Nathanial.C.Jones
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d72b4d9103
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A few more assertions, including one that I intend to fail, so I can figure out the structure of a table. This revision is NOT being packaged for release, since the forced fail will work on my machine.
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2011-02-05 17:32:32 +00:00 |
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lonadar
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b8624952c5
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Not related to the current testing. Took first step at removing Cartographer and was nice enough to warn people, removed connections to Changes command as the log hasn't been updated and I'm not going to right now, and attempted to address Issue 50.
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2011-02-05 13:59:20 +00:00 |
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Nathanial.C.Jones
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a0605af3be
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FACEPALM! Bad variable name, so it is gonna be nil. #%$@ case sensitivity.
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2011-02-05 04:48:47 +00:00 |
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Nathanial.C.Jones
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6640999728
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MORE assertions. ;-P. Assertions are helpful when the messages are good. GO ASSERTIONS!
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2011-02-05 00:40:15 +00:00 |
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Nathanial.C.Jones
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80d06c012a
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More assertions for tracking purposes, probably will stay afterwards... Useful stuff assertions.
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2011-02-04 20:11:33 +00:00 |
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Nathanial.C.Jones
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71a2a6dfbc
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Changed resolution to issue 271 to match other resolutions to the Alterac Mountains merge. BTW, have I said I hate Blizzard for this? Probably.
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2011-02-04 13:29:04 +00:00 |
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Nathanial.C.Jones
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3559042f03
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Removed a chunk of never executed code ('if false' will always fail, since false is false and if statements will only execute their blocks if their tests are true). Added an assert where I think issue 315 might have its roots.
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2011-02-04 03:23:59 +00:00 |
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Nathanial.C.Jones
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9fe0b3c0fa
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Rolled back changes committed in r116 and r118. Implemented 'remapping' suggested by lonadar in comment 8 on issue 307. This is a far cleaner hack than it was. I'm sure further modifications will be necessary, but this is a start.
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2011-02-03 13:55:16 +00:00 |
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Nathanial.C.Jones
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617f265558
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This **MAY** resolve the message in issue 312, but this fix ultimately breaks things and will need to eventually be rolled back.
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2011-02-03 01:49:24 +00:00 |
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lonadar
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bdb8cdc68c
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Log message
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2011-02-01 02:57:09 +00:00 |
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Nathanial.C.Jones
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25e481aad9
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Another hack to resolve issues with Alterac Mountains.
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2011-02-01 01:27:21 +00:00 |
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Nathanial.C.Jones
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aa4daed0ea
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And ANOTHER programmer headspace error.
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2011-01-29 21:45:13 +00:00 |
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Nathanial.C.Jones
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db818d69cf
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Glad I'm testing... Another programmer headspace error.
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2011-01-29 21:42:50 +00:00 |
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Nathanial.C.Jones
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cc22e05dd4
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Fixed error reported in issue 280. Implemented patches in issues 282, 283 and 284.
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2011-01-29 21:25:05 +00:00 |
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Nathanial.C.Jones
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1b0e1b5ddb
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Fixed issue 278.
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2011-01-29 11:33:47 +00:00 |
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Nathanial.C.Jones
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c9aecb001e
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OK, I think hearth collection is done (for now).
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2011-01-29 03:00:43 +00:00 |
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Nathanial.C.Jones
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de3585db04
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Fixed some issues with the code for the new LostIsles fix. Almost have the hearth collection finished... Just a couple more things to do.
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2011-01-29 02:40:17 +00:00 |
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Nathanial.C.Jones
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e507f1bf9c
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Added functionality to collect information regarding the location of innkeepers who can set your hearth location. Note: This version has a test built in, so will not be released.
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2011-01-29 01:22:27 +00:00 |
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Nathanial.C.Jones
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bdb95148aa
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New method for converting an invalid LostIsles terrain. If this doesn't work, then I'm going to have to go back and try something more drastic and more painful.
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2011-01-28 11:24:50 +00:00 |
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Nathanial.C.Jones
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ffb0ffb712
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Hacks. Why do I have to create hacks? Hack to 'eliminate' the Alterac Mountains related error.
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2011-01-28 03:28:00 +00:00 |
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Nathanial.C.Jones
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36f26ecaeb
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Oops, forgot to make the call to init... Without it, we won't init.
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2011-01-28 02:31:09 +00:00 |
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Nathanial.C.Jones
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cef01bc22b
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Reverted collect_zone back to original... collect_hearth was based on collect_zone. Fixed the init in collect_hearth to make sure it would actually init when called.
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2011-01-28 02:29:12 +00:00 |
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Nathanial.C.Jones
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79b7c7b378
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Added an assertion to help diagnose the repeated rearing of the 'Coord[1] = 181' error. Created a collector for hearthing.
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2011-01-28 02:12:26 +00:00 |
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Nathanial.C.Jones
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a5cdb3dd52
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Where's my sign? I had some variables mixed up, so that is fixed. Fixed a couple elder coordinates for accuracy.
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2011-01-25 01:51:43 +00:00 |
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Nathanial.C.Jones
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3a73da94ac
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Made some elder coordinates more accurate and made it possible to place the locations in non-english localizations. Caveat: Users must do the look up with the US English name.
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2011-01-25 01:04:53 +00:00 |
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Nathanial.C.Jones
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d2b911d1e6
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There's still something not quite right with Archaelogy. This will help clarify it.
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2011-01-24 02:57:11 +00:00 |
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Nathanial.C.Jones
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8b0c0d4691
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Named Wintergrasp wrong. Revision 100 YAY\!
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2011-01-24 01:45:40 +00:00 |
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Nathanial.C.Jones
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d996ecda26
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Oops, now it lists the names.
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2011-01-24 01:30:44 +00:00 |
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Nathanial.C.Jones
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c7a81affaa
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Hopefully this will make the elder's names appear.
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2011-01-24 00:22:27 +00:00 |
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Nathanial.C.Jones
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af7b77aecc
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Oops, I did it all in the wrong file.
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2011-01-23 23:58:29 +00:00 |
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Nathanial.C.Jones
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89f5743b84
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First tests failed to add the elders, these fixes SHOULD do the trick.
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2011-01-23 22:57:08 +00:00 |
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Nathanial.C.Jones
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626a79e0f0
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Initial implementation of enhancement in issue 266.
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2011-01-23 22:45:14 +00:00 |
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Nathanial.C.Jones
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05d2e23463
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Fixed issue 267.
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2011-01-23 20:41:55 +00:00 |
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Nathanial.C.Jones
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e1f14b0e9a
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Implemented patch in issue 265.
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2011-01-23 15:18:56 +00:00 |
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Nathanial.C.Jones
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204d3d1e41
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Added a quest list to error messages.
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2011-01-22 23:51:21 +00:00 |
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Nathanial.C.Jones
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3ca91527ec
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Fixed an issue where we were still trying to use the spec bolus as if it were a string rather than the table that it is now.
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2011-01-22 20:38:50 +00:00 |
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Nathanial.C.Jones
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6d4b5e6992
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Fixed a few errors that occured, as my gf would say, 'between the chair and the keyboard.'
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2011-01-22 02:44:34 +00:00 |
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Nathanial.C.Jones
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790b1c9c78
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Rolled static files back to revision 62 to bring back old database for the time being. This may or may not work for outland and northrend... but we can hope.
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2011-01-22 02:11:47 +00:00 |
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Nathanial.C.Jones
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ff0992f38a
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More structural changes to the data collection. Reduced the size of the spec bolus to conserve memory and rekeyed the talents to use the talent name as the key.
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2011-01-22 01:45:43 +00:00 |
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Nathanial.C.Jones
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ec2e6864ee
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More structural changes to the data collection. Some changes to the spec bolus to ensure we get the key on game exit
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2011-01-21 11:33:43 +00:00 |
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Nathanial.C.Jones
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1b27a605c5
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More structural changes to the data collection.
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2011-01-21 11:17:58 +00:00 |
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Nathanial.C.Jones
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1052cb19d1
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OK, I'm sure this is fixed this time. It helps to pay attention to the field names.
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2011-01-21 02:44:21 +00:00 |
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Nathanial.C.Jones
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a9eaf57e95
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OK, I'm sure this is fixed this time. It helps to pay attention to the field names.
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2011-01-21 02:38:12 +00:00 |
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Nathanial.C.Jones
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02182cf8c5
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OK, something is not going right.
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2011-01-21 02:25:58 +00:00 |
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Nathanial.C.Jones
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7023fed46f
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Ooops, forgot to change the return statement.
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2011-01-21 02:17:35 +00:00 |
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Nathanial.C.Jones
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29cc59de3a
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Fixed a 'nil' error.
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2011-01-21 02:07:28 +00:00 |
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Nathanial.C.Jones
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345b6584ce
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Fixed a 'compile' error.
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2011-01-21 01:51:15 +00:00 |
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Nathanial.C.Jones
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dc3920af77
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Fixed a 'compile' error.
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2011-01-21 01:45:13 +00:00 |
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Nathanial.C.Jones
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bb2100b4ae
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Fixed a 'compile' error.
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2011-01-21 01:34:25 +00:00 |
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Nathanial.C.Jones
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d76e17c0a6
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Though the build script is made to handle no arguments, I can never remember what the arguments are, so I've made it so that no arguments is invalid usage.
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2011-01-21 01:13:28 +00:00 |
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