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Graphe des révisions

14 Révisions

Auteur SHA1 Message Date
Nathanial.C.Jones b50a530943 Started "flattening" the collection, which will ultimately make it easier to import into a database. WOOHOO!
Basically, all lua tables will have keys that are equal to their DB table names and their data will have a key that contains the row data in a tab delimited format.

Note: This is still a work in progress and some things need to be revisited... i.e. collect_merchant.lua, since we want to extract the currency id from the currency link... no documentation is thus far found for what the type part of a currency link is, so we're going to collect a little data and see.
2013-01-31 03:19:54 +00:00
Nathanial.C.Jones f471a963fa Added functionality to detect when a Pandaren chooses his or her faction. 2012-09-25 23:52:08 +00:00
Nathanial.C.Jones 965e8589c9 Everything SEEMS to work, less of course the db. Something I did before screwed everything up.
I implemented a QuestHelper_GetTime function for the next time Blizzard decides to fiddle with the time functions. It returns debugprofilestop() / 1000, to exactly match the precision of GetTime().

I also re-removed references to Cartographer from the rollback.
2012-01-01 03:01:18 +00:00
Nathanial.C.Jones e4873f0d6c Rollback 2012-01-01 02:22:56 +00:00
Nathanial.C.Jones e24409caef Changed time function used to debugprofilestop. 2011-12-31 23:51:43 +00:00
Nathanial.C.Jones 3edb977f52 Replaced GetTime() with time() where it seemed appropriate to do so. In two cases, the precision of GetTime was actually in use and the desired difference was rounded up to the next second. 2011-12-03 00:36:48 +00:00
Nathanial.C.Jones 163a021f90 Commented out the offensive code that was causing issue 448 (not sure why it was being offensive, but it was). Made some data collection adjustments to further streamline parsing in the future. 2011-06-19 04:05:19 +00:00
Nathanial.C.Jones 6d4b5e6992 Fixed a few errors that occured, as my gf would say, 'between the chair and the keyboard.' 2011-01-22 02:44:34 +00:00
Nathanial.C.Jones 1b27a605c5 More structural changes to the data collection. 2011-01-21 11:17:58 +00:00
Nathanial.C.Jones e1f08c9146 Fixed LostIsles coord issue. Restructured collectors to output tables only. 2011-01-21 01:06:11 +00:00
Nathanial.C.Jones d0cb454610 Resolved issue 194. Made some more changes to the saved variables layout. 2010-12-16 03:23:48 +00:00
Nathanial.C.Jones db1b0fee04 Re-enabled the maelstrom paths. Added 'meta' sizes for new zones. Converted some of the stored data to output strings, rather than convert numbers to sequences of bytes. 2010-12-13 02:33:21 +00:00
Nathanial.C.Jones 5b7a41a9fc Adding version check back in. Updated files, putting in the version place holder and updated build script to streamline overall process and replace the version place holder in the lua files. 2010-11-08 13:28:59 +00:00
Nathanial.C.Jones 05b02bd620 Restructered repository. 2010-10-25 01:54:08 +00:00
Renamed from collect_monster.lua (Browse further)