update for classic BC
Cette révision appartient à :
Parent
4763a6c340
révision
199fd9cd09
5 fichiers modifiés avec 17 ajouts et 14 suppressions
2
Bar.lua
2
Bar.lua
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@ -142,6 +142,7 @@ function Bar.New(BarSave)
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--[[Background Layer, this will contain all controls and is used in resizing]]--
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local Background = CreateFrame("FRAME", nil, ControlFrame);
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Mixin(Background, BackdropTemplateMixin)
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Background:SetSize(1, 1);
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Background:SetPoint("TOPLEFT", ControlFrame, "TOPLEFT");
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Background:SetBackdrop({bgFile = Const.ImagesDir.."Backdrop.tga", edgeFile = "Interface/Tooltips/UI-Tooltip-Border", tile = true, tileSize = 16, edgeSize = 16, insets = {left=3, right=3, bottom=3, top=3}});
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@ -183,6 +184,7 @@ function Bar.New(BarSave)
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--[[Label Frame]]--
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local LabelFrame = CreateFrame("FRAME", nil, ControlFrame);
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Mixin(LabelFrame, BackdropTemplateMixin)
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LabelFrame:SetSize(1, 1);
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LabelFrame:SetBackdrop({bgFile = "Interface/Tooltips/UI-Tooltip-Background", edgeFile = "Interface/Tooltips/UI-Tooltip-Border", tile = true, tileSize = 16, edgeSize = 8, insets = {left=1.5, right=1.5, bottom=1.5, top=1.5}});
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LabelFrame:SetBackdropColor(0, 0, 0, 1);
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@ -1,6 +1,6 @@
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## Interface: 11306
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## Title: Button Forge |cff69ccf0(Classic)|r
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## Version: 1.0.3-classic-1
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## Interface: 20501
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## Title: Button Forge |cff69f0d1(Classic BC)|r
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## Version: 1.0.3-classic-BC
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## Author: Massiner of Nathrezim, Albirew
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## Notes: Add as many or few extra Action Bars and Buttons to your user interface to complement the standard (or other) Action Bars
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## SavedVariables: ButtonForgeGlobalSettings, ButtonForgeGlobalProfiles, ButtonForgeGlobalBackup
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@ -2,7 +2,7 @@
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<Script file="UILibLayers.lua"/>
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<Frame name="BFOverlay" enablemouse="true" hidden="true" virtual="true">
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<Frame name="BFOverlay" mixin="BackdropTemplateMixin" enablemouse="true" hidden="true" virtual="true">
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<Anchors>
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<Anchor point="TOPLEFT" relativeTo="UIParent" relativePoint="TOPLEFT">
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<Offset>
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@ -10,10 +10,12 @@ local UILib = BFUILib;
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local Const = BFConst;
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local VertLine = CreateFrame("FRAME", nil, UIParent);
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Mixin(VertLine, BackdropTemplateMixin)
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VertLine:SetBackdrop({bgFile = Const.ImagesDir.."VertLine.tga", edgeFile = nil, tile = false, tileSize = 1, edgeSize = 1, insets = {left=0, right=0, bottom=0, top=0}});
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VertLine:SetWidth(Const.VLineThickness / UIParent:GetScale());
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local HorizLine = CreateFrame("FRAME", nil, UIParent);
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Mixin(HorizLine, BackdropTemplateMixin)
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HorizLine:SetBackdrop({bgFile = Const.ImagesDir.."HorizontalLine.tga", edgeFile = nil, tile = false, tileSize = 1, edgeSize = 1, insets = {left=0, right=0, bottom=0, top=0}});
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HorizLine:SetHeight(Const.HLineThickness / UIParent:GetScale());
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19
Util.lua
19
Util.lua
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@ -1888,16 +1888,15 @@ function Util.CacheCompanions()
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Util.Critters[Name] = i;
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end]]
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Util.Mounts = {};
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--[[
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for i, mountID in pairs(C_MountJournal.GetMountIDs()) do
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local creatureName, spellID = C_MountJournal.GetMountInfoByID(mountID);
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if (not creatureName) then
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return;
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end
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Util.Mounts[spellID] = mountID;
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end
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Util.CompanionsCached = true;]]
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-- Util.Mounts = {};
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-- for i, mountID in pairs(C_MountJournal.GetMountIDs()) do
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-- local creatureName, spellID = C_MountJournal.GetMountInfoByID(mountID);
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-- if (not creatureName) then
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-- return;
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-- end
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-- Util.Mounts[spellID] = mountID;
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-- end
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-- Util.CompanionsCached = true;
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end
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function Util.LookupCompanion(Name)
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