release 1.0.4
Cette révision appartient à :
Parent
d42e06d3de
révision
7f8de2408c
6 fichiers modifiés avec 54 ajouts et 26 suppressions
3
Bar.lua
3
Bar.lua
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@ -71,7 +71,6 @@ function Bar.New(BarSave)
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ButtonFrame:SetAttribute("_onshow", [[local B, Key;
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for i = 1, #Buttons do
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B = Buttons[i];
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B:Enable();
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Key = B:GetAttribute("KeyBindValue");
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if (Key) then
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B:SetBindingClick(false, Key, B);
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@ -81,7 +80,6 @@ function Bar.New(BarSave)
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ButtonFrame:SetAttribute("_onshow", [[local B, Key;
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for i = 1, #Buttons do
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B = Buttons[i];
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B:Enable();
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Key = B:GetAttribute("KeyBindValue");
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if (Key) then
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B:SetBindingClick(false, Key, B, "KeyBind");
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@ -91,7 +89,6 @@ function Bar.New(BarSave)
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ButtonFrame:SetAttribute("_onhide", [[local B, Key;
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for i = 1, #Buttons do
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B = Buttons[i];
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B:Disable();
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Key = B:GetAttribute("KeyBindValue");
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if (Key) then
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B:ClearBindings();
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@ -1,7 +1,7 @@
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## Interface: 90002
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## Interface: 90005
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## Title: Button Forge
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## Notes: Add as many or few extra Action Bars and Buttons to your user interface to complement the standard (or other) Action Bars
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## Version: 1.0.3
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## Version: 1.0.4
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## Author: Massiner of Nathrezim
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## SavedVariables: ButtonForgeGlobalSettings, ButtonForgeGlobalProfiles, ButtonForgeGlobalBackup
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## SavedVariablesPerCharacter: ButtonForgeSave, BFSave
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@ -12,7 +12,7 @@ Const.SUMMON_RANDOM_FAVORITE_MOUNT_ID = 268435455;
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Const.SUMMON_RANDOM_FAVORITE_BATTLE_PET_ID = "BattlePet-0-FFFFFFFFFFFFFF";
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Const.SUMMON_RANDOM_FAVORITE_BATTLE_PET_TEXTURE = "Interface/Icons/INV_Pet_Achievement_CaptureAPetFromEachFamily_Battle";
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Const.Version = 1.0;
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Const.VersionMinor = 0.2;
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Const.VersionMinor = 0.4;
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Const.MAX_ACCOUNT_MACROS = 120;
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Const.ButtonNaming = "ButtonForge"
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Const.ButtonSeq = 1; --This value will increment (so not technically a const...)
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@ -95,23 +95,23 @@ Locale["SlashHelpFormatted"] =
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"|c"..Const.LightBlue.."-scale <size>|r (1 is normal scale)\n"..
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"|c"..Const.LightBlue.."-gap <size>|r (6 is normal gap)\n"..
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"|c"..Const.LightBlue.."-coords <left> <top>|r\n"..
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"|c"..Const.LightBlue.."-tooltips <on/off>|r\n"..
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"|c"..Const.LightBlue.."-emptybuttons <on/off>|r\n"..
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"|c"..Const.LightBlue.."-lockbuttons <on/off>|r\n"..
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"|c"..Const.LightBlue.."-tooltips <on/off/toggle>|r\n"..
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"|c"..Const.LightBlue.."-emptybuttons <on/off/toggle>|r\n"..
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"|c"..Const.LightBlue.."-lockbuttons <on/off/toggle>|r\n"..
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"|c"..Const.LightBlue.."-flyout <up/down/left/right>|r\n"..
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"|c"..Const.LightBlue.."-macrotext <on/off>|r\n"..
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"|c"..Const.LightBlue.."-keybindtext <on/off>|r\n"..
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"|c"..Const.LightBlue.."-hidespec1 <on/off>|r\n"..
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"|c"..Const.LightBlue.."-hidespec2 <on/off>|r\n"..
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"|c"..Const.LightBlue.."-hidespec3 <on/off>|r\n"..
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"|c"..Const.LightBlue.."-hidespec4 <on/off>|r\n"..
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"|c"..Const.LightBlue.."-hidevehicle <on/off>|r\n"..
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"|c"..Const.LightBlue.."-hideoverridebar <on/off>|r\n"..
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"|c"..Const.LightBlue.."-hidepetbattle <on/off>|r\n"..
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"|c"..Const.LightBlue.."-macrotext <on/off/toggle>|r\n"..
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"|c"..Const.LightBlue.."-keybindtext <on/off/toggle>|r\n"..
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"|c"..Const.LightBlue.."-hidespec1 <on/off/toggle>|r\n"..
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"|c"..Const.LightBlue.."-hidespec2 <on/off/toggle>|r\n"..
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"|c"..Const.LightBlue.."-hidespec3 <on/off/toggle>|r\n"..
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"|c"..Const.LightBlue.."-hidespec4 <on/off/toggle>|r\n"..
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"|c"..Const.LightBlue.."-hidevehicle <on/off/toggle>|r\n"..
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"|c"..Const.LightBlue.."-hideoverridebar <on/off/toggle>|r\n"..
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"|c"..Const.LightBlue.."-hidepetbattle <on/off/toggle>|r\n"..
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"|c"..Const.LightBlue.."-vismacro <visibility macro>|r\n"..
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"|c"..Const.LightBlue.."-gui <on/off>|r (off = hides bar without disabling keybinds)\n"..
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"|c"..Const.LightBlue.."-gui <on/off/toggle>|r (off = hides bar without disabling keybinds)\n"..
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"|c"..Const.LightBlue.."-alpha <opacity>|r (0 - 1, 1 is completely opaque)\n"..
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"|c"..Const.LightBlue.."-enabled <on/off>|r\n"..
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"|c"..Const.LightBlue.."-enabled <on/off/toggle>|r\n"..
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"|c"..Const.LightBlue.."-info|r\n"..
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"|c"..Const.LightBlue.."-technicalinfo|r\n"..
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"|c"..Const.LightBlue.."-createbar <bar name>|r\n"..
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@ -123,9 +123,9 @@ Locale["SlashHelpFormatted"] =
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"|c"..Const.LightBlue.."-deleteprofile <profile name>|r\n"..
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"|c"..Const.LightBlue.."-listprofiles|r\n"..
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"|c"..Const.LightBlue.."-macrocheckdelay <number>|r (5 seconds is default) \n"..
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"|c"..Const.LightBlue.."-removemissingmacros <on/off>|r\n"..
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"|c"..Const.LightBlue.."-forceoffcastonkeydown <on/off>|r (will apply at next login)\n"..
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"|c"..Const.LightBlue.."-usecollectionsfavoritemountbutton <on/off>|r\n"..
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"|c"..Const.LightBlue.."-removemissingmacros <on/off/toggle>|r\n"..
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"|c"..Const.LightBlue.."-forceoffcastonkeydown <on/off/toggle>|r (will apply at next login)\n"..
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"|c"..Const.LightBlue.."-usecollectionsfavoritemountbutton <on/off/toggle>|r\n"..
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"|c"..Const.LightBlue.."-globalsettings|r\n"..
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"Examples:\n"..
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"|c"..Const.LightBlue.."/bufo -bar Mounts -tooltips off -emptybuttons off -scale 0.75|r\n"..
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@ -5,7 +5,7 @@ Author: Massiner of Nathrezim
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Contributor: xfsbill
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Past Contributors: DT85, DandierSphinx
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Version: 1.0.3
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Version: 1.0.4
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Description: Graphically create as many Action Bars and Buttons in the game as you choose
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@ -23,8 +23,12 @@ Restrictions:
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History:
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09-March-2021 v1.0.4 - Updated for Wow v9.0.5
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- Updated help (/bufo)
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- Fixed an issue disabling/enabling button frames
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28-Jan-2021 v1.0.3 - Replaced Stealth and Prowl with their proper stealth icon
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- Experimental: Configurable flyout direction through slash commands
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- Experimental: Configurable flyout direction through slash commands
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02-Dec-2020 v1.0.2 - Removed Zone Ability frame when placed into a bar
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- Added slash commands to list bars and allow to interact with bars without a label
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29
Util.lua
29
Util.lua
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@ -1578,7 +1578,34 @@ function Util.SetCursor(Command, Data, Subvalue, Subsubvalue)
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if ( Util.PetSpellIndex[name] ) then
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PickupSpellBookItem(Util.PetSpellIndex[name], BOOKTYPE_PET);
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else
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PickupSpell(Subsubvalue);
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-- Shadowlands Covenants spells seem to be different from standard spell
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-- attempt to detect them because PickupSpell won't work with those
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skillType, contextualID = GetSpellBookItemInfo(name);
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if contextualID ~= nil then
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PickupSpell(Subsubvalue);
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else
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-- scan spellbook and pickupspell by slot id
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function findSpell(spellName, bookType)
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local i, s;
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local found = false;
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for i = 1, MAX_SKILLLINE_TABS do
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local name, texture, offset, numSpells = GetSpellTabInfo(i);
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if (not name) then break; end
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for s = offset + 1, offset + numSpells do
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local spell, rank = GetSpellBookItemName(s, bookType);
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if (spell == spellName) then found = true; end
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if (found and spell ~=spellName) then return s-1; end
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end
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end
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if (found) then return s; end
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return nil;
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end
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local bookType = BOOKTYPE_SPELL;
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local id = findSpell(name, bookType);
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if id ~= nil then
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PickupSpellBookItem(id,bookType);
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end
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end
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end;
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elseif (Command == "item") then
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PickupItem(Data);
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