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Graphe des révisions

254 Révisions

Auteur SHA1 Message Date
Nathanial.C.Jones f6710e075b More data collection structure changes. 2010-12-16 13:34:54 +00:00
Nathanial.C.Jones 9ea6f88143 Fixed issue 201. More data collection structure changes. 2010-12-16 12:50:13 +00:00
Nathanial.C.Jones d0cb454610 Resolved issue 194. Made some more changes to the saved variables layout. 2010-12-16 03:23:48 +00:00
Nathanial.C.Jones 6264665bef Resolved issue 190. Added zone sizes, hoping that the information will resolve issue 178. 2010-12-15 03:18:39 +00:00
Nathanial.C.Jones 7514f56a68 Added lonadar's fix for EK, Kalimdor and Maelstrom flying 2010-12-13 03:17:57 +00:00
Nathanial.C.Jones db1b0fee04 Re-enabled the maelstrom paths. Added 'meta' sizes for new zones. Converted some of the stored data to output strings, rather than convert numbers to sequences of bytes. 2010-12-13 02:33:21 +00:00
Nathanial.C.Jones 1127cbdd27 Commented out the maelstrom paths for now... was causing QH to explode. 2010-12-12 18:08:33 +00:00
Nathanial.C.Jones 9721dba23e Added check for nil c in float(c) in collect_location.lua. Added 'meta' paths for Maelstrom Continent zones. 2010-12-12 16:24:21 +00:00
Nathanial.C.Jones c3865045f1 The only pathing remaining is Maelstrom and goblin start zones. Issue 139 is now resolved as well. 2010-12-12 00:55:58 +00:00
Nathanial.C.Jones e88d9bbd54 Fixed issue 140. Added paths for STV sub-zones, did not encounter STV master anywhere. Finished pathing for Worgen starts, up to and including the official path to main world... I just need to go back with another new Worgen to check the start coords for accuracy. Added routes for Ruins of Gilneas and Ruins of Gilneas City (City is its own zone, but isn't triggered reliably or accurately). Adjusted assertion error text for collect_location to be more useful. Made the afflicted function return strings too, since I want as much plain text as possible. It is late, and that seems to be all I can remember. 2010-12-11 07:21:30 +00:00
Nathanial.C.Jones 05aa02c879 Added routes for all of Vash'Jir, Hyjal and Uldum. There is an issue when crossing the Ocean from Vash to mainland EK. This issue also arises during map browsing. I think this is just an issue with what Astrolabe is sending back and will figure it out sometime in the near future. 2010-12-10 03:15:15 +00:00
Nathanial.C.Jones 1b3780c0da Added a missing " to the assertion text. 2010-12-09 01:49:55 +00:00
Nathanial.C.Jones 82da2634a4 Blanked out database files... NO DATA FOR ANY QUESTS. Added support for new spell objective type. Began inserting static routes for zones. Removed Portals from Shatt and Dal. Stopped data compression by commenting the related code... Need to see the underlying data structure to implement new build system. Added virtual zones for Worgen starting areas. Made a couple new error messages that are a bit more verbose. 2010-12-08 20:16:49 +00:00
Nathanial.C.Jones 4f77bacb62 Implemented a work around for Blizzard's name conflict for Gilneas and Gilneas City. 2010-12-04 12:46:56 +00:00
Nathanial.C.Jones 7fc1fbf834 Doh\! Screwed up the error call. Should work right this time. 2010-12-03 00:17:29 +00:00
Nathanial.C.Jones b8a8f14555 Fixed a syntax error. 2010-12-02 19:35:34 +00:00
Nathanial.C.Jones d98bc1fe58 Changed all the chat frame spams to errors. We need to get a handle on what is going on with the localization. 2010-12-02 11:11:43 +00:00
Nathanial.C.Jones 4968270390 Added Development directory. Moved build script into it. This will ultimately house all build scripts. 2010-12-02 03:36:45 +00:00
Nathanial.C.Jones 977f3282aa Oops, forgot to drop a debug ChatFrame spam. 2010-12-02 02:07:44 +00:00
Nathanial.C.Jones 65401fe2c7 Pathfinding fixed with new zones added. Astrolabe still needs new data, but meh, that is relatively minor for now. This is a releasable fix\! 2010-12-02 02:06:03 +00:00
Nathanial.C.Jones bc524fb64c Re-enabled pathing... still crashes, but only disabled for the 53 and 54 releases. 2010-11-29 13:26:18 +00:00
Nathanial.C.Jones 5c4d2f36ac Updated build script to replace the embedded 4.0.1 with 4.0.3a. Updated other files to hopefully finish killing off routing for now. 2010-11-28 00:43:26 +00:00
Nathanial.C.Jones 1e99b13835 Made it 'work'. Does NOT do any path calculation and load message freezes at 13%, but it DOES collect data. 2010-11-27 22:47:32 +00:00
Nathanial.C.Jones 3ee4052b4c Fixed zone information. Still crashing due to a failed assertion, so not releasable. 2010-11-24 21:39:41 +00:00
Nathanial.C.Jones 1807b8b71a Fixed http://wow.curseforge.com/addons/quest-helper/tickets/850-error-loading-questhelper/. 2010-11-24 02:59:53 +00:00
Nathanial.C.Jones 4b226f43e3 Fixed build script errors 2010-11-21 23:33:57 +00:00
Nathanial.C.Jones 4fb7f5be98 Fixes Issue 36 (Not Sharing Party Quests). 2010-11-20 04:30:24 +00:00
Nathanial.C.Jones 8fd5713c51 Fixed version tag place holder. 2010-11-08 19:36:23 +00:00
Nathanial.C.Jones 5b7a41a9fc Adding version check back in. Updated files, putting in the version place holder and updated build script to streamline overall process and replace the version place holder in the lua files. 2010-11-08 13:28:59 +00:00
Nathanial.C.Jones a3a186ab97 Renamed script to represent its new capabilities 2010-11-06 02:46:58 +00:00
Nathanial.C.Jones 46f01c7c33 Removed beta and release builds due to alpha build script now working for ALL build types. 2010-11-06 02:46:11 +00:00
Nathanial.C.Jones d366fbfcb2 Script now works properly and is usable for all build types. 2010-11-06 02:45:24 +00:00
Nathanial.C.Jones 43b35b9110 Fixed script syntax error. 2010-11-06 01:08:31 +00:00
Nathanial.C.Jones 0714bc634e Made the script more advanced to try and solve the tag substitution issue. 2010-11-06 01:06:12 +00:00
Nathanial.C.Jones f89a2d6a3e Another tag related alteration. 2010-11-05 18:05:04 +00:00
Nathanial.C.Jones 16a956eb75 Edited versioning tag to see if it would replace properly with a new style. 2010-11-05 18:00:47 +00:00
Nathanial.C.Jones 7bba7f4453 Removed unnecessary code and comment from main.lua and added some whitespace and comments into routing_core.lua to help with work on issue #29. 2010-11-04 13:32:28 +00:00
Nathanial.C.Jones 611ef19aeb Altered build for call from one directory up. 2010-11-02 10:00:26 +00:00
Nathanial.C.Jones 10998f40dd Updated message to new e-mail address and added issue tracker to submission list. 2010-11-02 09:54:44 +00:00
Nathanial.C.Jones c56459c866 Removed Upload.tga reference until it the artwork is uploaded. 2010-11-01 13:43:06 +00:00
Nathanial.C.Jones 010e8a5287 2010-10-30 02:34:30 +00:00
Nathanial.C.Jones ba8c335942 Fixed previous higer verbosity error message due to compile issues. Changed update loop to allow for bad headers from Blizz, thus resolving issues 16 and 17. 2010-10-30 01:25:19 +00:00
Nathanial.C.Jones 5e3bfadd2c Changing version number system again. Will now be based on svnversion. Set up a $svnversion$ keyword in place of the date/time. This will be expanded upon during build. 2010-10-28 18:17:50 +00:00
Nathanial.C.Jones b2b06a6e88 Set version to 1010272130a.svn 2010-10-28 01:37:06 +00:00
Nathanial.C.Jones efe3761afb Modified error message mentioned in issue 13 to give the quest name. 2010-10-28 01:34:15 +00:00
Nathanial.C.Jones d389749812 Fixed internal versioning to be compatible with new version numbering scheme. 2010-10-25 10:29:30 +00:00
Nathanial.C.Jones 05b02bd620 Restructered repository. 2010-10-25 01:54:08 +00:00
Nathanial.C.Jones 9bda429970 Set revision to 101025a. 2010-10-25 00:33:32 +00:00
Nathanial.C.Jones 44753d02a7 Updated change report for the fix to collect_quest.lua. 2010-10-25 00:16:48 +00:00
Nathanial.C.Jones 43574af33d Handled case of ltype having a nil value in function Loot, by simply returning. Seems to only occur on item rolls. We continue to throw an error if ltype is not nil and has a non-number type. 2010-10-25 00:11:00 +00:00