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questhelperredux/QuestHelper/error.lua

409 lignes
14 KiB
Lua

QuestHelper_File["error.lua"] = "4.0.1.$svnversion$"
QuestHelper_Loadtime["error.lua"] = GetTime()
--[[
Much of this code is ganked wholesale from Swatter, and is Copyright (C) 2006 Norganna. Licensed under LGPL v3.0.
]]
local debug_output = false
if QuestHelper_File["error.lua"] == "Development Version" then debug_output = true end
QuestHelper_local_version = QuestHelper_File["error.lua"]
QuestHelper_toc_version = GetAddOnMetadata("QuestHelper", "Version")
local origHandler = geterrorhandler()
local QuestHelper_ErrorCatcher = { }
local startup_errors = {}
local completely_started = false
local yelled_at_user = false
local first_error = nil
QuestHelper_Errors = {}
function QuestHelper_ErrorCatcher.TextError(text)
DEFAULT_CHAT_FRAME:AddMessage(string.format("|cffff8080QuestHelper Error Handler: |r%s", text))
end
-- ganked verbatim from Swatter
function QuestHelper_ErrorCatcher.GetPlayerInfo()
local race, rfile = UnitRace("player")
local class, cfile = UnitClass("player")
return string.format("Level %s %s %s on %s", UnitLevel("player"), race, class, GetRealmName())
end
function QuestHelper_ErrorCatcher.GetQuests()
local return_string = ""
for q = 1, GetNumQuestLogEntries() do
local title, _, _, _, header, _, _, _, id = GetQuestLogTitle(q)
if header then
if id then
return_string = return_string .. string.format("%s (%d)\n", title, id)
else
return_string = return_string .. string.format("[%s]\n", title)
end
else
return_string = return_string .. string.format("\t%s (%d)\n", title, id)
end
end
return return_string
end
function QuestHelper_ErrorCatcher.GetAddOns()
local addlist = ""
for i = 1, GetNumAddOns() do
local name, title, notes, enabled, loadable, reason, security = GetAddOnInfo(i)
local loaded = IsAddOnLoaded(i)
if (loaded) then
if not name then name = "Anonymous" end
name = name:gsub("[^a-zA-Z0-9]+", "")
local version = GetAddOnMetadata(i, "Version")
local class = getglobal(name)
if not class or type(class)~='table' then class = getglobal(name:lower()) end
if not class or type(class)~='table' then class = getglobal(name:sub(1,1):upper()..name:sub(2):lower()) end
if not class or type(class)~='table' then class = getglobal(name:upper()) end
if class and type(class)=='table' then
if (class.version) then
version = class.version
elseif (class.Version) then
version = class.Version
elseif (class.VERSION) then
version = class.VERSION
end
end
local const = getglobal(name:upper().."_VERSION")
if (const) then version = const end
if type(version)=='table' then
local allstr = true
for k, v in pairs(version) do
if type(v) ~= "string" then allstr = false end
end
if allstr then
version = table.concat(version,":")
end
elseif type(version) == 'function' then
local yay, v = pcall(version)
if yay then version = v end
end
if (version) then
addlist = addlist.." "..name..", v"..tostring(version).."\n"
else
addlist = addlist.." "..name.."\n"
end
end
end
return addlist
end
local error_uniqueness_whitelist = {
["count"] = true,
["timestamp"] = true,
}
-- here's the logic
function QuestHelper_ErrorCatcher.CondenseErrors()
if completely_started then
while next(startup_errors) do
_, err = next(startup_errors)
table.remove(startup_errors)
if not QuestHelper_Errors[err.type] then QuestHelper_Errors[err.type] = {} end
local found = false
for _, item in ipairs(QuestHelper_Errors[err.type]) do
local match = true
for k, v in pairs(err.dat) do
if not error_uniqueness_whitelist[k] and item[k] ~= v then match = false break end
end
if match then for k, v in pairs(item) do
if not error_uniqueness_whitelist[k] and err.dat[k] ~= v then match = false break end
end end
if match then
found = true
item.count = (item.count or 1) + 1
break
end
end
if not found then
table.insert(QuestHelper_Errors[err.type], err.dat)
end
end
end
end
function QuestHelper_ErrorCatcher_RegisterError(typ, dat)
table.insert(startup_errors, {type = typ, dat = dat})
QuestHelper_ErrorCatcher.CondenseErrors()
end
function QuestHelper_ErrorPackage(depth)
return {
timestamp = date("%Y-%m-%d %H:%M:%S"),
local_version = QuestHelper_local_version,
toc_version = QuestHelper_toc_version,
game_version = GetBuildInfo(),
locale = GetLocale(),
mutation_passes_exceeded = QuestHelper and QuestHelper.mutation_passes_exceeded,
stack = debugstack(depth or 4, 20, 20),
}
end
StaticPopupDialogs["QH_EXPLODEY"] = {
text = "QuestHelper has broken. You may have to restart WoW. Type \"/qh error\" for a detailed error message.",
button1 = OKAY,
OnAccept = function(self)
end,
timeout = 0,
whileDead = 1,
hideOnEscape = 1
};
function QuestHelper_ErrorCatcher_ExplicitError(loud, o_msg, o_frame, o_stack, ...)
local msg = o_msg or ""
-- We toss it into StartupErrors, and then if we're running properly, we'll merge it into the main DB.
local terror = QuestHelper_ErrorPackage()
terror.message = msg
terror.addons = QuestHelper_ErrorCatcher.GetAddOns()
terror.stack = o_stack or terror.stack
terror.silent = not loud
terror.quests = QuestHelper_ErrorCatcher.GetQuests()
terror.pinfo = QuestHelper_ErrorCatcher.GetPlayerInfo()
QuestHelper_ErrorCatcher_RegisterError("crash", terror)
if first_error and first_error.silent and not first_error.next_loud and not terror.silent then first_error.next_loud = terror first_error.addons = "" end
if not first_error or first_error.generated then first_error = terror end
QuestHelper_ErrorCatcher.CondenseErrors()
if (--[[debug_output or]] loud) and not yelled_at_user then
--print("qhbroken")
StaticPopupDialogs["QH_EXPLODEY"] = {
text = "QuestHelper has broken. You may have to restart WoW. Type \"/qh error\" for a detailed error message.",
button1 = OKAY,
OnAccept = function(self)
end,
timeout = 0,
whileDead = 1,
hideOnEscape = 1
}
StaticPopup_Show("QH_EXPLODEY")
yelled_at_user = true
end
end
function QuestHelper_ErrorCatcher_GenerateReport()
if first_error then return end -- don't need to generate one
local terror = QuestHelper_ErrorPackage()
terror.message = "(Full report)"
terror.addons = QuestHelper_ErrorCatcher.GetAddOns()
terror.stack = ""
terror.silent = "(Full report)"
terror.generated = true
terror.quests = QuestHelper_ErrorCatcher.GetQuests()
terror.pinfo = QuestHelper_ErrorCatcher.GetPlayerInfo()
first_error = terror
end
function QuestHelper_ErrorCatcher.OnError(o_msg, o_frame, o_stack, o_etype, ...)
local errorize = false
local loud = false
if o_msg and string.find(o_msg, "QuestHelper") and not string.find(o_msg, "Cannot find a library with name") then loud = true end
for lin in string.gmatch(debugstack(2, 20, 20), "([^\n]*)") do
if string.find(lin, "QuestHelper") and not string.find(lin, "QuestHelper\\AstrolabeQH\\DongleStub.lua") then errorize = true end
end
if string.find(o_msg, "SavedVariables") then errorize, loud = false, false end
if string.find(o_msg, "C stack overflow") then
if loud then errorize = true end
loud = false
end
if loud then errorize = true end
if errorize then QuestHelper_ErrorCatcher_ExplicitError(loud, o_msg, o_frame, o_stack) end
--[[
if o_msg and
(
(
string.find(o_msg, "QuestHelper") -- Obviously we care about our bugs
)
or (
string.find(debugstack(2, 20, 20), "QuestHelper") -- We're being a little overzealous and catching any bug with "QuestHelper" in the stack. This possibly should be removed, I'm not sure it's ever caught anything interesting.
)
)
and not string.match(o_msg, "WTF\\Account\\.*") -- Sometimes the WTF file gets corrupted. This isn't our fault, since we weren't involved in writing it, and there's also nothing we can do about it - in fact we can't even retrieve the remnants of the old file. We may as well just ignore it. I suppose we could pop up a little dialog saying "clear some space on your hard drive, dufus" but, meh.
and not (string.find(o_msg, "Cannot find a library with name") and string.find(debugstack(2, 20, 20), "QuestHelper\\AstrolabeQH\\DongleStub.lua")) -- We're catching errors caused by other people mucking up their dongles. Ughh.
then
QuestHelper_ErrorCatcher_ExplicitError(o_msg, o_frame, o_stack)
end]]
return origHandler(o_msg, o_frame, o_stack, o_etype, unpack(arg or {})) -- pass it on
end
seterrorhandler(QuestHelper_ErrorCatcher.OnError) -- at this point we can catch errors
function QuestHelper_ErrorCatcher.CompletelyStarted()
completely_started = true
-- Our old code generated a horrifying number of redundant items. My bad. I considered going and trying to collate them into one chunk, but I think I'm just going to wipe them - it's easier, faster, and should fix some performance issues.
if not QuestHelper_Errors.version or QuestHelper_Errors.version ~= 1 then
QuestHelper_Errors = {version = 1}
end
QuestHelper_ErrorCatcher.CondenseErrors()
end
function QuestHelper_ErrorCatcher_CompletelyStarted()
QuestHelper_ErrorCatcher.CompletelyStarted()
end
-- and here is the GUI
local QHE_Gui = {}
function QHE_Gui.ErrorUpdate()
QHE_Gui.ErrorTextinate()
QHE_Gui.Error.Box:SetText(QHE_Gui.Error.curError)
QHE_Gui.Error.Scroll:UpdateScrollChildRect()
QHE_Gui.Error.Box:ClearFocus()
end
function TextinateError(err)
local tserr = string.format("msg: %s\ntoc: %s\nv: %s\ngame: %s\nlocale: %s\ntimestamp: %s\nmutation: %s\nsilent: %s\n\n%s\naddons:\n%s", err.message, err.toc_version, err.local_version, err.game_version, err.locale, err.timestamp, tostring(err.mutation_passes_exceeded), tostring(err.silent), err.stack, err.addons)
if err.next_loud then
tserr = tserr .. "\n\n---- Following loud error\n\n" .. TextinateError(err.next_loud)
end
return tserr
end
function QHE_Gui.ErrorTextinate()
if first_error then
QHE_Gui.Error.curError = TextinateError(first_error)
else
QHE_Gui.Error.curError = "None"
end
end
function QHE_Gui.ErrorClicked()
if (QHE_Gui.Error.selected) then return end
QHE_Gui.Error.Box:HighlightText()
QHE_Gui.Error.selected = true
end
function QHE_Gui.ErrorDone()
QHE_Gui.Error:Hide()
end
-- Create our error message frame. Most of this is also ganked from Swatter.
QHE_Gui.Error = CreateFrame("Frame", "QHE_GUIErrorFrame", UIParent)
QHE_Gui.Error:Hide()
QHE_Gui.Error:SetPoint("CENTER", "UIParent", "CENTER")
QHE_Gui.Error:SetFrameStrata("TOOLTIP")
QHE_Gui.Error:SetHeight(300)
QHE_Gui.Error:SetWidth(600)
QHE_Gui.Error:SetBackdrop({
bgFile = "Interface/Tooltips/ChatBubble-Background",
edgeFile = "Interface/Tooltips/ChatBubble-BackDrop",
tile = true, tileSize = 32, edgeSize = 32,
insets = { left = 32, right = 32, top = 32, bottom = 32 }
})
QHE_Gui.Error:SetBackdropColor(0.2,0,0, 1)
QHE_Gui.Error:SetScript("OnShow", QHE_Gui.ErrorShow)
QHE_Gui.Error:SetMovable(true)
QHE_Gui.ProxyFrame = CreateFrame("Frame", "QHE_GuiProxyFrame")
QHE_Gui.ProxyFrame:SetParent(QHE_Gui.Error)
QHE_Gui.ProxyFrame.IsShown = function() return QHE_Gui.Error:IsShown() end
QHE_Gui.ProxyFrame.escCount = 0
QHE_Gui.ProxyFrame.timer = 0
QHE_Gui.ProxyFrame.Hide = (
function( self )
local numEscapes = QHE_Gui.numEscapes or 1
self.escCount = self.escCount + 1
if ( self.escCount >= numEscapes ) then
self:GetParent():Hide()
self.escCount = 0
end
if ( self.escCount == 1 ) then
self.timer = 0
end
end
)
QHE_Gui.ProxyFrame:SetScript("OnUpdate",
function( self, elapsed )
local timer = self.timer + elapsed
if ( timer >= 1 ) then
self.escCount = 0
end
self.timer = timer
end
)
table.insert(UISpecialFrames, "QHE_GuiProxyFrame")
QHE_Gui.Drag = CreateFrame("Button", nil, QHE_Gui.Error)
QHE_Gui.Drag:SetPoint("TOPLEFT", QHE_Gui.Error, "TOPLEFT", 10,-5)
QHE_Gui.Drag:SetPoint("TOPRIGHT", QHE_Gui.Error, "TOPRIGHT", -10,-5)
QHE_Gui.Drag:SetHeight(8)
QHE_Gui.Drag:SetHighlightTexture("Interface\\FriendsFrame\\UI-FriendsFrame-HighlightBar")
QHE_Gui.Drag:SetScript("OnMouseDown", function() QHE_Gui.Error:StartMoving() end)
QHE_Gui.Drag:SetScript("OnMouseUp", function() QHE_Gui.Error:StopMovingOrSizing() end)
QHE_Gui.Error.Done = CreateFrame("Button", "", QHE_Gui.Error, "OptionsButtonTemplate")
QHE_Gui.Error.Done:SetText("Close")
QHE_Gui.Error.Done:SetPoint("BOTTOMRIGHT", QHE_Gui.Error, "BOTTOMRIGHT", -10, 10)
QHE_Gui.Error.Done:SetScript("OnClick", QHE_Gui.ErrorDone)
QHE_Gui.Error.Mesg = QHE_Gui.Error:CreateFontString("", "OVERLAY", "GameFontNormalSmall")
QHE_Gui.Error.Mesg:SetJustifyH("LEFT")
QHE_Gui.Error.Mesg:SetPoint("TOPRIGHT", QHE_Gui.Error.Prev, "TOPLEFT", -10, 0)
QHE_Gui.Error.Mesg:SetPoint("LEFT", QHE_Gui.Error, "LEFT", 15, 0)
QHE_Gui.Error.Mesg:SetHeight(20)
QHE_Gui.Error.Mesg:SetText("Select All and Copy the above error message to report this bug.")
QHE_Gui.Error.Scroll = CreateFrame("ScrollFrame", "QHE_GUIErrorInputScroll", QHE_Gui.Error, "UIPanelScrollFrameTemplate")
QHE_Gui.Error.Scroll:SetPoint("TOPLEFT", QHE_Gui.Error, "TOPLEFT", 20, -20)
QHE_Gui.Error.Scroll:SetPoint("RIGHT", QHE_Gui.Error, "RIGHT", -30, 0)
QHE_Gui.Error.Scroll:SetPoint("BOTTOM", QHE_Gui.Error.Done, "TOP", 0, 10)
QHE_Gui.Error.Box = CreateFrame("EditBox", "QHE_GUIErrorEditBox", QHE_Gui.Error.Scroll)
QHE_Gui.Error.Box:SetWidth(500)
QHE_Gui.Error.Box:SetHeight(85)
QHE_Gui.Error.Box:SetMultiLine(true)
QHE_Gui.Error.Box:SetAutoFocus(false)
QHE_Gui.Error.Box:SetFontObject(GameFontHighlight)
QHE_Gui.Error.Box:SetScript("OnEscapePressed", QHE_Gui.ErrorDone)
QHE_Gui.Error.Box:SetScript("OnTextChanged", QHE_Gui.ErrorUpdate)
QHE_Gui.Error.Box:SetScript("OnEditFocusGained", QHE_Gui.ErrorClicked)
QHE_Gui.Error.Scroll:SetScrollChild(QHE_Gui.Error.Box)
function QuestHelper_ErrorCatcher_ReportError()
QHE_Gui.Error.selected = false
QHE_Gui.ErrorUpdate()
QHE_Gui.Error:Show()
end