Nathanial.C.Jones
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f6710e075b
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More data collection structure changes.
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2010-12-16 13:34:54 +00:00 |
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Nathanial.C.Jones
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9ea6f88143
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Fixed issue 201. More data collection structure changes.
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2010-12-16 12:50:13 +00:00 |
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Nathanial.C.Jones
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d0cb454610
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Resolved issue 194. Made some more changes to the saved variables layout.
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2010-12-16 03:23:48 +00:00 |
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Nathanial.C.Jones
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6264665bef
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Resolved issue 190. Added zone sizes, hoping that the information will resolve issue 178.
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2010-12-15 03:18:39 +00:00 |
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Nathanial.C.Jones
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7514f56a68
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Added lonadar's fix for EK, Kalimdor and Maelstrom flying
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2010-12-13 03:17:57 +00:00 |
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Nathanial.C.Jones
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db1b0fee04
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Re-enabled the maelstrom paths. Added 'meta' sizes for new zones. Converted some of the stored data to output strings, rather than convert numbers to sequences of bytes.
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2010-12-13 02:33:21 +00:00 |
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Nathanial.C.Jones
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1127cbdd27
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Commented out the maelstrom paths for now... was causing QH to explode.
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2010-12-12 18:08:33 +00:00 |
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Nathanial.C.Jones
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9721dba23e
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Added check for nil c in float(c) in collect_location.lua. Added 'meta' paths for Maelstrom Continent zones.
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2010-12-12 16:24:21 +00:00 |
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Nathanial.C.Jones
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c3865045f1
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The only pathing remaining is Maelstrom and goblin start zones. Issue 139 is now resolved as well.
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2010-12-12 00:55:58 +00:00 |
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Nathanial.C.Jones
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e88d9bbd54
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Fixed issue 140. Added paths for STV sub-zones, did not encounter STV master anywhere. Finished pathing for Worgen starts, up to and including the official path to main world... I just need to go back with another new Worgen to check the start coords for accuracy. Added routes for Ruins of Gilneas and Ruins of Gilneas City (City is its own zone, but isn't triggered reliably or accurately). Adjusted assertion error text for collect_location to be more useful. Made the afflicted function return strings too, since I want as much plain text as possible. It is late, and that seems to be all I can remember.
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2010-12-11 07:21:30 +00:00 |
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Nathanial.C.Jones
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05aa02c879
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Added routes for all of Vash'Jir, Hyjal and Uldum. There is an issue when crossing the Ocean from Vash to mainland EK. This issue also arises during map browsing. I think this is just an issue with what Astrolabe is sending back and will figure it out sometime in the near future.
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2010-12-10 03:15:15 +00:00 |
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Nathanial.C.Jones
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1b3780c0da
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Added a missing " to the assertion text.
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2010-12-09 01:49:55 +00:00 |
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Nathanial.C.Jones
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82da2634a4
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Blanked out database files... NO DATA FOR ANY QUESTS. Added support for new spell objective type. Began inserting static routes for zones. Removed Portals from Shatt and Dal. Stopped data compression by commenting the related code... Need to see the underlying data structure to implement new build system. Added virtual zones for Worgen starting areas. Made a couple new error messages that are a bit more verbose.
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2010-12-08 20:16:49 +00:00 |
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Nathanial.C.Jones
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4f77bacb62
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Implemented a work around for Blizzard's name conflict for Gilneas and Gilneas City.
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2010-12-04 12:46:56 +00:00 |
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Nathanial.C.Jones
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7fc1fbf834
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Doh\! Screwed up the error call. Should work right this time.
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2010-12-03 00:17:29 +00:00 |
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Nathanial.C.Jones
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b8a8f14555
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Fixed a syntax error.
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2010-12-02 19:35:34 +00:00 |
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Nathanial.C.Jones
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d98bc1fe58
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Changed all the chat frame spams to errors. We need to get a handle on what is going on with the localization.
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2010-12-02 11:11:43 +00:00 |
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Nathanial.C.Jones
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4968270390
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Added Development directory. Moved build script into it. This will ultimately house all build scripts.
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2010-12-02 03:36:45 +00:00 |
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Nathanial.C.Jones
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977f3282aa
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Oops, forgot to drop a debug ChatFrame spam.
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2010-12-02 02:07:44 +00:00 |
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Nathanial.C.Jones
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65401fe2c7
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Pathfinding fixed with new zones added. Astrolabe still needs new data, but meh, that is relatively minor for now. This is a releasable fix\!
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2010-12-02 02:06:03 +00:00 |
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Nathanial.C.Jones
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bc524fb64c
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Re-enabled pathing... still crashes, but only disabled for the 53 and 54 releases.
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2010-11-29 13:26:18 +00:00 |
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Nathanial.C.Jones
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5c4d2f36ac
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Updated build script to replace the embedded 4.0.1 with 4.0.3a. Updated other files to hopefully finish killing off routing for now.
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2010-11-28 00:43:26 +00:00 |
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Nathanial.C.Jones
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1e99b13835
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Made it 'work'. Does NOT do any path calculation and load message freezes at 13%, but it DOES collect data.
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2010-11-27 22:47:32 +00:00 |
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Nathanial.C.Jones
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3ee4052b4c
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Fixed zone information. Still crashing due to a failed assertion, so not releasable.
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2010-11-24 21:39:41 +00:00 |
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Nathanial.C.Jones
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1807b8b71a
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Fixed http://wow.curseforge.com/addons/quest-helper/tickets/850-error-loading-questhelper/.
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2010-11-24 02:59:53 +00:00 |
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Nathanial.C.Jones
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4b226f43e3
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Fixed build script errors
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2010-11-21 23:33:57 +00:00 |
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Nathanial.C.Jones
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4fb7f5be98
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Fixes Issue 36 (Not Sharing Party Quests).
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2010-11-20 04:30:24 +00:00 |
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Nathanial.C.Jones
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8fd5713c51
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Fixed version tag place holder.
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2010-11-08 19:36:23 +00:00 |
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Nathanial.C.Jones
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5b7a41a9fc
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Adding version check back in. Updated files, putting in the version place holder and updated build script to streamline overall process and replace the version place holder in the lua files.
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2010-11-08 13:28:59 +00:00 |
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Nathanial.C.Jones
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a3a186ab97
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Renamed script to represent its new capabilities
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2010-11-06 02:46:58 +00:00 |
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Nathanial.C.Jones
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46f01c7c33
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Removed beta and release builds due to alpha build script now working for ALL build types.
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2010-11-06 02:46:11 +00:00 |
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Nathanial.C.Jones
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d366fbfcb2
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Script now works properly and is usable for all build types.
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2010-11-06 02:45:24 +00:00 |
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Nathanial.C.Jones
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43b35b9110
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Fixed script syntax error.
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2010-11-06 01:08:31 +00:00 |
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Nathanial.C.Jones
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0714bc634e
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Made the script more advanced to try and solve the tag substitution issue.
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2010-11-06 01:06:12 +00:00 |
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Nathanial.C.Jones
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f89a2d6a3e
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Another tag related alteration.
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2010-11-05 18:05:04 +00:00 |
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Nathanial.C.Jones
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16a956eb75
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Edited versioning tag to see if it would replace properly with a new style.
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2010-11-05 18:00:47 +00:00 |
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Nathanial.C.Jones
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7bba7f4453
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Removed unnecessary code and comment from main.lua and added some whitespace and comments into routing_core.lua to help with work on issue #29.
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2010-11-04 13:32:28 +00:00 |
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Nathanial.C.Jones
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611ef19aeb
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Altered build for call from one directory up.
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2010-11-02 10:00:26 +00:00 |
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Nathanial.C.Jones
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10998f40dd
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Updated message to new e-mail address and added issue tracker to submission list.
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2010-11-02 09:54:44 +00:00 |
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Nathanial.C.Jones
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c56459c866
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Removed Upload.tga reference until it the artwork is uploaded.
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2010-11-01 13:43:06 +00:00 |
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Nathanial.C.Jones
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010e8a5287
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2010-10-30 02:34:30 +00:00 |
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Nathanial.C.Jones
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ba8c335942
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Fixed previous higer verbosity error message due to compile issues. Changed update loop to allow for bad headers from Blizz, thus resolving issues 16 and 17.
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2010-10-30 01:25:19 +00:00 |
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Nathanial.C.Jones
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5e3bfadd2c
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Changing version number system again. Will now be based on svnversion. Set up a $svnversion$ keyword in place of the date/time. This will be expanded upon during build.
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2010-10-28 18:17:50 +00:00 |
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Nathanial.C.Jones
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b2b06a6e88
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Set version to 1010272130a.svn
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2010-10-28 01:37:06 +00:00 |
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Nathanial.C.Jones
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efe3761afb
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Modified error message mentioned in issue 13 to give the quest name.
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2010-10-28 01:34:15 +00:00 |
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Nathanial.C.Jones
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d389749812
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Fixed internal versioning to be compatible with new version numbering scheme.
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2010-10-25 10:29:30 +00:00 |
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Nathanial.C.Jones
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05b02bd620
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Restructered repository.
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2010-10-25 01:54:08 +00:00 |
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Nathanial.C.Jones
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9bda429970
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Set revision to 101025a.
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2010-10-25 00:33:32 +00:00 |
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Nathanial.C.Jones
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44753d02a7
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Updated change report for the fix to collect_quest.lua.
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2010-10-25 00:16:48 +00:00 |
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Nathanial.C.Jones
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43574af33d
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Handled case of ltype having a nil value in function Loot, by simply returning. Seems to only occur on item rolls. We continue to throw an error if ltype is not nil and has a non-number type.
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2010-10-25 00:11:00 +00:00 |
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