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Graphe des révisions

173 commits

Auteur SHA1 Message Date
Nathanial.C.Jones
67131c701e Had some conflicts in the tree. Added a comment to locale.lua to test if said tree conflicts are fixed now. 2011-07-05 22:45:43 +00:00
Nathanial.C.Jones
cbc1225158 Decided creating packages for each locale was going to be a huge PITA for uploading. Trying to set this up so that the locale specific stuff is load on demand. QuestHelper depends on QHData-base, which in turn loads the appropriate locale specific QHData addon. Note: NONE OF THIS HAS BEEN TESTED! There are so many changes that it makes more sense to commit first and ask questions later. 2011-07-05 22:15:17 +00:00
Nathanial.C.Jones
3c7760b4e4 Updated the usage printout. Added a comment regarding "all" for the locale (means a version that runs regardless of user's locale). 2011-07-05 11:46:34 +00:00
Nathanial.C.Jones
c2d7651efc Failed to remove first two lines, which cause errors with the data files separated. 2011-07-03 20:39:37 +00:00
Nathanial.C.Jones
45edd3bec9 Added svn export failure detection to build script. 2011-07-03 15:14:27 +00:00
Nathanial.C.Jones
935bcb3800 Put all locales on a single line (the list is only for assistance with build scripting as the input file for a cat executed to create the list for a for loop). 2011-07-03 14:59:37 +00:00
Nathanial.C.Jones
27873b56e3 Removed language files from QuestHelper main package. 2011-07-03 14:31:43 +00:00
Nathanial.C.Jones
b86c404350 List of locales for which data files exist. 2011-07-03 14:25:51 +00:00
Nathanial.C.Jones
4c2d84c292 Build script now creates properly named zip files for each locale. 2011-07-03 14:24:04 +00:00
Nathanial.C.Jones
c72791499e Apparently I didn't commit the correct versions of the static files. I have also updated the toc files to display the name "QuestHelper Data (locale)." I also removed lang.lua from the expected files list, since it is in the data addon. 2011-07-03 13:44:55 +00:00
Nathanial.C.Jones
52110e55b2 The Data package seems to work for enUS as the only active data. All files in the lang directory will load, since these are trivially sized. 2011-07-02 21:24:44 +00:00
Nathanial.C.Jones
812f921795 Updated QHData toc files for patch 4.2. Updated QHBuild to replace version tag in QHData toc files. 2011-07-01 16:24:53 +00:00
Nathanial.C.Jones
43c7217545 Fixed an issue where the faction name wasn't being used in the collector. This does not affect collection enough to warrant purging. 2011-07-01 16:14:15 +00:00
Nathanial.C.Jones
4ac75db693 Not sure what happened, did a merge back int the trunk but the changes didn't show up. 2011-07-01 14:54:43 +00:00
Nathanial.C.Jones
a0d1531f10 Adjust zip file name to include the locale. 2011-06-29 17:35:17 +00:00
Nathanial.C.Jones
96c228935d Implmented code for building the specific locales. 2011-06-29 17:20:18 +00:00
Nathanial.C.Jones
25eda24c3d Build script should now tag replace in QHData directory, along with the QuestHelper directory. 2011-06-29 17:12:20 +00:00
Nathanial.C.Jones
20219320fd Added code to hopefully output the DB structure. 2011-06-29 17:00:59 +00:00
Nathanial.C.Jones
314eb5b873 Edited to include QHData directory in build. Right now this is just extra baggage. 2011-06-29 11:55:15 +00:00
Nathanial.C.Jones
4b40370515 Initial breakout work for localized packages. 2011-06-29 11:49:11 +00:00
Nathanial.C.Jones
7e3971dce5 Fixed an issue where numbers in Europe are saved using European notation and causing the parser to return really large numbers for x and y coordinates when converting from a string to a number.
Set MINSVNVERSION to this commit, since I will be building momentarily.
2011-06-19 16:28:27 +00:00
Nathanial.C.Jones
f27c0909f3 Altered the collection structure for worldloot and fishing. 2011-06-19 11:26:58 +00:00
Nathanial.C.Jones
163a021f90 Commented out the offensive code that was causing issue 448 (not sure why it was being offensive, but it was). Made some data collection adjustments to further streamline parsing in the future. 2011-06-19 04:05:19 +00:00
Nathanial.C.Jones
374eeaccff Fixed an issue where the landing coordinates were being put in the wrong location. It was putting the landing coordinates outside of the appropriate home subtable, resulting in only one set of coordinates. 2011-06-19 02:33:02 +00:00
Nathanial.C.Jones
8e2a97167a Altered merchant collector to put data into a table format. 2011-06-16 03:38:32 +00:00
Nathanial.C.Jones
70e1877be0 Modified collection system to group data gathering under the realm name for said data and to use "Alliance" and "Horde" for the faction, rather than a number.
Structure is now: QHVersion/Realm/WoWVersion/locale/faction/collected_data
2011-06-14 19:43:53 +00:00
Nathanial.C.Jones
3ee759e502 Applied strlen fix for issue 427 suggested by jisonpoo in comment 10 (http://code.google.com/p/questhelperredux/issues/detail?id=427#c10) 2011-06-14 12:29:34 +00:00
Nathanial.C.Jones
73a1606070 Updated QHBuild to build for 4.1 patch. 2011-04-28 02:04:07 +00:00
Nathanial.C.Jones
27f81b25a3 Updated toc version to 40100 to bring QH up to date for the 4.1 patch. 'Fixed' the flight timer resize issue (issue 426) by setting the size during each cycle. 2011-04-28 01:40:23 +00:00
Nathanial.C.Jones
73b8036c79 Created 'static' variables 'ALLIANCE' and 'HORDE' to eventually replace all references by number, thus enhancing readability. 2011-04-03 20:36:10 +00:00
lonadar
c2d32c4785 Added Waygate. Adjusted port speeds depending on whether travel was intra- or inter-zone. Will try to add the reputation dependancies next, but not tonight. 2011-03-23 04:26:11 +00:00
lonadar
42902a8159 Updated Pathfinding.lua to expand transitions into Cataclysm areas. There's more work to be done, but I'd have a better feel once I've actually been in the new areas. Gonna work on my Orc for a bit. Still to do - add code specifically for reputation-specific transitions. 2011-03-22 23:20:02 +00:00
lonadar
32ffc8bfb2 Applying the same patching for Stranglethorn as Alterac. 2011-03-04 23:26:38 +00:00
lonadar
72dc8f9c2d Alright, I'm going on faith and removing all the level restrictions to Northrend. 2011-03-03 00:19:18 +00:00
Nathanial.C.Jones
9a29a29834 This should add player leve, race, class and realm to the error messages. 2011-03-02 02:13:09 +00:00
Nathanial.C.Jones
4522e80854 IndexLookup issues in and of themselves will no longer throw errors... They'll just throw messages to the chat frame. 2011-03-02 01:47:01 +00:00
lonadar
f20bc1811e Made adjustments in an attempt to remove the Zone 71 issues. No, I really haven't done anything else. RL invading. Not to worry. 2011-03-01 22:14:29 +00:00
Nathanial.C.Jones
ffb402b92c Added slot number to error messages related to issue 374 and its predecessors. 2011-02-23 03:01:40 +00:00
lonadar
621bea3048 Call me crazy, this might fix the Plane 158. 2011-02-23 02:15:06 +00:00
Nathanial.C.Jones
91c044eb1b Resolves issue 551. Apparently at times, when the link is nil, the item name is nil too. Made the checks more aggressive to attempt to find the problem. Dunno why Blizzard is returning nil on the culprits when looting, but hopefully they're returning at least the texture. 2011-02-21 14:55:34 +00:00
Nathanial.C.Jones
1f04543366 Removed the assert that is causing issue 370. 2011-02-21 11:16:44 +00:00
lonadar
e1505cae77 More changes to pathfinding. Corrections made to the Stranglethorn Vale area. This is a work in progress uploaded just to test the planes issue. 2011-02-21 00:11:41 +00:00
Nathanial.C.Jones
d29857fc09 Disabling the busy wait, looks like it may not be needed. 2011-02-21 00:02:57 +00:00
Nathanial.C.Jones
a390a6af33 Added a 30 second busy wait to the initialization. 2011-02-19 13:40:08 +00:00
Nathanial.C.Jones
cce4929b61 Removed 'Removing' message. Data deletion should be silent. 2011-02-16 19:30:29 +00:00
lonadar
2df2c7cda3 Another small adjustment. I'm done playing now. Even tried it on my level 28 druid. Testing...what a concept... 2011-02-16 12:05:36 +00:00
lonadar
ce6782a88a Wow...just...wow... Let's see if this fixes Issue 359. 2011-02-16 11:29:14 +00:00
Nathanial.C.Jones
70a499e88c Altered the structure of QuestHelper_Collector. Implemented a methodology to automatically purge data when the structure is changed. Fixed upgrade.lua to stop throwing errors UNLESS we are on a development version by escaping a character in the test that is SUPPOSED to pass ONLY on development versions. 2011-02-16 02:10:13 +00:00
lonadar
09742a52ae Significant changes to the static pathfinding information and some starting setup for mage and hearth porting. 2011-02-15 23:42:48 +00:00
Nathanial.C.Jones
334f894a5b Bypass for collecting archaeology fragments until all translations are in. 2011-02-15 02:07:01 +00:00