoint() {
std::scoped_lock lock{packet_mutex};
if (state == State::None) {
return ResultBadState;
}
if (state == State::AccessPointCreated) {
DestroyNetwork();
}
ResetStations();
SetState(State::Initialized);
return ResultSuccess;
}
Result LANDiscovery::OpenStation() {
std::scoped_lock lock{packet_mutex};
disconnect_reason = DisconnectReason::None;
if (state == State::None) {
return ResultBadState;
}
ResetStations();
SetState(State::StationOpened);
return ResultSuccess;
}
Result LANDiscovery::CloseStation() {
std::scoped_lock lock{packet_mutex};
if (state == State::None) {
return ResultBadState;
}
if (state == State::StationConnected) {
Disconnect();
}
ResetStations();
SetState(State::Initialized);
return ResultSuccess;
}
Result LANDiscovery::CreateNetwork(const SecurityConfig& security_config,
const UserConfig& user_config,
const NetworkConfig& network_config) {
std::scoped_lock lock{packet_mutex};
if (state != State::AccessPointOpened) {
return ResultBadState;
}
InitNetworkInfo();
network_info.ldn.node_count_max = network_config.node_count_max;
network_info.ldn.security_mode = security_config.security_mode;
if (network_config.channel == WifiChannel::Default) {
network_info.common.channel = WifiChannel::Wifi24_6;
} else {
network_info.common.channel = network_config.channel;
}
std::independent_bits_engine<std::mt19937, 64, u64> bits_engine;
network_info.network_id.session_id.high = bits_engine();
network_info.network_id.session_id.low = bits_engine();
network_info.network_id.intent_id = network_config.intent_id;
NodeInfo& node0 = network_info.ldn.nodes[0];
const Result rc2 = GetNodeInfo(node0, user_config, network_config.local_communication_version);
if (rc2.IsError()) {
return ResultAccessPointConnectionFailed;
}
SetState(State::AccessPointCreated);
InitNodeStateChange();
node0.is_connected = 1;
UpdateNodes();
return rc2;
}
Result LANDiscovery::DestroyNetwork() {
for (auto local_ip : connected_clients) {
SendPacket(Network::LDNPacketType::DestroyNetwork, local_ip);
}
ResetStations();
SetState(State::AccessPointOpened);
lan_event();
return ResultSuccess;
}
Result LANDiscovery::Connect(const NetworkInfo& network_info_, const UserConfig& user_config,
u16 local_communication_version) {
std::scoped_lock lock{packet_mutex};
if (network_info_.ldn.node_count == 0) {
return ResultInvalidNodeCount;
}
Result rc = GetNodeInfo(node_info, user_config, local_communication_version);
if (rc.IsError()) {
return ResultConnectionFailed;
}
Ipv4Address node_host = network_info_.ldn.nodes[0].ipv4_address;
std::reverse(std::begin(node_host), std::end(node_host)); // htonl
host_ip = node_host;
SendPacket(Network::LDNPacketType::Connect, node_info, *host_ip);
InitNodeStateChange();
std::this_thread::sleep_for(std::chrono::seconds(1));
return ResultSuccess;
}
Result LANDiscovery::Disconnect() {
if (host_ip) {
SendPacket(Network::LDNPacketType::Disconnect, node_info, *host_ip);
}
SetState(State::StationOpened);
lan_event();
return ResultSuccess;
}
Result LANDiscovery::Initialize(LanEventFunc lan_event_, bool listening) {
std::scoped_lock lock{packet_mutex};
if (inited) {
return ResultSuccess;
}
for (auto& station : stations) {
station.discovery = this;
station.node_info = &network_info.ldn.nodes[station.node_id];
station.Reset();
}
connected_clients.clear();
lan_event = lan_event_;
SetState(State::Initialized);
inited = true;
return ResultSuccess;
}
Result LANDiscovery::Finalize() {
std::scoped_lock lock{packet_mutex};
Result rc = ResultSuccess;
if (inited) {
if (state == State::AccessPointCreated) {
DestroyNetwork();
}
if (state == State::StationConnected) {
Disconnect();
}
ResetStations();
inited = false;
}
SetState(State::None);
return rc;
}
void LANDiscovery::ResetStations() {
for (auto& station : stations) {
station.Reset();
}
connected_clients.clear();
}
void LANDiscovery::UpdateNodes() {
u8 count = 0;
for (auto& station : stations) {
bool connected = station.GetStatus() == NodeStatus::Connected;
if (connected) {
count++;
}
station.OverrideInfo();
}
network_info.ldn.node_count = count + 1;
for (auto local_ip : connected_clients) {
SendPacket(Network::LDNPacketType::SyncNetwork, network_info, local_ip);
}
OnNetworkInfoChanged();
}
void LANDiscovery::OnSyncNetwork(const NetworkInfo& info) {
network_info = info;
if (state == State::StationOpened) {
SetState(State::StationConnected);
}
OnNetworkInfoChanged();
}
void LANDiscovery::OnDisconnectFromHost() {
LOG_INFO(Service_LDN, "OnDisconnectFromHost state: {}", static_cast<int>(state));
host_ip = std::nullopt;
if (state == State::StationConnected) {
SetState(State::StationOpened);
lan_event();
}
}
void LANDiscovery::OnNetworkInfoChanged() {
if (IsNodeStateChanged()) {
lan_event();
}
return;
}
Network::IPv4Address LANDiscovery::GetLocalIp() const {
Network::IPv4Address local_ip{0xFF, 0xFF, 0xFF, 0xFF};
if (auto room_member = room_network.GetRoomMember().lock()) {
if (room_member->IsConnected()) {
local_ip = room_member->GetFakeIpAddress();
}
}
return local_ip;
}
template <typename Data>
void LANDiscovery::SendPacket(Network::LDNPacketType type, const Data& data,
Ipv4Address remote_ip) {
Network::LDNPacket packet;
packet.type = type;
packet.broadcast = false;
packet.local_ip = GetLocalIp();
packet.remote_ip = remote_ip;
packet.data.resize(sizeof(data));
std::memcpy(packet.data.data(), &data, sizeof(data));
SendPacket(packet);
}
void LANDiscovery::SendPacket(Network::LDNPacketType type, Ipv4Address remote_ip) {
Network::LDNPacket packet;
packet.type = type;
packet.broadcast = false;
packet.local_ip = GetLocalIp();
packet.remote_ip = remote_ip;
SendPacket(packet);
}
template <typename Data>
void LANDiscovery::SendBroadcast(Network::LDNPacketType type, const Data& data) {
Network::LDNPacket packet;
packet.type = type;
packet.broadcast = true;
packet.local_ip = GetLocalIp();
packet.data.resize(sizeof(data));
std::memcpy(packet.data.data(), &data, sizeof(data));
SendPacket(packet);
}
void LANDiscovery::SendBroadcast(Network::LDNPacketType type) {
Network::LDNPacket packet;
packet.type = type;
packet.broadcast = true;
packet.local_ip = GetLocalIp();
SendPacket(packet);
}
void LANDiscovery::SendPacket(const Network::LDNPacket& packet) {
if (auto room_member = room_network.GetRoomMember().lock()) {
if (room_member->IsConnected()) {
room_member->SendLdnPacket(packet);
}
}
}
void LANDiscovery::ReceivePacket(const Network::LDNPacket& packet) {
std::scoped_lock lock{packet_mutex};
switch (packet.type) {
case Network::LDNPacketType::Scan: {
LOG_INFO(Frontend, "Scan packet received!");
if (state == State::AccessPointCreated) {
// Reply to the sender
SendPacket(Network::LDNPacketType::ScanResp, network_info, packet.local_ip);
}
break;
}
case Network::LDNPacketType::ScanResp: {
LOG_INFO(Frontend, "ScanResp packet received!");
NetworkInfo info{};
std::memcpy(&info, packet.data.data(), sizeof(NetworkInfo));
scan_results.insert({info.common.bssid, info});
break;
}
case Network::LDNPacketType::Connect: {
LOG_INFO(Frontend, "Connect packet received!");
NodeInfo info{};
std::memcpy(&info, packet.data.data(), sizeof(NodeInfo));
connected_clients.push_back(packet.local_ip);
for (LanStation& station : stations) {
if (station.status != NodeStatus::Connected) {
*station.node_info = info;
station.status = NodeStatus::Connected;
break;
}
}
UpdateNodes();
break;
}
case Network::LDNPacketType::Disconnect: {
LOG_INFO(Frontend, "Disconnect packet received!");
connected_clients.erase(
std::remove(connected_clients.begin(), connected_clients.end(), packet.local_ip),
connected_clients.end());
NodeInfo info{};
std::memcpy(&info, packet.data.data(), sizeof(NodeInfo));
for (LanStation& station : stations) {
if (station.status == NodeStatus::Connected &&
station.node_info->mac_address == info.mac_address) {
station.OnClose();
break;
}
}
break;
}
case Network::LDNPacketType::DestroyNetwork: {
ResetStations();
OnDisconnectFromHost();
break;
}
case Network::LDNPacketType::SyncNetwork: {
if (state == State::StationOpened || state == State::StationConnected) {
LOG_INFO(Frontend, "SyncNetwork packet received!");
NetworkInfo info{};
std::memcpy(&info, packet.data.data(), sizeof(NetworkInfo));
OnSyncNetwork(info);
} else {
LOG_INFO(Frontend, "SyncNetwork packet received but in wrong State!");
}
break;
}
default: {
LOG_INFO(Frontend, "ReceivePacket unhandled type {}", static_cast<int>(packet.type));
break;
}
}
}
bool LANDiscovery::IsNodeStateChanged() {
bool changed = false;
const auto& nodes = network_info.ldn.nodes;
for (int i = 0; i < NodeCountMax; i++) {
if (nodes[i].is_connected != node_last_states[i]) {
if (nodes[i].is_connected) {
node_changes[i].state_change |= NodeStateChange::Connect;
} else {
node_changes[i].state_change |= NodeStateChange::Disconnect;
}
node_last_states[i] = nodes[i].is_connected;
changed = true;
}
}
return changed;
}
bool LANDiscovery::IsFlagSet(ScanFilterFlag flag, ScanFilterFlag search_flag) const {
const auto flag_value = static_cast<u32>(flag);
const auto search_flag_value = static_cast<u32>(search_flag);
return (flag_value & search_flag_value) == search_flag_value;
}
int LANDiscovery::GetStationCount() const {
return static_cast<int>(
std::count_if(stations.begin(), stations.end(), [](const auto& station) {
return station.GetStatus() != NodeStatus::Disconnected;
}));
}
MacAddress LANDiscovery::GetFakeMac() const {
MacAddress mac{};
mac.raw[0] = 0x02;
mac.raw[1] = 0x00;
const auto ip = GetLocalIp();
memcpy(mac.raw.data() + 2, &ip, sizeof(ip));
return mac;
}
Result LANDiscovery::GetNodeInfo(NodeInfo& node, const UserConfig& userConfig,
u16 localCommunicationVersion) {
const auto network_interface = Network::GetSelectedNetworkInterface();
if (!network_interface) {
LOG_ERROR(Service_LDN, "No network interface available");
return ResultNoIpAddress;
}
node.mac_address = GetFakeMac();
node.is_connected = 1;
std::memcpy(node.user_name.data(), userConfig.user_name.data(), UserNameBytesMax + 1);
node.local_communication_version = localCommunicationVersion;
Ipv4Address current_address = GetLocalIp();
std::reverse(std::begin(current_address), std::end(current_address)); // ntohl
node.ipv4_address = current_address;
return ResultSuccess;
}
} // namespace Service::LDN