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questhelperredux/QuestHelper/upgrade.lua

749 lignes
24 KiB
Lua

local GetTime = QuestHelper_GetTime
QuestHelper_File["upgrade.lua"] = "4.0.1.$svnversion$"
local my_version = QuestHelper_File["upgrade.lua"]
QuestHelper_Loadtime["upgrade.lua"] = GetTime()
QuestHelper_Zones =
{
{[0]="Kalimdor",
[1]="Ahn'Qiraj: The Fallen Kingdom",
[2]="Ammen Vale",
[3]="Ashenvale",
[4]="Azshara",
[5]="Azuremyst Isle",
[6]="Bloodmyst Isle",
[8]="Darkshore",
[9]="Darnassus",
[10]="Desolace",
[11]="Durotar",
[12]="Dustwallow Marsh",
[14]="Felwood",
[15]="Feralas",
[16]="Moonglade",
[17]="Mount Hyjal",
[18]="Mulgore",
[19]="Northern Barrens",
[20]="Orgrimmar",
[22]="Silithus",
[23]="Southern Barrens",
[24]="Stonetalon Mountains",
[25]="Tanaris",
[26]="Teldrassil",
[27]="The Exodar",
[28]="Thousand Needles",
[29]="Thunder Bluff",
[30]="Uldum",
[31]="Un'Goro Crater",
[33]="Winterspring"
},
{[0]="Eastern Kingdoms",
[1]="Abyssal Depths",
[2]="Arathi Highlands",
[3]="Badlands",
[4]="Blasted Lands",
[5]="Burning Steppes",
[7]="Deadwind Pass",
[9]="Dun Morogh",
[10]="Duskwood",
[11]="Eastern Plaguelands",
[12]="Elwynn Forest",
[13]="Eversong Woods",
[14]="Ghostlands",
[15]="Hillsbrad Foothills",
[16]="Ironforge",
[17]="Isle of Quel'Danas",
[18]="Kelp'thar Forest",
[19]="Loch Modan",
[21]="Northern Stranglethorn",
[23]="Redridge Mountains",
[24]="Ruins of Gilneas",
[25]="Gilneas", -- Actually "Ruins of Gilneas City", but this fixes issues with some non-English clients that have the two zones named the same.
[26]="Searing Gorge",
[27]="Shimmering Expanse",
[28]="Silvermoon City",
[29]="Silverpine Forest",
[30]="Stormwind City",
[31]="Stranglethorn Vale",
[33]="Swamp of Sorrows",
[34]="The Cape of Stranglethorn",
[35]="The Hinterlands",
[36]="Tirisfal Glades",
[37]="Tol Barad",
[38]="Tol Barad Peninsula",
[39]="Twilight Highlands",
[40]="Undercity",
[41]="Vashj'ir",
[42]="Western Plaguelands",
[43]="Westfall",
[44]="Wetlands"
},
{[0]="Outland",
[1]="Blade's Edge Mountains",
[2]="Hellfire Peninsula",
[3]="Nagrand",
[4]="Netherstorm",
[5]="Shadowmoon Valley",
[6]="Shattrath City",
[7]="Terokkar Forest",
[8]="Zangarmarsh"
},
{[0]="Northrend",
[1]="Borean Tundra",
[2]="Crystalsong Forest",
[3]="Dalaran",
[4]="Dragonblight",
[5]="Grizzly Hills",
[6]="Howling Fjord",
[7]="Hrothgar's Landing",
[8]="Icecrown",
[9]="Sholazar Basin",
[10]="The Storm Peaks",
[11]="Wintergrasp",
[12]="Zul'Drak",
},
{[0]="The Maelstrom Continent",
[1]="Deepholm",
[2]="Kezan",
[3]="The Lost Isles",
[4]="The Maelstrom"
},
[-77]={[0]="ScarletEnclave_Continent", [1]="ScarletEnclave"},
}
-- This will be translated to [LOCALE_NAME] = INDEX by QuestHelper_BuildZoneLookup.
-- Additionally, [CONT_INDEX][ZONE_INDEX] = INDEX will also be added.
QuestHelper_IndexLookup =
{
["Orgrimmar"] = {321, 1, 17},
["Ashenvale"] = {43, 1, 2},
["AzuremystIsle"] = {464, 1, 4},
["Desolace"] = {101, 1, 8},
["Silithus"] = {261, 1, 18},
["StonetalonMountains"] = {81, 1, 20},
["Durotar"] = {4, 1, 9},
["Tanaris"] = {161, 1, 21},
["BloodmystIsle"] = {476, 1, 5},
["Dustwallow"] = {141, 1, 10},
["Barrens"] = {11, 1, 16},
["TheExodar"] = {471, 1, 23},
["Felwood"] = {182, 1, 11},
["ThousandNeedles"] = {61, 1, 24},
["Aszhara"] = {181, 1, 3},
["Darkshore"] = {42, 1, 6},
["Feralas"] = {121, 1, 12},
["UngoroCrater"] = {201, 1, 27},
["Winterspring"] = {281, 1, 28},
["Moonglade"] = {241, 1, 13},
["Darnassus"] = {381, 1, 7},
["Mulgore"] = {9, 1, 15},
["ThunderBluff"] = {362, 1, 25},
["Teldrassil"] = {41, 1, 22},
["Ironforge"] = {341, 2, 14},
["Badlands"] = {17, 2, 3},
["DunMorogh"] = {27, 2, 7},
["LochModan"] = {35, 2, 17},
["Redridge"] = {36, 2, 19},
["Duskwood"] = {34, 2, 8},
["SearingGorge"] = {28, 2, 22},
["BlastedLands"] = {19, 2, 4},
["EasternPlaguelands"] = {23, 2, 9},
["Silverpine"] = {21, 2, 25},
["StormwindCity"] = {301, 2, 26},
["Elwynn"] = {30, 2, 10},
["StranglethornVale"] = {689, 2, 27},
["Arathi"] = {16, 2, 2},
["BurningSteppes"] = {29, 2, 5},
["EversongWoods"] = {462, 2, 11},
["Hinterlands"] = {26, 2, 30},
["Tirisfal"] = {20, 2, 31},
["Ghostlands"] = {463, 2, 12},
["Undercity"] = {382, 2, 35},
["SwampOfSorrows"] = {38, 2, 28},
["DeadwindPass"] = {32, 2, 6},
["HillsbradFoothills"] = {24, 2, 13},
["Westfall"] = {39, 2, 38},
["WesternPlaguelands"] = {22, 2, 37},
["Wetlands"] = {40, 2, 39},
["SilvermoonCity"] = {480, 2, 24},
["ShadowmoonValley"] = {473, 3, 5},
["BladesEdgeMountains"] = {475, 3, 1},
["TerokkarForest"] = {478, 3, 7},
["Hellfire"] = {465, 3, 2},
["Zangarmarsh"] = {467, 3, 8},
["Nagrand"] = {477, 3, 3},
["Netherstorm"] = {479, 3, 4},
["ShattrathCity"] = {481, 3, 6},
["Kalimdor"] = {13, 1, 0},
["Azeroth"] = {-1, 2, 0},
["Expansion01"] = {466, 3, 0},
["Sunwell"] = {499, 2, 15},
["BoreanTundra"] = {486, 4, 1},
["CrystalsongForest"] = {510, 4, 2},
["Dalaran"] = {504, 4, 3},
["Dragonblight"] = {488, 4, 4},
["GrizzlyHills"] = {490, 4, 5},
["HowlingFjord"] = {491, 4, 6},
["IcecrownGlacier"] = {492, 4, 8},
["SholazarBasin"] = {493, 4, 9},
["TheStormPeaks"] = {495, 4, 10},
["LakeWintergrasp"] = {501, 4, 11},
["ZulDrak"] = {496, 4, 12},
["Northrend"] = {485, 4, 0},
["HrothgarsLanding"] = {541, 4, 7}, -- wooo consecutive numbering
["AhnQirajTheFallenKingdom"] = {772, 1, 1},
["Hyjal"] = {606, 1, 14}, -- Check
["SouthernBarrens"] = {607, 1, 19},
["Uldum"] = {720, 1, 26}, -- Check
["Uldum_terrain1"] = {720, 1, 26}, -- Check
["VashjirDepths"] = {614, 2, 1}, -- Check
["VashjirKelpForest"] = {610, 2, 16}, -- Check
["StranglethornJungle"] = {37, 2, 18},
["RuinsofGilneas"] = {684, 2, 20},
["RuinsofGilneasCity"] = {685, 2, 21},
["VashjirRuins"] = {615, 2, 23}, -- Check
["TheCapeOfStranglethorn"] = {673, 2, 29},
["TolBarad"] = {708, 2, 32},
["TolBaradDailyArea"] = {709, 2, 33},
["TwilightHighlands_terrain1"] = {700, 2, 34},
["Vashjir"] = {613, 2, 36}, -- Check
["Deepholm"] = {640, 5, 1},
["Kezan"] = {605, 5, 2},
["TheLostIsles"] = {544, 5, 3},
["TheLostIsles_terrain1"] = {544, 5, 3},
["TheLostIsles_terrain2"] = {544, 5, 3},
["TheMaelstrom"] = {737, 5, 4},
["TheMaelstromContinent"] = {751, 5, 0},
["TwilightHighlands"] = {700, 2, 34},
["Hyjal_terrain1"] = {606, 1, 14},
["ScarletEnclave_Continent"] = {-502, -77, 0}, ["ScarletEnclave"]={502,-77,1},
}
QuestHelper_RestrictedZones = { -- Everything defaults to "nil"
[78] = 1,
[205] = 1,
[207] = 1,
}
local next_index = 1
for i, j in pairs(QuestHelper_IndexLookup) do next_index = math.max(next_index, j[1]+1) end
-- Maps zone names and indexes to a two element array, containing zone index a continent/zone
QuestHelper_ZoneLookup = {}
-- Maps indexes to zone names.
QuestHelper_NameLookup = {}
-- Maps plane indexes to the ultimate continent parents
QuestHelper_ParentLookup = {}
local built = false
function QuestHelper_BuildZoneLookup()
if built then return end
built = true
if GetMapContinents and GetMapZones then
-- Called from inside the WoW client.
local original_lookup, original_zones = QuestHelper_IndexLookup, QuestHelper_Zones
QuestHelper_IndexLookup = {}
QuestHelper_Zones = {}
for c, cname in pairs(QuestHelper.Astrolabe:GetMapVirtualContinents()) do
QuestHelper_Zones[c] = {}
local tpx = QuestHelper.Astrolabe:GetMapVirtualZones(c)
tpx[0] = cname
for z, zname in pairs(tpx) do
local base_name = QuestHelper.Astrolabe:GetMapTexture(c, z)
local index = original_lookup[base_name] and original_lookup[base_name][1]
local altered_index = "!!! QuestHelper_IndexLookup entry needs update: [%q] = {%s, %s, %s}"
local altered_zone = "!!! QuestHelper_Zones entry needs update: [%s][%s] = %q -- was %s"
if not index and my_version == "4.0.1.$svnversion\$" then
--QuestHelper_ErrorCatcher_ExplicitError(false, altered_index:format(tostring(base_name), tostring(next_index), tostring(c), tostring(z)))
QuestHelper:TextOut(false, altered_index:format(tostring(base_name), tostring(next_index), tostring(c), tostring(z)))
next_index = next_index + 1
else
if QuestHelper_Locale == "enUS" and my_version == "4.0.1.$svnversion$" then
if original_lookup[base_name][2] ~= c or original_lookup[base_name][3] ~= z then
--QuestHelper_ErrorCatcher_ExplicitError(false, altered_index:format(base_name, index, c, z))
QuestHelper:TextOut(false, altered_index:format(base_name, index, c, z))
end
if not original_zones[c] or original_zones[c][z] ~= zname then
QuestHelper_ErrorCatcher_ExplicitError(false, altered_zone:format(c, z, zname, original_zones[c] and original_zones[c][z] or "missing"))
--QuestHelper:TextOut(altered_zone:format(c, z, zname, original_zones[c] and original_zones[c][z] or "missing"))
end
end
local pair = {c, z}
if not QuestHelper_IndexLookup[c] then QuestHelper_IndexLookup[c] = {} end
QuestHelper_IndexLookup[c][z] = index
QuestHelper_IndexLookup[zname] = index
QuestHelper_NameLookup[index] = zname
QuestHelper_ZoneLookup[zname] = pair
QuestHelper_ZoneLookup[index] = pair
QuestHelper_Zones[c][z] = zname
end
end
end
for name, index in pairs(original_lookup) do
if index[2] == -1 then
--assert(not QuestHelper_IndexLookup[name])
QuestHelper_IndexLookup[name] = index[1]
end
end
for k, v in pairs(QuestHelper_ZoneLookup) do
if type(k) == "number" then
--QuestHelper:TextOut(tostring(k) .. " " .. tostring(v[1]))
if v[1] == 1 or v[1] == 2 or v[1] == 4 or v[1] == 5 then -- weh
QuestHelper_ParentLookup[k] = 0
else
QuestHelper_ParentLookup[k] = v[1]
end
end
end
-- Sanity is failing BEFORE exiting the function... Duplicate indices... owa tagu siam. This is now true ONLY for non enUS version (grumble).
QuestHelper:Assert(QuestHelper:ZoneSanity())
else
-- Called from some lua script.
local original_lookup = QuestHelper_IndexLookup
QuestHelper_IndexLookup = {}
for base_name, i in pairs(original_lookup) do
local index = i[1]
local pair = {i[2], i[3]}
local name = QuestHelper_Zones[pair[1]][pair[2]]
--assert(index and name)
if not QuestHelper_IndexLookup[pair[1]] then QuestHelper_IndexLookup[pair[1]] = {} end
QuestHelper_IndexLookup[pair[1]][pair[2]] = index
QuestHelper_IndexLookup[name] = index
QuestHelper_NameLookup[index] = name
QuestHelper_ZoneLookup[name] = pair
QuestHelper_ZoneLookup[index] = pair
end
QuestHelper:Assert(QuestHelper:ZoneSanity())
end
-- We are broken by the time we get here. Time to turn these TextOut's to Errors.
QuestHelper:Assert(QuestHelper:ZoneSanity())
end
local convert_lookup =
{{2, 15, 3, 9, 16, 21, 4, 7, 10, 13, 17, 20, 22, 1, 5, 6, 8, 24, 11, 12, 14, 23, 18, 19},
{26, 39, 27, 33, 40, 47, 28, 31, 34, 37, 41, 44, 48, 25, 29, 30, 32, 52, 35, 36, 38, 46, 42, 43, 45, 50, 49, 51},
{54, 56, 58, 59, 53, 60, 55, 57}}
function QuestHelper_ValidPosition(c, z, x, y)
return type(x) == "number" and type(y) == "number" and x > -0.1 and y > -0.1 and x < 1.1 and y < 1.1 and c and convert_lookup[c] and z and convert_lookup[c][z] and true
end
function QuestHelper_PrunePositionList(list)
if type(list) ~= "table" then
return nil
end
local i = 1
while i <= #list do
local pos = list[i]
if QuestHelper_ValidPosition(unpack(list[i])) and type(pos[5]) == "number" and pos[5] >= 1 then
i = i + 1
else
local rem = table.remove(list, i)
end
end
return #list > 0 and list or nil
end
local function QuestHelper_ConvertPosition(pos)
pos[2] = convert_lookup[pos[1]][pos[2]]
table.remove(pos, 1)
end
local function QuestHelper_ConvertPositionList(list)
if list then
for i, pos in pairs(list) do
QuestHelper_ConvertPosition(pos)
end
end
end
local function QuestHelper_ConvertFaction(faction)
if faction == 1 or faction == "Alliance" or faction == FACTION_ALLIANCE then return 1
elseif faction == 2 or faction == "Horde" or faction == FACTION_HORDE then return 2
else
--assert(false, "Unknown faction: "..faction.."'")
end
end
function QuestHelper_UpgradeDatabase(data)
if data.QuestHelper_SaveVersion == 1 then
-- Reputation objectives weren't parsed correctly before.
if data.QuestHelper_Objectives["reputation"] then
for faction, objective in pairs(data.QuestHelper_Objectives["reputation"]) do
local real_faction = string.find(faction, "%s*(.+)%s*:%s*") or faction
if faction ~= real_faction then
data.QuestHelper_Objectives["reputation"][real_faction] = data.QuestHelper_Objectives["reputation"][faction]
data.QuestHelper_Objectives["reputation"][faction] = nil
end
end
end
-- Items that wern't in the local cache when I read the quest log ended up with empty names.
if data.QuestHelper_Objectives["item"] then
data.QuestHelper_Objectives["item"][" "] = nil
end
data.QuestHelper_SaveVersion = 2
end
if data.QuestHelper_SaveVersion == 2 then
-- The hashes for the quests were wrong. Damnit!
for faction, level_list in pairs(data.QuestHelper_Quests) do
for level, quest_list in pairs(level_list) do
for quest_name, quest_data in pairs(quest_list) do
quest_data.hash = nil
quest_data.alt = nil
end
end
end
-- None of the information I collected about quest items previously can be trusted.
-- I also didn't properly mark quest items as such, so I'll have to remove the information for non
-- quest items also.
if data.QuestHelper_Objectives["item"] then
for item, item_data in pairs(data.QuestHelper_Objectives["item"]) do
-- I'll remerge the bad data later if I find out its not used solely for quests.
item_data.bad_pos = item_data.bad_pos or item_data.pos
item_data.bad_drop = item_data.bad_drop or item_data.drop
item_data.pos = nil
item_data.drop = nil
-- In the future i'll delete the bad_x data.
-- When I do, either just delete it, or of all the monsters or positions match the monsters and positions of the
-- quest, merge them into that.
end
end
data.QuestHelper_SaveVersion = 3
end
if data.QuestHelper_SaveVersion == 3 then
-- We'll go through this and make sure all the position lists are correct.
for faction, level_list in pairs(data.QuestHelper_Quests) do
for level, quest_list in pairs(level_list) do
for quest_name, quest_data in pairs(quest_list) do
quest_data.pos = QuestHelper_PrunePositionList(quest_data.pos)
if quest_data.item then for name, data in pairs(quest_data.item) do
data.pos = QuestHelper_PrunePositionList(data.pos)
end end
if quest_data.alt then for hash, data in pairs(quest_data.alt) do
data.pos = QuestHelper_PrunePositionList(data.pos)
if data.item then for name, data in pairs(data.item) do
data.pos = QuestHelper_PrunePositionList(data.pos)
end end
end end
end
end
end
for cat, list in pairs(data.QuestHelper_Objectives) do
for name, data in pairs(list) do
data.pos = QuestHelper_PrunePositionList(data.pos)
end
end
if data.QuestHelper_ZoneTransition then
for c, z1list in pairs(data.QuestHelper_ZoneTransition) do
for z1, z2list in pairs(z1list) do
for z2, poslist in pairs(z2list) do
z2list[z2] = QuestHelper_PrunePositionList(poslist)
end
end
end
end
data.QuestHelper_SaveVersion = 4
end
if data.QuestHelper_SaveVersion == 4 then
-- Zone transitions have been obsoleted by a bug.
data.QuestHelper_ZoneTransition = nil
data.QuestHelper_SaveVersion = 5
end
if data.QuestHelper_SaveVersion == 5 then
-- For version 6, I'm converting area positions from a continent/zone index pair to a single index.
if data.QuestHelper_FlightRoutes then
local old_routes = data.QuestHelper_FlightRoutes
data.QuestHelper_FlightRoutes = {}
for c, value in pairs(old_routes) do
data.QuestHelper_FlightRoutes[QuestHelper_IndexLookup[c][0]] = value
end
end
for faction, level_list in pairs(data.QuestHelper_Quests) do
for level, quest_list in pairs(level_list) do
for quest_name, quest_data in pairs(quest_list) do
QuestHelper_ConvertPositionList(quest_data.pos)
if quest_data.item then for name, data in pairs(quest_data.item) do
QuestHelper_ConvertPositionList(data.pos)
end end
if quest_data.alt then for hash, data in pairs(quest_data.alt) do
QuestHelper_ConvertPositionList(data.pos)
if data.item then for name, data in pairs(data.item) do
QuestHelper_ConvertPositionList(data.pos)
end end
end end
end
end
end
for cat, list in pairs(data.QuestHelper_Objectives) do
for name, data in pairs(list) do
QuestHelper_ConvertPositionList(data.pos)
end
end
data.QuestHelper_SaveVersion = 6
end
if data.QuestHelper_SaveVersion == 6 then
-- Redoing how flightpaths work, previously collected flightpath data is now obsolete.
data.QuestHelper_FlightRoutes = {}
-- FlightInstructors table should be fine, will leave it.
-- Upgrading per-character data is handled in main.lua.
-- Also converting factions to numbers, 1 for Alliance, 2 for Horde.
local replacement = {}
for faction, dat in pairs(data.QuestHelper_Quests) do
replacement[QuestHelper_ConvertFaction(faction)] = dat
end
data.QuestHelper_Quests = replacement
replacement = {}
if data.QuestHelper_FlightInstructors then for faction, dat in pairs(data.QuestHelper_FlightInstructors) do
replacement[QuestHelper_ConvertFaction(faction)] = dat
end end
data.QuestHelper_FlightInstructors = replacement
for cat, list in pairs(data.QuestHelper_Objectives) do
for name, obj in pairs(list) do
if obj.faction then
obj.faction = QuestHelper_ConvertFaction(obj.faction)
end
end
end
data.QuestHelper_SaveVersion = 7
end
if data.QuestHelper_SaveVersion == 7 then
-- It sure took me long enough to discover that I broke vendor objectives.
-- their factions were strings and didn't match the number value of QuestHelper.faction
for cat, list in pairs(data.QuestHelper_Objectives) do
for name, obj in pairs(list) do
if type(obj.faction) == "string" then
obj.faction = (obj.faction == "Alliance" and 1) or (obj.faction == "Horde" and 2) or nil
end
end
end
data.QuestHelper_SaveVersion = 8
end
if data.QuestHelper_SaveVersion == 8 then
-- Two things we're doing here
-- First, wrath-ize Stormwind coordinates
--[[
for cat, list in pairs(QuestHelper_Objectives) do
for name, obj in pairs(list) do
if obj.pos then
for i, cpos in pairs(obj.pos) do
QuestHelper_ConvertCoordsToWrath(cpos, true)
end
end
end
end]] -- okay we're not actually doing this, coordinates are staying native
-- Second, split up the entire thing into versions
local function versionize(item)
--if not item or type(item) ~= "table" then return end -- blue magician doesn't know what the fuck
local temp = {}
local foundthings = false
for k, v in pairs(item) do
temp[k] = v
foundthings = true
end
if not foundthings then return end -- just to avoid extra keys hanging around in people's tables
for key in pairs(item) do
item[key] = nil
end
item["unknown on unknown"] = temp
end
versionize(data.QuestHelper_Quests)
versionize(data.QuestHelper_Objectives)
versionize(data.QuestHelper_FlightInstructors)
versionize(data.QuestHelper_FlightRoutes)
data.QuestHelper_SaveVersion = 9
end
if data.QuestHelper_SaveVersion == 9 then
-- The only thing we're doing here is moving the QuestHelper_ErrorList into QuestHelper_Errors
data.QuestHelper_Errors = {}
data.QuestHelper_Errors.crashes = {}
if data.QuestHelper_ErrorList then
for k, v in pairs(data.QuestHelper_ErrorList) do
data.QuestHelper_Errors.crashes[k] = v
end
end
data.QuestHelper_ErrorList = nil
data.QuestHelper_SaveVersion = 10
end
end
function QuestHelper_UpgradeComplete()
-- This function deletes everything related to upgrading, as it isn't going to be needed again.
built = nil
next_index = nil
convert_lookup = nil
QuestHelper_BuildZoneLookup = nil
QuestHelper_ValidPosition = nil
QuestHelper_PrunePositionList = nil
QuestHelper_ConvertPosition = nil
QuestHelper_ConvertPositionList = nil
QuestHelper_ConvertFaction = nil
QuestHelper_UpgradeDatabase = nil
QuestHelper_UpgradeComplete = nil
end
-- These are used to convert coordinates back and forth from "Wrath" to "Native". "Force" is used to convert back and forth from "Wrath" to "BC".
-- Both changes the data in-place and returns the data.
function QuestHelper_ConvertCoordsToWrath(data, force)
if force then
if data[1] == 36 then -- Stormwind
data[2] = data[2] * 0.77324 + 0.197
data[3] = data[3] * 0.77324 + 0.245
elseif data[1] == 34 then -- EPL
data[2] = data[2] * 0.960 - 0.0254
data[3] = data[3] * 0.960 - 0.03532
end
end
return data
end
function QuestHelper_ConvertCoordsFromWrath(data, force)
if force then
if data[1] == 36 then -- Stormwind
data[2] = (data[2] - 0.197) / 0.77324
data[3] = (data[3] - 0.245) / 0.77324
elseif data[1] == 34 then -- EPL
data[2] = (data[2] + 0.0254) / 0.960
data[3] = (data[3] + 0.03532) / 0.960
end
end
return data
end
local QuestHelper_PrivateServerBlacklist_Find = {
"WoWFusion",
"WoWgasm",
"Egyéb",
"Reagens/",
}
local QuestHelper_PrivateServerBlacklist_Exact = {
"WarcraftMMO",
"TAXI",
"GeNiuS",
"Columbian Drug Dealer",
"PlayBoy Fun Vendor",
"Gm Vendor",
"Accessories Vendor",
"General Goods Vendor",
"Party Vendor",
"Potion Vendor",
"Totem Vendor",
"Gm Vendor",
"Misc",
"Off-Hands Vendor",
"Ore Vendor",
"Enchanting Vendor",
"Gem Vendor",
"Fooooood and Drinks!",
"I Sell Consumables",
"Armor Raid Tier V",
"world translate",
"Bobby", -- I have no idea if this is an actual private server NPC
"Nejeib", -- same
"Shaman Set Vendor",
"Warrior Set Vendor",
"Priest Set Vendor",
"Warlock Set Vendor",
"Paladin Set Vendor",
"Hunter Set Vendor",
"Mage Set Vendor", -- yeah yeah this isn't everyone whatever
}
local matchstring = nil
function QuestHelper_IsPolluted(input)
if not input then input = _G end
for version, data in pairs(input.QuestHelper_Objectives) do
for cat, name_list in pairs(data) do
for name, obj in pairs(name_list) do
for k, v in pairs(QuestHelper_PrivateServerBlacklist_Find) do
if string.find(name, v) then
for _, __ in pairs(obj) do
return true -- if there's nothing actually in the object, the player may not have contributed data, he may have just gotten smacked by old corrupted data.
end
end
end
for k, v in pairs(QuestHelper_PrivateServerBlacklist_Exact) do
if name == v then
for _, __ in pairs(obj) do
return true -- if there's nothing actually in the object, the player may not have contributed data, he may have just gotten smacked by old corrupted data.
end
end
end
end
end
end
end